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authorBrian Paul <[email protected]>2003-07-03 03:05:48 +0000
committerBrian Paul <[email protected]>2003-07-03 03:05:48 +0000
commit887e2cf01a99f7fe1b7c94320b7bdbbf0d6ad2f8 (patch)
tree0db71a71d77fc7130d080e2435cddf22f7f8fea3 /src/mesa/main/teximage.c
parent32bac60519dab482cd3f44355563750a4521f4cb (diff)
Implemented GL_ARB_texture_non_power_of_two (except for auto mipmap generation).
Diffstat (limited to 'src/mesa/main/teximage.c')
-rw-r--r--src/mesa/main/teximage.c63
1 files changed, 42 insertions, 21 deletions
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index 1c10aaea016..d731e12ad3b 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -103,9 +103,8 @@ static void PrintTexture(GLcontext *ctx, const struct gl_texture_image *img)
/*
- * Compute log base 2 of n.
- * If n isn't an exact power of two return -1.
- * If n < 0 return -1.
+ * Compute floor(log_base_2(n)).
+ * If n <= 0 return -1.
*/
static int
logbase2( int n )
@@ -113,7 +112,7 @@ logbase2( int n )
GLint i = 1;
GLint log2 = 0;
- if (n < 0) {
+ if (n <= 0) {
return -1;
}
@@ -122,7 +121,7 @@ logbase2( int n )
log2++;
}
if (i != n) {
- return -1;
+ return log2 - 1;
}
else {
return log2;
@@ -820,6 +819,7 @@ clear_teximage_fields(struct gl_texture_image *img)
/*
* Initialize basic fields of the gl_texture_image struct.
+ * Note: width, height and depth include the border.
*/
void
_mesa_init_teximage_fields(GLcontext *ctx, GLenum target,
@@ -845,9 +845,9 @@ _mesa_init_teximage_fields(GLcontext *ctx, GLenum target,
img->DepthLog2 = 0;
else
img->DepthLog2 = logbase2(depth - 2 * border);
- img->Width2 = 1 << img->WidthLog2;
- img->Height2 = 1 << img->HeightLog2;
- img->Depth2 = 1 << img->DepthLog2;
+ img->Width2 = width - 2 * border; /*1 << img->WidthLog2;*/
+ img->Height2 = height - 2 * border; /*1 << img->HeightLog2;*/
+ img->Depth2 = depth - 2 * border; /*1 << img->DepthLog2;*/
img->MaxLog2 = MAX2(img->WidthLog2, img->HeightLog2);
img->IsCompressed = is_compressed_format(internalFormat);
if (img->IsCompressed)
@@ -856,6 +856,13 @@ _mesa_init_teximage_fields(GLcontext *ctx, GLenum target,
else
img->CompressedSize = 0;
+ if ((width == 1 || _mesa_bitcount(width - 2 * border) == 1) &&
+ (height == 1 || _mesa_bitcount(height - 2 * border) == 1) &&
+ (depth == 1 || _mesa_bitcount(depth - 2 * border) == 1))
+ img->_IsPowerOfTwo = GL_TRUE;
+ else
+ img->_IsPowerOfTwo = GL_FALSE;
+
/* Compute Width/Height/DepthScale for mipmap lod computation */
if (target == GL_TEXTURE_RECTANGLE_NV) {
/* scale = 1.0 since texture coords directly map to texels */
@@ -906,7 +913,8 @@ _mesa_test_proxy_teximage(GLcontext *ctx, GLenum target, GLint level,
case GL_PROXY_TEXTURE_1D:
maxSize = 1 << (ctx->Const.MaxTextureLevels - 1);
if (width < 2 * border || width > 2 + maxSize ||
- _mesa_bitcount(width - 2 * border) != 1 ||
+ (!ctx->Extensions.ARB_texture_non_power_of_two &&
+ _mesa_bitcount(width - 2 * border) != 1) ||
level >= ctx->Const.MaxTextureLevels) {
/* bad width or level */
return GL_FALSE;
@@ -915,9 +923,11 @@ _mesa_test_proxy_teximage(GLcontext *ctx, GLenum target, GLint level,
case GL_PROXY_TEXTURE_2D:
maxSize = 1 << (ctx->Const.MaxTextureLevels - 1);
if (width < 2 * border || width > 2 + maxSize ||
