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authorGareth Hughes <[email protected]>2001-03-28 20:40:51 +0000
committerGareth Hughes <[email protected]>2001-03-28 20:40:51 +0000
commit38f28665bf9fb5b2464738ca5074848ec2777ae1 (patch)
treed7df29f52814f6cd466b3ad9c3252c744ee5071c /src/mesa/main/teximage.c
parent53933fe9dbfae168dce0688b406810462a6d577b (diff)
More texture format updates. Drivers now need only plug an appropriate
format into texImage->TexFormat, the rest is handled by core Mesa.
Diffstat (limited to 'src/mesa/main/teximage.c')
-rw-r--r--src/mesa/main/teximage.c98
1 files changed, 39 insertions, 59 deletions
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index a92172a39b2..4f9e2761ae6 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -1,4 +1,4 @@
-/* $Id: teximage.c,v 1.87 2001/03/26 20:02:38 brianp Exp $ */
+/* $Id: teximage.c,v 1.88 2001/03/28 20:40:51 gareth Exp $ */
/*
* Mesa 3-D graphics library
@@ -108,7 +108,7 @@ static void PrintTexture(const struct gl_texture_image *img)
/*
* Compute log base 2 of n.
* If n isn't an exact power of two return -1.
- * If n<0 return -1.
+ * If n < 0 return -1.
*/
static int
logbase2( int n )
@@ -116,7 +116,7 @@ logbase2( int n )
GLint i = 1;
GLint log2 = 0;
- if (n<0) {
+ if (n < 0) {
return -1;
}
@@ -143,10 +143,10 @@ logbase2( int n )
GLint
_mesa_base_tex_format( GLcontext *ctx, GLint format )
{
- /*
- * Ask the driver for the base format, if it doesn't
- * know, it will return -1;
- */
+ /*
+ * Ask the driver for the base format, if it doesn't
+ * know, it will return -1;
+ */
if (ctx->Driver.BaseCompressedTexFormat) {
GLint ifmt = (*ctx->Driver.BaseCompressedTexFormat)(ctx, format);
if (ifmt >= 0) {
@@ -558,8 +558,6 @@ clear_teximage_fields(struct gl_texture_image *img)
{
ASSERT(img);
img->Format = 0;
- img->Type = 0;
- img->IntFormat = 0;
img->Border = 0;
img->Width = 0;
img->Height = 0;
@@ -588,8 +586,7 @@ init_teximage_fields(GLcontext *ctx,
GLint border, GLenum internalFormat)
{
ASSERT(img);
-
- img->IntFormat = internalFormat;
+ img->Format = _mesa_base_tex_format( ctx, internalFormat );
img->Border = border;
img->Width = width;
img->Height = height;
@@ -747,18 +744,17 @@ texture_error_check( GLcontext *ctx, GLenum target,
return GL_TRUE;
}
- if (!is_compressed_format(ctx, internalFormat)) {
- if (!_mesa_is_legal_format_and_type( format, type )) {
- /* Yes, generate GL_INVALID_OPERATION, not GL_INVALID_ENUM, if there
- * is a type/format mismatch. See 1.2 spec page 94, sec 3.6.4.
- */
- if (!isProxy) {
- char message[100];
- sprintf(message, "glTexImage%dD(format or type)", dimensions);
- _mesa_error(ctx, GL_INVALID_OPERATION, message);
- }
- return GL_TRUE;
+ if (!is_compressed_format( ctx, internalFormat ) &&
+ !_mesa_is_legal_format_and_type( format, type )) {
+ /* Yes, generate GL_INVALID_OPERATION, not GL_INVALID_ENUM, if there
+ * is a type/format mismatch. See 1.2 spec page 94, sec 3.6.4.
