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authorBrian Paul <[email protected]>2011-12-03 10:04:18 -0700
committerBrian Paul <[email protected]>2011-12-08 08:56:29 -0700
commit2f88139145da99a695680c813ef5cc669eaef034 (patch)
tree2431c027f8fd8fcd74866f17ca6e5484998945d3 /src/mesa/main/texobj.c
parent5acb291f319a0b32d9701b3e6c8624175f1a80e7 (diff)
mesa: remove the ctx->Driver.IsTextureResident() hook
No driver implemented this and we always returned "True" for residence queries. Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/main/texobj.c')
-rw-r--r--src/mesa/main/texobj.c23
1 files changed, 3 insertions, 20 deletions
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index 17c78ce3e63..8e447cabdd4 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -1184,10 +1184,7 @@ _mesa_PrioritizeTextures( GLsizei n, const GLuint *texName,
*
* \return GL_TRUE if all textures are resident and \p residences is left unchanged,
*
- * \sa glAreTexturesResident().
- *
- * Looks up each texture in the hash and calls
- * dd_function_table::IsTextureResident.
+ * Note: we assume all textures are always resident
*/
GLboolean GLAPIENTRY
_mesa_AreTexturesResident(GLsizei n, const GLuint *texName,
@@ -1195,7 +1192,7 @@ _mesa_AreTexturesResident(GLsizei n, const GLuint *texName,
{
GET_CURRENT_CONTEXT(ctx);
GLboolean allResident = GL_TRUE;
- GLint i, j;
+ GLint i;
ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
if (n < 0) {
@@ -1206,6 +1203,7 @@ _mesa_AreTexturesResident(GLsizei n, const GLuint *texName,
if (!texName || !residences)
return GL_FALSE;
+ /* We only do error checking on the texture names */
for (i = 0; i < n; i++) {
struct gl_texture_object *t;
if (texName[i] == 0) {
@@ -1217,21 +1215,6 @@ _mesa_AreTexturesResident(GLsizei n, const GLuint *texName,
_mesa_error(ctx, GL_INVALID_VALUE, "glAreTexturesResident");
return GL_FALSE;
}
- if (!ctx->Driver.IsTextureResident ||
- ctx->Driver.IsTextureResident(ctx, t)) {
- /* The texture is resident */
- if (!allResident)
- residences[i] = GL_TRUE;
- }
- else {
- /* The texture is not resident */
- if (allResident) {
- allResident = GL_FALSE;
- for (j = 0; j < i; j++)
- residences[j] = GL_TRUE;
- }
- residences[i] = GL_FALSE;
- }
}
return allResident;