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authorBrian Paul <[email protected]>2015-10-03 08:05:33 -0600
committerBrian Paul <[email protected]>2015-10-08 13:53:33 -0600
commitd61f492aba354283933b5d84e3daacc45a836141 (patch)
tree0d3e91895b78e6e4a24269e535d1ce46ff6c6f1d /src/mesa/main/texobj.c
parentb373c776933c4d2d00947d92d595368f6d36bc96 (diff)
mesa: remove unused _mesa_create_nameless_texture()
Reviewed-by: Anuj Phogat <[email protected]> Tested-by: Mark Janes <[email protected]>
Diffstat (limited to 'src/mesa/main/texobj.c')
-rw-r--r--src/mesa/main/texobj.c20
1 files changed, 0 insertions, 20 deletions
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index aa4b38cc210..66eacf850f4 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -1185,26 +1185,6 @@ invalidate_tex_image_error_check(struct gl_context *ctx, GLuint texture,
return t;
}
-/**
- * Wrapper for the driver function. Need this because _mesa_new_texture_object
- * permits a target of 0 and does not initialize targetIndex.
- */
-struct gl_texture_object *
-_mesa_create_nameless_texture(struct gl_context *ctx, GLenum target)
-{
- struct gl_texture_object *texObj = NULL;
- GLint targetIndex;
-
- if (target == 0)
- return texObj;
-
- texObj = ctx->Driver.NewTextureObject(ctx, 0, target);
- targetIndex = _mesa_tex_target_to_index(ctx, texObj->Target);
- assert(targetIndex < NUM_TEXTURE_TARGETS);
- texObj->TargetIndex = targetIndex;
-
- return texObj;
-}
/**
* Helper function for glCreateTextures and glGenTextures. Need this because