diff options
author | Brian Paul <[email protected]> | 2000-06-06 17:03:38 +0000 |
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committer | Brian Paul <[email protected]> | 2000-06-06 17:03:38 +0000 |
commit | 9540a1dbcf213645b23c6cd9284e92a1152cca05 (patch) | |
tree | b9eb2340c03455f2a9adc3bfd5646dab3a10ac04 /src/mesa/main/teximage.c | |
parent | c470d8663341faed6943a52a3b307e89b52a24ba (diff) |
more work on GL_ARB_texture_compression
Diffstat (limited to 'src/mesa/main/teximage.c')
-rw-r--r-- | src/mesa/main/teximage.c | 210 |
1 files changed, 201 insertions, 9 deletions
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index d94b65fb3a7..0d25df6d81e 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -1125,11 +1125,13 @@ subtexture_error_check( GLcontext *ctx, GLuint dimensions, } } - if (!_mesa_is_legal_format_and_type(format, type)) { - char message[100]; - sprintf(message, "glTexSubImage%dD(format or type)", dimensions); - gl_error(ctx, GL_INVALID_ENUM, message); - return GL_TRUE; + if (!is_compressed_format(destTex->IntFormat)) { + if (!_mesa_is_legal_format_and_type(format, type)) { + char message[100]; + sprintf(message, "glTexSubImage%dD(format or type)", dimensions); + gl_error(ctx, GL_INVALID_ENUM, message); + return GL_TRUE; + } } return GL_FALSE; @@ -1810,19 +1812,45 @@ _mesa_GetTexImage( GLenum target, GLint level, GLenum format, switch (target) { case GL_TEXTURE_1D: texObj = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentD[1]; + texImage = texObj->Image[level]; break; case GL_TEXTURE_2D: texObj = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentD[2]; + texImage = texObj->Image[level]; + break; + case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB: + texObj = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentCubeMap; + texImage = texObj->Image[level]; + break; + case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB: + texObj = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentCubeMap; + texImage = texObj->NegX[level]; + break; + case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB: + texObj = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentCubeMap; + texImage = texObj->PosY[level]; + break; + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB: + texObj = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentCubeMap; + texImage = texObj->NegY[level]; + break; + case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB: + texObj = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentCubeMap; + texImage = texObj->PosZ[level]; + break; + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB: + texObj = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentCubeMap; + texImage = texObj->NegZ[level]; break; case GL_TEXTURE_3D: texObj = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentD[3]; + texImage = texObj->Image[level]; break; default: gl_error( ctx, GL_INVALID_ENUM, "glGetTexImage(target)" ); return; } - texImage = texObj->Image[level]; if (!texImage) { /* invalid mipmap level */ return; @@ -2581,7 +2609,10 @@ _mesa_CompressedTexImage2DARB(GLenum target, GLint level, GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glCompressedTexImage2DARB"); - if (target == GL_TEXTURE_2D) { + if (target==GL_TEXTURE_2D || + (ctx->Extensions.HaveTextureCubeMap && + target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB && + target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB)) { struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; @@ -2678,7 +2709,7 @@ _mesa_CompressedTexImage3DARB(GLenum target, GLint level, GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glCompressedTexImage3DARB"); - if (target == GL_TEXTURE_1D) { + if (target == GL_TEXTURE_3D) { struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; @@ -2771,6 +2802,35 @@ _mesa_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data) { + GET_CURRENT_CONTEXT(ctx); + struct gl_texture_unit *texUnit; + struct gl_texture_object *texObj; + struct gl_texture_image *texImage; + GLboolean success = GL_FALSE; + + if (subtexture_error_check(ctx, 1, target, level, xoffset, 0, 0, + width, 1, 1, format, GL_NONE)) { + return; /* error was detected */ + } + + texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + texObj = _mesa_select_tex_object(ctx, texUnit, target); + texImage = texObj->Image[level]; + assert(texImage); + + if (width == 0 || !data) + return; /* no-op, not an error */ + + if (ctx->Driver.CompressedTexSubImage1D) { + success = (*ctx->Driver.CompressedTexSubImage1D)(ctx, target, level, + xoffset, width, format, imageSize, data, texObj, texImage); + } + if (!success) { + /* XXX what else can we do? */ + gl_problem(ctx, "glCompressedTexSubImage1DARB