diff options
author | Eric Anholt <[email protected]> | 2013-01-16 16:20:38 -0800 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2013-01-21 21:26:47 -0800 |
commit | a9754793dab4b24c09cae21c29f902ce0e53319a (patch) | |
tree | e8bba535d85fecc8f1608c40d24e1e26da73520e /src/mesa/main/texobj.c | |
parent | c572251417ef20d1d560b849931321a42b1be578 (diff) |
mesa: Drop manual checks for outside begin/end.
We now have a separate dispatch table for begin/end that prevent these
functions from being entered during that time. The
ASSERT_OUTSIDE_BEGIN_END_WITH_RETVALs are left because I don't want to
change any return values or introduce new error-only stubs at this
point.
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/main/texobj.c')
-rw-r--r-- | src/mesa/main/texobj.c | 12 |
1 files changed, 4 insertions, 8 deletions
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c index 4cdf68a42e9..e99b0dc388c 100644 --- a/src/mesa/main/texobj.c +++ b/src/mesa/main/texobj.c @@ -959,7 +959,6 @@ _mesa_GenTextures( GLsizei n, GLuint *textures ) GET_CURRENT_CONTEXT(ctx); GLuint first; GLint i; - ASSERT_OUTSIDE_BEGIN_END(ctx); if (n < 0) { _mesa_error( ctx, GL_INVALID_VALUE, "glGenTextures" ); @@ -1069,7 +1068,8 @@ _mesa_DeleteTextures( GLsizei n, const GLuint *textures) { GET_CURRENT_CONTEXT(ctx); GLint i; - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); /* too complex */ + + FLUSH_VERTICES(ctx, 0); /* too complex */ if (!textures) return; @@ -1184,7 +1184,6 @@ _mesa_BindTexture( GLenum target, GLuint texName ) struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); struct gl_texture_object *newTexObj = NULL; GLint targetIndex; - ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) _mesa_debug(ctx, "glBindTexture %s %d\n", @@ -1290,7 +1289,8 @@ _mesa_PrioritizeTextures( GLsizei n, const GLuint *texName, { GET_CURRENT_CONTEXT(ctx); GLint i; - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + FLUSH_VERTICES(ctx, 0); if (n < 0) { _mesa_error( ctx, GL_INVALID_VALUE, "glPrioritizeTextures" ); @@ -1428,8 +1428,6 @@ _mesa_InvalidateTexSubImage(GLuint texture, GLint level, GLint xoffset, struct gl_texture_image *image; GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - t = invalidate_tex_image_error_check(ctx, texture, level, "glInvalidateTexSubImage"); @@ -1568,8 +1566,6 @@ _mesa_InvalidateTexImage(GLuint texture, GLint level) { GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - invalidate_tex_image_error_check(ctx, texture, level, "glInvalidateTexImage"); |