diff options
author | Kenneth Graunke <[email protected]> | 2013-09-17 21:50:26 -0700 |
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committer | Kenneth Graunke <[email protected]> | 2013-09-26 16:55:18 -0700 |
commit | e9b410b54dd893568a50af661fdbba12b4573ed9 (patch) | |
tree | e76763a2b694e531d405545fe765e76113d940a5 /src/mesa/main/texobj.c | |
parent | 1c904466aa3a1914b42bc6d7fed6f458dba985c0 (diff) |
mesa: Remove 'invalidate_state' parameter to _mesa_dirty_texobj().
Every caller passed true.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/main/texobj.c')
-rw-r--r-- | src/mesa/main/texobj.c | 9 |
1 files changed, 3 insertions, 6 deletions
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c index cc2c786bb24..abd30c56320 100644 --- a/src/mesa/main/texobj.c +++ b/src/mesa/main/texobj.c @@ -715,20 +715,17 @@ _mesa_cube_complete(const struct gl_texture_object *texObj) /** * Mark a texture object dirty. It forces the object to be incomplete - * and optionally forces the context to re-validate its state. + * and forces the context to re-validate its state. * * \param ctx GL context. * \param texObj texture object. - * \param invalidate_state also invalidate context state. */ void -_mesa_dirty_texobj(struct gl_context *ctx, struct gl_texture_object *texObj, - GLboolean invalidate_state) +_mesa_dirty_texobj(struct gl_context *ctx, struct gl_texture_object *texObj) { texObj->_BaseComplete = GL_FALSE; texObj->_MipmapComplete = GL_FALSE; - if (invalidate_state) - ctx->NewState |= _NEW_TEXTURE; + ctx->NewState |= _NEW_TEXTURE; } |