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authorEduardo Lima Mitev <[email protected]>2015-07-29 16:01:23 +0200
committerEduardo Lima Mitev <[email protected]>2015-08-05 08:20:16 +0200
commitb38a50f1e3edae6079c91f73a8d9c63a2dbf512a (patch)
tree718c7952dd9f5191883fd6b613127842d1604963 /src/mesa/main/texobj.c
parent784bea5a38c219a5ab587ff1ddce8879d4f7dce1 (diff)
mesa: Fix errors values returned by glShaderBinary()
Page 68, section 7.2 'Shader Binaries" of the of the OpenGL ES 3.1, and page 88 of the OpenGL 4.5 specs state: "An INVALID_VALUE error is generated if count or length is negative. An INVALID_ENUM error is generated if binaryformat is not a supported format returned in SHADER_BINARY_FORMATS." Currently, an INVALID_OPERATION error is returned for all cases. Fixes 1 dEQP test: * dEQP-GLES3.functional.negative_api.shader.shader_binary Reviewed-by: Ian Romanick <[email protected]> Cc: 10.6 <[email protected]>
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