+ */
+ if (!isProxy) {
+ char message[100];
+ sprintf(message, "glTexImage%dD(format or type)", dimensions);
+ _mesa_error(ctx, GL_INVALID_OPERATION, message);
}
+ return GL_TRUE;
}
/* if we get here, the parameters are OK */
@@ -870,19 +866,18 @@ subtexture_error_check( GLcontext *ctx, GLuint dimensions,
_mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage3D(zoffset)");
return GL_TRUE;
}
- if (zoffset + depth > (GLint) (destTex->Depth+destTex->Border)) {
+ if (zoffset + depth > (GLint) (destTex->Depth + destTex->Border)) {
_mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage3D(zoffset+depth)");
return GL_TRUE;
}
}
- if (!is_compressed_format(ctx, destTex->IntFormat)) {
- if (!_mesa_is_legal_format_and_type(format, type)) {
- char message[100];
- sprintf(message, "glTexSubImage%dD(format or type)", dimensions);
- _mesa_error(ctx, GL_INVALID_ENUM, message);
- return GL_TRUE;
- }
+ if (!is_compressed_format(ctx, destTex->TexFormat->IntFormat) &&
+ !_mesa_is_legal_format_and_type(format, type)) {
+ char message[100];
+ sprintf(message, "glTexSubImage%dD(format or type)", dimensions);
+ _mesa_error(ctx, GL_INVALID_ENUM, message);
+ return GL_TRUE;
}
return GL_FALSE;
@@ -923,7 +918,7 @@ copytexture_error_check( GLcontext *ctx, GLuint dimensions,
}
/* Border */
- if (border!=0 && border!=1) {
+ if (border != 0 && border != 1) {
char message[100];
sprintf(message, "glCopyTexImage%dD(border)", dimensions);
_mesa_error(ctx, GL_INVALID_VALUE, message);
@@ -960,7 +955,7 @@ copytexture_error_check( GLcontext *ctx, GLuint dimensions,
}
/* Level */
- if (level<0 || level>=ctx->Const.MaxTextureLevels) {
+ if (level < 0 || level>=ctx->Const.MaxTextureLevels) {
char message[100];
sprintf(message, "glCopyTexImage%dD(level=%d)", dimensions, level);
_mesa_error(ctx, GL_INVALID_VALUE, message);
@@ -1050,7 +1045,7 @@ copytexsubimage_error_check( GLcontext *ctx, GLuint dimensions,
_mesa_error(ctx, GL_INVALID_VALUE, message);
return GL_TRUE;
}
- if (xoffset+width > (GLint) (teximage->Width+teximage->Border)) {
+ if (xoffset + width > (GLint) (teximage->Width + teximage->Border)) {
char message[100];
sprintf(message, "glCopyTexSubImage%dD(xoffset+width)", dimensions);
_mesa_error(ctx, GL_INVALID_VALUE, message);
@@ -1064,7 +1059,7 @@ copytexsubimage_error_check( GLcontext *ctx, GLuint dimensions,
return GL_TRUE;
}
/* NOTE: we're adding the border here, not subtracting! */
- if (yoffset+height > (GLint) (teximage->Height+teximage->Border)) {
+ if (yoffset + height > (GLint) (teximage->Height + teximage->Border)) {
char message[100];
sprintf(message, "glCopyTexSubImage%dD(yoffset+height)", dimensions);
_mesa_error(ctx, GL_INVALID_VALUE, message);
@@ -1079,7 +1074,7 @@ copytexsubimage_error_check( GLcontext *ctx, GLuint dimensions,
_mesa_error(ctx, GL_INVALID_VALUE, message);
return GL_TRUE;
}
- if (zoffset > (GLint) (teximage->Depth+teximage->Border)) {
+ if (zoffset > (GLint) (teximage->Depth + teximage->Border)) {
char message[100];
sprintf(message, "glCopyTexSubImage%dD(zoffset+depth)", dimensions);
_mesa_error(ctx, GL_INVALID_VALUE, message);
@@ -1349,13 +1344,8 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat,
}
}
-#if 0
- /* one of these has to be non-zero! */
- ASSERT(texImage->RedBits || texImage->IndexBits || texImage->AlphaBits ||
- texImage->LuminanceBits || texImage->IntensityBits ||
- texImage->DepthBits);
- ASSERT(texImage->FetchTexel);
-#endif
+ ASSERT(texImage->TexFormat);
+ texImage->FetchTexel = texImage->TexFormat->FetchTexel1D;
/* state update */
texObj->Complete = GL_FALSE;
@@ -1404,7 +1394,7 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat,
if (is_color_format(internalFormat)) {
_mesa_adjust_image_for_convolution(ctx, 2, &postConvWidth,
- &postConvHeight);
+ &postConvHeight);
}
if (target == GL_TEXTURE_2D ||
@@ -1463,13 +1453,8 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat,
}
}
-#if 0
- /* one of these has to be non-zero! */
- ASSERT(texImage->RedBits || texImage->IndexBits || texImage->AlphaBits ||
- texImage->LuminanceBits || texImage->IntensityBits ||
- texImage->DepthBits);
- ASSERT(texImage->FetchTexel);
-#endif
+ ASSERT(texImage->TexFormat);
+ texImage->FetchTexel = texImage->TexFormat->FetchTexel2D;
/* state update */
texObj->Complete = GL_FALSE;
@@ -1478,8 +1463,8 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat,
else if (target == GL_PROXY_TEXTURE_2D) {
/* Proxy texture: check for errors and update proxy state */
GLenum error = texture_error_check(ctx, target, level, internalFormat,
- format, type, 2,
- postConvWidth, postConvHeight, 1, border);
+ format, type, 2,
+ postConvWidth, postConvHeight, 1, border);
if (!error) {
struct gl_texture_unit *texUnit;
struct gl_texture_image *texImage;
@@ -1571,13 +1556,8 @@ _mesa_TexImage3D( GLenum target, GLint level, GLenum internalFormat,
}
}
-#if 0
- /* one of these has to be non-zero! */
- ASSERT(texImage->RedBits || texImage->IndexBits || texImage->AlphaBits ||
- texImage->LuminanceBits || texImage->IntensityBits ||
- texImage->DepthBits);
- ASSERT(texImage->FetchTexel);
-#endif
+ ASSERT(texImage->TexFormat);
+ texImage->FetchTexel = texImage->TexFormat->FetchTexel3D;
/* state update */
texObj->Complete = GL_FALSE;