diff options
author | Brian Paul <[email protected]> | 1999-11-11 01:22:25 +0000 |
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committer | Brian Paul <[email protected]> | 1999-11-11 01:22:25 +0000 |
commit | fbd8f212c3866ec98c1d8c9d3db3ddb7e7c479a5 (patch) | |
tree | fb9ea4452e1f65c6e3c11ee4c4f17c023f8262e5 /src/mesa/main/teximage.h | |
parent | 06ac59281bdad6679fb1941e31e3c4df1c12cede (diff) |
first big check-in of new Mesa 3.3 code
Diffstat (limited to 'src/mesa/main/teximage.h')
-rw-r--r-- | src/mesa/main/teximage.h | 121 |
1 files changed, 57 insertions, 64 deletions
diff --git a/src/mesa/main/teximage.h b/src/mesa/main/teximage.h index 032f44ce7fd..98ab512262a 100644 --- a/src/mesa/main/teximage.h +++ b/src/mesa/main/teximage.h @@ -1,8 +1,8 @@ -/* $Id: teximage.h,v 1.2 1999/11/03 17:27:05 brianp Exp $ */ +/* $Id: teximage.h,v 1.3 1999/11/11 01:22:28 brianp Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.1 + * Version: 3.3 * * Copyright (C) 1999 Brian Paul All Rights Reserved. * @@ -35,97 +35,90 @@ /*** Internal functions ***/ -extern struct gl_texture_image *gl_alloc_texture_image( void ); +extern struct gl_texture_image * +gl_alloc_texture_image( void ); -extern void gl_free_texture_image( struct gl_texture_image *teximage ); +extern void +gl_free_texture_image( struct gl_texture_image *teximage ); +/*** API entry point functions ***/ -/*** API entry points ***/ +extern void +_mesa_TexImage1D( GLenum target, GLint level, GLint internalformat, + GLsizei width, GLint border, + GLenum format, GLenum type, const GLvoid *pixels ); -extern void gl_TexImage1D( GLcontext *ctx, - GLenum target, GLint level, GLint internalformat, - GLsizei width, GLint border, GLenum format, - GLenum type, const GLvoid *pixels ); +extern void +_mesa_TexImage2D( GLenum target, GLint level, GLint internalformat, + GLsizei width, GLsizei height, GLint border, + GLenum format, GLenum type, const GLvoid *pixels ); -extern void gl_TexImage2D( GLcontext *ctx, - GLenum target, GLint level, GLint internalformat, - GLsizei width, GLsizei height, GLint border, - GLenum format, GLenum type, - const GLvoid *pixels ); +extern void +_mesa_TexImage3D( GLenum target, GLint level, GLint internalformat, + GLsizei width, GLsizei height, GLsizei depth, GLint border, + GLenum format, GLenum type, const GLvoid *pixels ); -extern void gl_TexImage3D( GLcontext *ctx, - GLenum target, GLint level, GLint internalformat, - GLsizei width, GLsizei height, GLsizei depth, - GLint border, GLenum format, GLenum type, - const GLvoid *pixels ); +extern void +_mesa_GetTexImage( GLenum target, GLint level, + GLenum format, GLenum type, GLvoid *pixels ); -extern void gl_GetTexImage( GLcontext *ctx, GLenum target, GLint level, - GLenum format, GLenum type, GLvoid *pixels ); +extern void +_mesa_TexSubImage1D( GLenum target, GLint level, GLint xoffset, + GLsizei width, + GLenum format, GLenum type, + const GLvoid *pixels ); -extern void gl_TexSubImage1D( GLcontext *ctx, - GLenum target, GLint level, GLint xoffset, - GLsizei width, GLenum format, GLenum type, - const GLvoid *pixels ); +extern void +_mesa_TexSubImage2D( GLenum target, GLint level, + GLint xoffset, GLint yoffset, + GLsizei width, GLsizei height, + GLenum format, GLenum type, + const GLvoid *pixels ); -extern void gl_TexSubImage2D( GLcontext *ctx, - GLenum target, GLint level, - GLint xoffset, GLint yoffset, - GLsizei width, GLsizei height, - GLenum format, GLenum type, - const GLvoid *pixels ); +extern void +_mesa_TexSubImage3D( GLenum target, GLint level, + GLint xoffset, GLint yoffset, GLint zoffset, + GLsizei width, GLsizei height, GLsizei depth, + GLenum format, GLenum type, + const GLvoid *pixels ); -extern void gl_TexSubImage3D( GLcontext *ctx, - GLenum target, GLint level, - GLint xoffset, GLint yoffset, GLint zoffset, - GLsizei width, GLsizei height, GLsizei depth, - GLenum format, GLenum type, - const GLvoid *pixels ); +extern void +_mesa_CopyTexImage1D( GLenum target, GLint level, GLenum internalformat, + GLint x, GLint y, GLsizei width, GLint border ); -extern void gl_CopyTexImage1D( GLcontext *ctx, - GLenum target, GLint level, - GLenum internalformat, - GLint x, GLint y, - GLsizei width, GLint border ); +extern void +_mesa_CopyTexImage2D( GLenum target, GLint level, + GLenum internalformat, GLint x, GLint y, + GLsizei width, GLsizei height, GLint border ); -extern void gl_CopyTexImage2D( GLcontext *ctx, - GLenum target, GLint level, - GLenum internalformat, GLint x, GLint y, - GLsizei width, GLsizei height, - GLint border ); +extern void +_mesa_CopyTexSubImage1D( GLenum target, GLint level, GLint xoffset, + GLint x, GLint y, GLsizei width ); -extern void gl_CopyTexSubImage1D( GLcontext *ctx, - GLenum target, GLint level, - GLint xoffset, GLint x, GLint y, - GLsizei width ); +extern void +_mesa_CopyTexSubImage2D( GLenum target, GLint level, + GLint xoffset, GLint yoffset, + GLint x, GLint y, GLsizei width, GLsizei height ); -extern void gl_CopyTexSubImage2D( GLcontext *ctx, - GLenum target, GLint level, - GLint xoffset, GLint yoffset, - GLint x, GLint y, - GLsizei width, GLsizei height ); - - -extern void gl_CopyTexSubImage3D( GLcontext *ctx, - GLenum target, GLint level, - GLint xoffset, GLint yoffset, - GLint zoffset, - GLint x, GLint y, - GLsizei width, GLsizei height ); +extern void +_mesa_CopyTexSubImage3D( GLenum target, GLint level, + GLint xoffset, GLint yoffset, GLint zoffset, + GLint x, GLint y, GLsizei width, GLsizei height ); #endif |