failed!"); + return; + } + } @@ -2780,6 +2840,35 @@ _mesa_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, GLenum format, GLsizei imageSize, const GLvoid *data) { + GET_CURRENT_CONTEXT(ctx); + struct gl_texture_unit *texUnit; + struct gl_texture_object *texObj; + struct gl_texture_image *texImage; + GLboolean success = GL_FALSE; + + if (subtexture_error_check(ctx, 2, target, level, xoffset, yoffset, 0, + width, height, 1, format, GL_NONE)) { + return; /* error was detected */ + } + + texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + texObj = _mesa_select_tex_object(ctx, texUnit, target); + texImage = texObj->Image[level]; + assert(texImage); + + if (width == 0 || height == 0 || !data) + return; /* no-op, not an error */ + + if (ctx->Driver.CompressedTexSubImage2D) { + success = (*ctx->Driver.CompressedTexSubImage2D)(ctx, target, level, + xoffset, yoffset, width, height, format, + imageSize, data, texObj, texImage); + } + if (!success) { + /* XXX what else can we do? */ + gl_problem(ctx, "glCompressedTexSubImage2DARB failed!"); + return; + } } @@ -2789,10 +2878,113 @@ _mesa_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) { + GET_CURRENT_CONTEXT(ctx); + struct gl_texture_unit *texUnit; + struct gl_texture_object *texObj; + struct gl_texture_image *texImage; + GLboolean success = GL_FALSE; + + if (subtexture_error_check(ctx, 3, target, level, xoffset, yoffset, zoffset, + width, height, depth, format, GL_NONE)) { + return; /* error was detected */ + } + + texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + texObj = _mesa_select_tex_object(ctx, texUnit, target); + texImage = texObj->Image[level]; + assert(texImage); + + if (width == 0 || height == 0 || depth == 0 || !data) + return; /* no-op, not an error */ + + if (ctx->Driver.CompressedTexSubImage3D) { + success = (*ctx->Driver.CompressedTexSubImage3D)(ctx, target, level, + xoffset, yoffset, zoffset, width, height, depth, + format, imageSize, data, texObj, texImage); + } + if (!success) { + /* XXX what else can we do? */ + gl_problem(ctx, "glCompressedTexSubImage3DARB failed!"); + return; + } } void -_mesa_GetCompressedTexImageARB(GLenum target, GLint lod, GLvoid *img) +_mesa_GetCompressedTexImageARB(GLenum target, GLint level, GLvoid *img) { + GET_CURRENT_CONTEXT(ctx); + const struct gl_texture_object *texObj; + struct gl_texture_image *texImage; + + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glGetCompressedTexImageARB"); + + if (level < 0 || level >= ctx->Const.MaxTextureLevels) { + gl_error( ctx, GL_INVALID_VALUE, "glGetCompressedTexImageARB(level)" ); + return; + } + + switch (target) { + case GL_TEXTURE_1D: + texObj = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentD[1]; + texImage = texObj->Image[level]; + break; + case GL_TEXTURE_2D: + texObj = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentD[2]; + texImage = texObj->Image[level]; + break; + case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB: + texObj = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentCubeMap; + texImage = texObj->Image[level]; + break; + case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB: + texObj = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentCubeMap; + texImage = texObj->NegX[level]; + break; + case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB: + texObj = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentCubeMap; + texImage = texObj->PosY[level]; + break; + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB: + texObj = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentCubeMap; + texImage = texObj->NegY[level]; + break; + case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB: + texObj = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentCubeMap; + texImage = texObj->PosZ[level]; + break; + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB: + texObj = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentCubeMap; + texImage = texObj->NegZ[level]; + break; + case GL_TEXTURE_3D: + texObj = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentD[3]; + texImage = texObj->Image[level]; + break; + default: + gl_error(ctx, GL_INVALID_ENUM, "glGetCompressedTexImageARB(target)"); + return; + } + + if (!texImage) { + /* invalid mipmap level */ + gl_error(ctx, GL_INVALID_VALUE, "glGetCompressedTexImageARB(level)"); + return; + } + + if (!texImage->IsCompressed) { + gl_error(ctx, GL_INVALID_OPERATION, "glGetCompressedTexImageARB"); + return; + } + + if (!img) + return; + + if (ctx->Driver.GetCompressedTexImage) { + (*ctx->Driver.GetCompressedTexImage)(ctx, target, level, img, texObj, + texImage); + } + else { + gl_problem(ctx, "Driver doesn't implement GetCompressedTexImage"); + } } |