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authorEric Anholt <[email protected]>2013-01-16 16:20:38 -0800
committerEric Anholt <[email protected]>2013-01-21 21:26:47 -0800
commita9754793dab4b24c09cae21c29f902ce0e53319a (patch)
treee8bba535d85fecc8f1608c40d24e1e26da73520e /src/mesa/main/texobj.c
parentc572251417ef20d1d560b849931321a42b1be578 (diff)
mesa: Drop manual checks for outside begin/end.
We now have a separate dispatch table for begin/end that prevent these functions from being entered during that time. The ASSERT_OUTSIDE_BEGIN_END_WITH_RETVALs are left because I don't want to change any return values or introduce new error-only stubs at this point. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/main/texobj.c')
-rw-r--r--src/mesa/main/texobj.c12
1 files changed, 4 insertions, 8 deletions
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index 4cdf68a42e9..e99b0dc388c 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -959,7 +959,6 @@ _mesa_GenTextures( GLsizei n, GLuint *textures )
GET_CURRENT_CONTEXT(ctx);
GLuint first;
GLint i;
- ASSERT_OUTSIDE_BEGIN_END(ctx);
if (n < 0) {
_mesa_error( ctx, GL_INVALID_VALUE, "glGenTextures" );
@@ -1069,7 +1068,8 @@ _mesa_DeleteTextures( GLsizei n, const GLuint *textures)
{
GET_CURRENT_CONTEXT(ctx);
GLint i;
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); /* too complex */
+
+ FLUSH_VERTICES(ctx, 0); /* too complex */
if (!textures)
return;
@@ -1184,7 +1184,6 @@ _mesa_BindTexture( GLenum target, GLuint texName )
struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx);
struct gl_texture_object *newTexObj = NULL;
GLint targetIndex;
- ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
_mesa_debug(ctx, "glBindTexture %s %d\n",
@@ -1290,7 +1289,8 @@ _mesa_PrioritizeTextures( GLsizei n, const GLuint *texName,
{
GET_CURRENT_CONTEXT(ctx);
GLint i;
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ FLUSH_VERTICES(ctx, 0);
if (n < 0) {
_mesa_error( ctx, GL_INVALID_VALUE, "glPrioritizeTextures" );
@@ -1428,8 +1428,6 @@ _mesa_InvalidateTexSubImage(GLuint texture, GLint level, GLint xoffset,
struct gl_texture_image *image;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
t = invalidate_tex_image_error_check(ctx, texture, level,
"glInvalidateTexSubImage");
@@ -1568,8 +1566,6 @@ _mesa_InvalidateTexImage(GLuint texture, GLint level)
{
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
invalidate_tex_image_error_check(ctx, texture, level,
"glInvalidateTexImage");