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authorBrian Paul <[email protected]>2010-12-06 15:11:41 -0700
committerBrian Paul <[email protected]>2010-12-06 17:10:05 -0700
commitecb7cc3319a74bda1edc226a1103f0e1a86d92a9 (patch)
tree09b2b406453631a67f5ebb976f04ca3bd9016c6c /src/mesa/main/texobj.c
parentc17c7903871b031162e41d6495a1bef64844e19b (diff)
mesa: test for cube map completeness in glGenerateMipmap()
The texture is not cube complete if the base level images aren't of the same size and format. NOTE: This is a candidate for the 7.9 branch.
Diffstat (limited to 'src/mesa/main/texobj.c')
-rw-r--r--src/mesa/main/texobj.c38
1 files changed, 38 insertions, 0 deletions
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index 72dbf10cc4b..8d9c9794a15 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -688,6 +688,44 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx,
/**
+ * Check if the given cube map texture is "cube complete" as defined in
+ * the OpenGL specification.
+ */
+GLboolean
+_mesa_cube_complete(const struct gl_texture_object *texObj)
+{
+ const GLint baseLevel = texObj->BaseLevel;
+ const struct gl_texture_image *img0, *img;
+ GLuint face;
+
+ if (texObj->Target != GL_TEXTURE_CUBE_MAP)
+ return GL_FALSE;
+
+ if ((baseLevel < 0) || (baseLevel >= MAX_TEXTURE_LEVELS))
+ return GL_FALSE;
+
+ /* check first face */
+ img0 = texObj->Image[0][baseLevel];
+ if (!img0 ||
+ img0->Width < 1 ||
+ img0->Width != img0->Height)
+ return GL_FALSE;
+
+ /* check remaining faces vs. first face */
+ for (face = 1; face < 6; face++) {
+ img = texObj->Image[face][baseLevel];
+ if (!img ||
+ img->Width != img0->Width ||
+ img->Height != img0->Height ||
+ img->TexFormat != img0->TexFormat)
+ return GL_FALSE;
+ }
+
+ return GL_TRUE;
+}
+
+
+/**
* Mark a texture object dirty. It forces the object to be incomplete
* and optionally forces the context to re-validate its state.
*