diff options
author | Kevin Rogovin <[email protected]> | 2014-01-27 12:16:19 +0200 |
---|---|---|
committer | Matt Turner <[email protected]> | 2014-01-28 07:29:14 -0800 |
commit | 1db9ed6495b7ec80980d51e390891841bf28023a (patch) | |
tree | 9050cec2b1f75a3edad9042c02adddab22d7d5f6 /src/mesa/main/teximage.c | |
parent | 7b4592a489a4473bc886ceea11470231e7a98b0f (diff) |
mesa: Allow depth = 0 parameter for TexImage3D.
Fixes the tests for the depth parameter for TexImage3D calls when the
target type is GL_TEXTURE_2D_ARRAY or GL_TEXTURE_CUBE_MAP_ARRAY
so that a depth value of 0 is accepted. Previously, the check
incorrectly required the depth argument to be atleast 1.
Reviewed-by: Matt Turner <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/main/teximage.c')
-rw-r--r-- | src/mesa/main/teximage.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index a57c7da45ed..59a9870ed1b 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -1568,7 +1568,7 @@ _mesa_legal_texture_dimensions(struct gl_context *ctx, GLenum target, return GL_FALSE; if (height < 2 * border || height > 2 * border + maxSize) return GL_FALSE; - if (depth < 1 || depth > ctx->Const.MaxArrayTextureLayers) + if (depth < 0 || depth > ctx->Const.MaxArrayTextureLayers) return GL_FALSE; if (!ctx->Extensions.ARB_texture_non_power_of_two) { if (width > 0 && !_mesa_is_pow_two(width - 2 * border)) @@ -1585,7 +1585,7 @@ _mesa_legal_texture_dimensions(struct gl_context *ctx, GLenum target, return GL_FALSE; if (height < 2 * border || height > 2 * border + maxSize) return GL_FALSE; - if (depth < 1 || depth > ctx->Const.MaxArrayTextureLayers || depth % 6) + if (depth < 0 || depth > ctx->Const.MaxArrayTextureLayers || depth % 6) return GL_FALSE; if (width != height) return GL_FALSE; |