- _mesa_bitcount(width - 2 * border) != 1 ||
+ (!ctx->Extensions.ARB_texture_non_power_of_two &&
+ _mesa_bitcount(width - 2 * border) != 1) ||
height < 2 * border || height > 2 + maxSize ||
- _mesa_bitcount(height - 2 * border) != 1 ||
+ (!ctx->Extensions.ARB_texture_non_power_of_two &&
+ _mesa_bitcount(height - 2 * border) != 1) ||
level >= ctx->Const.MaxTextureLevels) {
/* bad width or height or level */
return GL_FALSE;
@@ -926,11 +936,14 @@ _mesa_test_proxy_teximage(GLcontext *ctx, GLenum target, GLint level,
case GL_PROXY_TEXTURE_3D:
maxSize = 1 << (ctx->Const.Max3DTextureLevels - 1);
if (width < 2 * border || width > 2 + maxSize ||
- _mesa_bitcount(width - 2 * border) != 1 ||
+ (!ctx->Extensions.ARB_texture_non_power_of_two &&
+ _mesa_bitcount(width - 2 * border) != 1) ||
height < 2 * border || height > 2 + maxSize ||
- _mesa_bitcount(height - 2 * border) != 1 ||
+ (!ctx->Extensions.ARB_texture_non_power_of_two &&
+ _mesa_bitcount(height - 2 * border) != 1) ||
depth < 2 * border || depth > 2 + maxSize ||
- _mesa_bitcount(depth - 2 * border) != 1 ||
+ (!ctx->Extensions.ARB_texture_non_power_of_two &&
+ _mesa_bitcount(depth - 2 * border) != 1) ||
level >= ctx->Const.Max3DTextureLevels) {
/* bad width or height or depth or level */
return GL_FALSE;
@@ -947,9 +960,11 @@ _mesa_test_proxy_teximage(GLcontext *ctx, GLenum target, GLint level,
case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
maxSize = 1 << (ctx->Const.MaxCubeTextureLevels - 1);
if (width < 2 * border || width > 2 + maxSize ||
- _mesa_bitcount(width - 2 * border) != 1 ||
+ (!ctx->Extensions.ARB_texture_non_power_of_two &&
+ _mesa_bitcount(width - 2 * border) != 1) ||
height < 2 * border || height > 2 + maxSize ||
- _mesa_bitcount(height - 2 * border) != 1 ||
+ (!ctx->Extensions.ARB_texture_non_power_of_two &&
+ _mesa_bitcount(height - 2 * border) != 1) ||
level >= ctx->Const.MaxCubeTextureLevels) {
/* bad width or height */
return GL_FALSE;
@@ -2458,14 +2473,20 @@ compressed_texture_error_check(GLcontext *ctx, GLint dimensions,
if (border != 0)
return GL_INVALID_VALUE;
- if (width < 1 || width > maxTextureSize || logbase2(width) < 0)
+ /*
+ * XXX We should probably use the proxy texture error check function here.
+ */
+ if (width < 1 || width > maxTextureSize ||
+ (!ctx->Extensions.ARB_texture_non_power_of_two && logbase2(width) < 0))
return GL_INVALID_VALUE;
- if ((height < 1 || height > maxTextureSize || logbase2(height) < 0)
+ if ((height < 1 || height > maxTextureSize ||
+ (!ctx->Extensions.ARB_texture_non_power_of_two && logbase2(height) < 0))
&& dimensions > 1)
return GL_INVALID_VALUE;
- if ((depth < 1 || depth > maxTextureSize || logbase2(depth) < 0)
+ if ((depth < 1 || depth > maxTextureSize ||
+ (!ctx->Extensions.ARB_texture_non_power_of_two && logbase2(depth) < 0))
&& dimensions > 2)
return GL_INVALID_VALUE;
@@ -2538,10 +2559,10 @@ compressed_subtexture_error_check(GLcontext *ctx, GLint dimensions,
if (!is_compressed_format(format))
return GL_INVALID_ENUM;
- if (width < 1 || width > maxTextureSize || logbase2(width) < 0)
+ if (width < 1 || width > maxTextureSize)
return GL_INVALID_VALUE;
- if ((height < 1 || height > maxTextureSize || logbase2(height) < 0)
+ if ((height < 1 || height > maxTextureSize)
&& dimensions > 1)
return GL_INVALID_VALUE;