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authorIan Romanick <[email protected]>2007-05-09 21:51:49 -0700
committerIan Romanick <[email protected]>2007-05-10 08:20:41 -0700
commit87a980a795b29c5114c07a74aa5d95b6e7a7f971 (patch)
treead78157c5ce95959fc4631aa8662c46a0983e816 /src/mesa/main/texobj.c
parente282f89a380bfbc8ad4840b535b499541635ca9f (diff)
Refactor the loop in unbind_texobj_from_texunits.
Common code was pulled out of the per-target if-statment and put at the end of the for-loop. The common code is guarded by a new variable, curr, that is set to point to the unit's current target in each if-statement.
Diffstat (limited to 'src/mesa/main/texobj.c')
-rw-r--r--src/mesa/main/texobj.c30
1 files changed, 12 insertions, 18 deletions
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index 3cfbfa5eb54..56d816e45f7 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -630,40 +630,34 @@ unbind_texobj_from_texunits(GLcontext *ctx, struct gl_texture_object *texObj)
for (u = 0; u < MAX_TEXTURE_IMAGE_UNITS; u++) {
struct gl_texture_unit *unit = &ctx->Texture.Unit[u];
+ struct gl_texture_object **curr = NULL;
+
if (texObj == unit->Current1D) {
+ curr = &unit->Current1D;
unit->Current1D = ctx->Shared->Default1D;
- ctx->Shared->Default1D->RefCount++;
- texObj->RefCount--;
- if (texObj == unit->_Current)
- unit->_Current = unit->Current1D;
}
else if (texObj == unit->Current2D) {
+ curr = &unit->Current2D;
unit->Current2D = ctx->Shared->Default2D;
- ctx->Shared->Default2D->RefCount++;
- texObj->RefCount--;
- if (texObj == unit->_Current)
- unit->_Current = unit->Current2D;
}
else if (texObj == unit->Current3D) {
+ curr = &unit->Current3D;
unit->Current3D = ctx->Shared->Default3D;
- ctx->Shared->Default3D->RefCount++;
- texObj->RefCount--;
- if (texObj == unit->_Current)
- unit->_Current = unit->Current3D;
}
else if (texObj == unit->CurrentCubeMap) {
+ curr = &unit->CurrentCubeMap;
unit->CurrentCubeMap = ctx->Shared->DefaultCubeMap;
- ctx->Shared->DefaultCubeMap->RefCount++;
- texObj->RefCount--;
- if (texObj == unit->_Current)
- unit->_Current = unit->CurrentCubeMap;
}
else if (texObj == unit->CurrentRect) {
+ curr = &unit->CurrentRect;
unit->CurrentRect = ctx->Shared->DefaultRect;
- ctx->Shared->DefaultRect->RefCount++;
+ }
+
+ if (curr) {
+ (*curr)->RefCount++;
texObj->RefCount--;
if (texObj == unit->_Current)
- unit->_Current = unit->CurrentRect;
+ unit->_Current = *curr;
}
}
}