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authorBrian Paul <[email protected]>2002-06-15 03:03:06 +0000
committerBrian Paul <[email protected]>2002-06-15 03:03:06 +0000
commit8afe7de8deaf3c9613fd68b344de8c52b02b1879 (patch)
treef600a192c9d0136faea8864a53eabc819eeb791f /src/mesa/main/teximage.h
parent8bdd0dc8d0e9c9cb2c71fbdd4c77e982cfc0b350 (diff)
Implemented GL_NV_texture_rectangle extension.
Replace struct gl_texure_object's Dimension w/ Target field. Added _EnabledUnits to struct gl_texture_attrib - the _ReallyEnabled field is obsolete, but still present for now. This effectively removes the 8-texture units limit, 32 units now possible, but unlikely! New TEXTURE_1D/2D/3D/CUBE/RECT_BIT tokens for unit->_ReallyEnabled field. Updated device drivers to use ctx->Texture._EnabledUnits.
Diffstat (limited to 'src/mesa/main/teximage.h')
-rw-r--r--src/mesa/main/teximage.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/main/teximage.h b/src/mesa/main/teximage.h
index b86a2805127..03b052c414e 100644
--- a/src/mesa/main/teximage.h
+++ b/src/mesa/main/teximage.h
@@ -1,4 +1,4 @@
-/* $Id: teximage.h,v 1.20 2001/11/18 22:48:13 brianp Exp $ */
+/* $Id: teximage.h,v 1.21 2002/06/15 03:03:09 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -48,7 +48,7 @@ _mesa_free_texture_image( struct gl_texture_image *teximage );
extern void
-_mesa_init_teximage_fields(GLcontext *ctx,
+_mesa_init_teximage_fields(GLcontext *ctx, GLenum target,
struct gl_texture_image *img,
GLsizei width, GLsizei height, GLsizei depth,
GLint border, GLenum internalFormat);