diff options
author | Ian Romanick <[email protected]> | 2016-01-13 01:20:09 -0800 |
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committer | Ian Romanick <[email protected]> | 2018-01-02 16:23:50 -0800 |
commit | 594d02892e794b585df31ee75d5c1e2a0e312c25 (patch) | |
tree | d30770549fbcce6442618eae39ed95b85ca58b6e /src/mesa/main/texobj.c | |
parent | e6cef4b0818d014e140f3b17e8603c384066bcf8 (diff) |
mesa: Add _mesa_bind_texture method
Light-weight glBindTexture for internal use.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
Diffstat (limited to 'src/mesa/main/texobj.c')
-rw-r--r-- | src/mesa/main/texobj.c | 24 |
1 files changed, 23 insertions, 1 deletions
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c index db405988239..5dc5cb8e1a9 100644 --- a/src/mesa/main/texobj.c +++ b/src/mesa/main/texobj.c @@ -1692,6 +1692,29 @@ bind_texture_object(struct gl_context *ctx, unsigned unit, } } +/** + * Light-weight bind texture for internal users + * + * This is really just \c finish_texture_init plus \c bind_texture_object. + * This is intended to be used by internal Mesa functions that use + * \c _mesa_CreateTexture and need to bind textures (e.g., meta). + */ +void +_mesa_bind_texture(struct gl_context *ctx, GLenum target, + struct gl_texture_object *tex_obj) +{ + const GLint targetIndex = _mesa_tex_target_to_index(ctx, target); + + assert(targetIndex >= 0 && targetIndex < NUM_TEXTURE_TARGETS); + + if (tex_obj->Target == 0) + finish_texture_init(ctx, target, tex_obj, targetIndex); + + assert(tex_obj->Target == target); + assert(tex_obj->TargetIndex == targetIndex); + + bind_texture_object(ctx, ctx->Texture.CurrentUnit, tex_obj); +} /** * Implement glBindTexture(). Do error checking, look-up or create a new @@ -1764,7 +1787,6 @@ bind_texture(struct gl_context *ctx, GLenum target, GLuint texName, bind_texture_object(ctx, ctx->Texture.CurrentUnit, newTexObj); } - void GLAPIENTRY _mesa_BindTexture_no_error(GLenum target, GLuint texName) { |