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authorBrian Paul <[email protected]>2015-09-30 08:58:09 -0600
committerBrian Paul <[email protected]>2015-10-01 07:45:43 -0600
commit78f908c54bc65a6433a47244aef45d234d909b3b (patch)
tree4d22d9f903e97965a276a260a8171ffee60dab24 /src/mesa/main/texobj.c
parentaa249190a5df098c8a22d0e4649c58007d416c8a (diff)
mesa: fix indentation in _mesa_create_nameless_texture()
Diffstat (limited to 'src/mesa/main/texobj.c')
-rw-r--r--src/mesa/main/texobj.c18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index a1be1e33042..4ded9494ed4 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -1192,18 +1192,18 @@ invalidate_tex_image_error_check(struct gl_context *ctx, GLuint texture,
struct gl_texture_object *
_mesa_create_nameless_texture(struct gl_context *ctx, GLenum target)
{
- struct gl_texture_object *texObj = NULL;
- GLint targetIndex;
+ struct gl_texture_object *texObj = NULL;
+ GLint targetIndex;
- if (target == 0)
- return texObj;
+ if (target == 0)
+ return texObj;
- texObj = ctx->Driver.NewTextureObject(ctx, 0, target);
- targetIndex = _mesa_tex_target_to_index(ctx, texObj->Target);
- assert(targetIndex < NUM_TEXTURE_TARGETS);
- texObj->TargetIndex = targetIndex;
+ texObj = ctx->Driver.NewTextureObject(ctx, 0, target);
+ targetIndex = _mesa_tex_target_to_index(ctx, texObj->Target);
+ assert(targetIndex < NUM_TEXTURE_TARGETS);
+ texObj->TargetIndex = targetIndex;
- return texObj;
+ return texObj;
}
/**