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authorBrian Paul <[email protected]>2000-06-06 17:03:38 +0000
committerBrian Paul <[email protected]>2000-06-06 17:03:38 +0000
commit9540a1dbcf213645b23c6cd9284e92a1152cca05 (patch)
treeb9eb2340c03455f2a9adc3bfd5646dab3a10ac04 /src/mesa/main/teximage.c
parentc470d8663341faed6943a52a3b307e89b52a24ba (diff)
more work on GL_ARB_texture_compression
Diffstat (limited to 'src/mesa/main/teximage.c')
-rw-r--r--src/mesa/main/teximage.c210
1 files changed, 201 insertions, 9 deletions
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index d94b65fb3a7..0d25df6d81e 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -1125,11 +1125,13 @@ subtexture_error_check( GLcontext *ctx, GLuint dimensions,
}
}
- if (!_mesa_is_legal_format_and_type(format, type)) {
- char message[100];
- sprintf(message, "glTexSubImage%dD(format or type)", dimensions);
- gl_error(ctx, GL_INVALID_ENUM, message);
- return GL_TRUE;
+ if (!is_compressed_format(destTex->IntFormat)) {
+ if (!_mesa_is_legal_format_and_type(format, type)) {
+ char message[100];
+ sprintf(message, "glTexSubImage%dD(format or type)", dimensions);
+ gl_error(ctx, GL_INVALID_ENUM, message);
+ return GL_TRUE;
+ }
}
return GL_FALSE;
@@ -1810,19 +1812,45 @@ _mesa_GetTexImage( GLenum target, GLint level, GLenum format,
switch (target) {
case GL_TEXTURE_1D:
texObj = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentD[1];
+ texImage = texObj->Image[level];
break;
case GL_TEXTURE_2D:
texObj = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentD[2];
+ texImage = texObj->Image[level];
+ break;
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
+ texObj = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentCubeMap;
+ texImage = texObj->Image[level];
+ break;
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
+ texObj = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentCubeMap;
+ texImage = texObj->NegX[level];
+ break;
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
+ texObj = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentCubeMap;
+ texImage = texObj->PosY[level];
+ break;
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
+ texObj = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentCubeMap;
+ texImage = texObj->NegY[level];
+ break;
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
+ texObj = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentCubeMap;
+ texImage = texObj->PosZ[level];
+ break;
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
+ texObj = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentCubeMap;
+ texImage = texObj->NegZ[level];
break;
case GL_TEXTURE_3D:
texObj = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentD[3];
+ texImage = texObj->Image[level];
break;
default:
gl_error( ctx, GL_INVALID_ENUM, "glGetTexImage(target)" );
return;
}
- texImage = texObj->Image[level];
if (!texImage) {
/* invalid mipmap level */
return;
@@ -2581,7 +2609,10 @@ _mesa_CompressedTexImage2DARB(GLenum target, GLint level,
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glCompressedTexImage2DARB");
- if (target == GL_TEXTURE_2D) {
+ if (target==GL_TEXTURE_2D ||
+ (ctx->Extensions.HaveTextureCubeMap &&
+ target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
+ target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB)) {
struct gl_texture_unit *texUnit;
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
@@ -2678,7 +2709,7 @@ _mesa_CompressedTexImage3DARB(GLenum target, GLint level,
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glCompressedTexImage3DARB");
- if (target == GL_TEXTURE_1D) {
+ if (target == GL_TEXTURE_3D) {
struct gl_texture_unit *texUnit;
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
@@ -2771,6 +2802,35 @@ _mesa_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset,
GLsizei width, GLenum format,
GLsizei imageSize, const GLvoid *data)
{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_texture_unit *texUnit;
+ struct gl_texture_object *texObj;
+ struct gl_texture_image *texImage;
+ GLboolean success = GL_FALSE;
+
+ if (subtexture_error_check(ctx, 1, target, level, xoffset, 0, 0,
+ width, 1, 1, format, GL_NONE)) {
+ return; /* error was detected */
+ }
+
+ texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+ texObj = _mesa_select_tex_object(ctx, texUnit, target);
+ texImage = texObj->Image[level];
+ assert(texImage);
+
+ if (width == 0 || !data)
+ return; /* no-op, not an error */
+
+ if (ctx->Driver.CompressedTexSubImage1D) {
+ success = (*ctx->Driver.CompressedTexSubImage1D)(ctx, target, level,
+ xoffset, width, format, imageSize, data, texObj, texImage);
+ }
+ if (!success) {
+ /* XXX what else can we do? */
+ gl_problem(ctx, "glCompressedTexSubImage1DARB failed!");
+ return;
