diff options
author | Brian Paul <[email protected]> | 2000-12-14 20:25:56 +0000 |
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committer | Brian Paul <[email protected]> | 2000-12-14 20:25:56 +0000 |
commit | 083e466f88e1203f08b7699fa34b05d0e45b3172 (patch) | |
tree | b7b59415b44d7691840c9e965125a98ac431fc5a /src/mesa/main/teximage.c | |
parent | daabce72db97dc10fce5928169a4b29334b76e5f (diff) |
Renamed texture object _P to _MaxLevel and _M to _MaxLambda.
Now add BaseLevel in _MaxLevel computation.
Diffstat (limited to 'src/mesa/main/teximage.c')
-rw-r--r-- | src/mesa/main/teximage.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index 36412cbb928..4b6e855abc4 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -1,4 +1,4 @@ -/* $Id: teximage.c,v 1.67 2000/12/09 21:30:43 brianp Exp $ */ +/* $Id: teximage.c,v 1.68 2000/12/14 20:25:56 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -2134,7 +2134,7 @@ _mesa_get_teximages_from_driver(GLcontext *ctx, * all but this is easier. We're on a (slow) software path * anyway. */ - for (level = 0; level <= texObj->_P; level++) { + for (level = texObj->BaseLevel; level <= texObj->_MaxLevel; level++) { struct gl_texture_image *texImg = texObj->Image[level]; if (texImg && !texImg->Data) { _mesa_get_teximage_from_driver(ctx, target, level, texObj); |