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author | Eric Anholt <[email protected]> | 2010-03-02 15:28:36 -0800 |
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committer | Eric Anholt <[email protected]> | 2010-03-03 11:33:37 -0800 |
commit | 07439cf61717a3bde82745aa2acc878d7fd0133f (patch) | |
tree | eaca9ba54e1a4465c0d2685a74ed18c61180e1e0 /src/mesa/main/texobj.c | |
parent | 55e90e46e0f4f3f8b5da334d84fefb65b9b3d45b (diff) |
i915: Don't do the pitch expansion for tiled buffers.
The weirdness that led to the bumping of pitch for those 512/1024
pixels is that in taking a 2x2 subspan or bilinear filtering we'd end
up hitting the same channel in 2 different pages, leading to lower
performance. With tiling, that doesn't occur, so we don't need to
waste the memory.
Diffstat (limited to 'src/mesa/main/texobj.c')
0 files changed, 0 insertions, 0 deletions