+ }
+
}
@@ -2780,6 +2840,35 @@ _mesa_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset,
GLenum format, GLsizei imageSize,
const GLvoid *data)
{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_texture_unit *texUnit;
+ struct gl_texture_object *texObj;
+ struct gl_texture_image *texImage;
+ GLboolean success = GL_FALSE;
+
+ if (subtexture_error_check(ctx, 2, target, level, xoffset, yoffset, 0,
+ width, height, 1, format, GL_NONE)) {
+ return; /* error was detected */
+ }
+
+ texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+ texObj = _mesa_select_tex_object(ctx, texUnit, target);
+ texImage = texObj->Image[level];
+ assert(texImage);
+
+ if (width == 0 || height == 0 || !data)
+ return; /* no-op, not an error */
+
+ if (ctx->Driver.CompressedTexSubImage2D) {
+ success = (*ctx->Driver.CompressedTexSubImage2D)(ctx, target, level,
+ xoffset, yoffset, width, height, format,
+ imageSize, data, texObj, texImage);
+ }
+ if (!success) {
+ /* XXX what else can we do? */
+ gl_problem(ctx, "glCompressedTexSubImage2DARB failed!");
+ return;
+ }
}
@@ -2789,10 +2878,113 @@ _mesa_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset,
GLsizei height, GLsizei depth, GLenum format,
GLsizei imageSize, const GLvoid *data)
{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_texture_unit *texUnit;
+ struct gl_texture_object *texObj;
+ struct gl_texture_image *texImage;
+ GLboolean success = GL_FALSE;
+
+ if (subtexture_error_check(ctx, 3, target, level, xoffset, yoffset, zoffset,
+ width, height, depth, format, GL_NONE)) {
+ return; /* error was detected */
+ }
+
+ texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+ texObj = _mesa_select_tex_object(ctx, texUnit, target);
+ texImage = texObj->Image[level];
+ assert(texImage);
+
+ if (width == 0 || height == 0 || depth == 0 || !data)
+ return; /* no-op, not an error */
+
+ if (ctx->Driver.CompressedTexSubImage3D) {
+ success = (*ctx->Driver.CompressedTexSubImage3D)(ctx, target, level,
+ xoffset, yoffset, zoffset, width, height, depth,
+ format, imageSize, data, texObj, texImage);
+ }
+ if (!success) {
+ /* XXX what else can we do? */
+ gl_problem(ctx, "glCompressedTexSubImage3DARB failed!");
+ return;
+ }
}
void
-_mesa_GetCompressedTexImageARB(GLenum target, GLint lod, GLvoid *img)
+_mesa_GetCompressedTexImageARB(GLenum target, GLint level, GLvoid *img)
{
+ GET_CURRENT_CONTEXT(ctx);
+ const struct gl_texture_object *texObj;
+ struct gl_texture_image *texImage;
+
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glGetCompressedTexImageARB");
+
+ if (level < 0 || level >= ctx->Const.MaxTextureLevels) {
+ gl_error( ctx, GL_INVALID_VALUE, "glGetCompressedTexImageARB(level)" );
+ return;
+ }
+
+ switch (target) {
+ case GL_TEXTURE_1D:
+ texObj = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentD[1];
+ texImage = texObj->Image[level];
+ break;
+ case GL_TEXTURE_2D:
+ texObj = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentD[2];
+ texImage = texObj->Image[level];
+ break;
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
+ texObj = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentCubeMap;
+ texImage = texObj->Image[level];
+ break;
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
+ texObj = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentCubeMap;
+ texImage = texObj->NegX[level];
+ break;
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
+ texObj = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentCubeMap;
+ texImage = texObj->PosY[level];
+ break;
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
+ texObj = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentCubeMap;
+ texImage = texObj->NegY[level];
+ break;
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
+ texObj = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentCubeMap;
+ texImage = texObj->PosZ[level];
+ break;
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
+ texObj = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentCubeMap;
+ texImage = texObj->NegZ[level];
+ break;
+ case GL_TEXTURE_3D:
+ texObj = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentD[3];
+ texImage = texObj->Image[level];
+ break;
+ default:
+ gl_error(ctx, GL_INVALID_ENUM, "glGetCompressedTexImageARB(target)");
+ return;
+ }
+
+ if (!texImage) {
+ /* invalid mipmap level */
+ gl_error(ctx, GL_INVALID_VALUE, "glGetCompressedTexImageARB(level)");
+ return;
+ }
+
+ if (!texImage->IsCompressed) {
+ gl_error(ctx, GL_INVALID_OPERATION, "glGetCompressedTexImageARB");
+ return;
+ }
+
+ if (!img)
+ return;
+
+ if (ctx->Driver.GetCompressedTexImage) {
+ (*ctx->Driver.GetCompressedTexImage)(ctx, target, level, img, texObj,
+ texImage);
+ }
+ else {
+ gl_problem(ctx, "Driver doesn't implement GetCompressedTexImage");
+ }
}