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authorBrian Paul <[email protected]>2000-05-23 17:14:49 +0000
committerBrian Paul <[email protected]>2000-05-23 17:14:49 +0000
commit35d5301a54153930ee6fd60dff1010ce9f901397 (patch)
treee73b11ab258b81b00ac9a5b33b007c9adedbe558 /src/mesa/main/teximage.c
parentfc4b44399a07a7a7559f20ceab8a791209b4d875 (diff)
more texture cube work, misc code clean-up
Diffstat (limited to 'src/mesa/main/teximage.c')
-rw-r--r--src/mesa/main/teximage.c71
1 files changed, 41 insertions, 30 deletions
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index 74be5546f88..d3d8bd75c29 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -385,34 +385,6 @@ set_teximage_component_sizes( struct gl_texture_image *texImage )
}
-/*
- * Given a texture unit and a texture target, return the corresponding
- * texture object.
- */
-static struct gl_texture_object *
-select_tex_object(struct gl_texture_unit *unit, GLenum target)
-{
- switch (target) {
- case GL_TEXTURE_1D:
- return unit->CurrentD[1];
- case GL_TEXTURE_2D:
- return unit->CurrentD[2];
- case GL_TEXTURE_3D:
- return unit->CurrentD[3];
- case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
- return unit->CurrentCubeMap;
- default:
- gl_problem(NULL, "bad target in select_tex_object()");
- return NULL;
- }
-}
-
-
static void
set_tex_image(struct gl_texture_object *tObj,
GLenum target, GLint level,
@@ -507,6 +479,45 @@ _mesa_free_texture_image( struct gl_texture_image *teximage )
/*
+ * Given a texture unit and a texture target, return the corresponding
+ * texture object.
+ */
+struct gl_texture_object *
+_mesa_select_tex_object(GLcontext *ctx, struct gl_texture_unit *texUnit,
+ GLenum target)
+{
+ switch (target) {
+ case GL_TEXTURE_1D:
+ return texUnit->CurrentD[1];
+ case GL_PROXY_TEXTURE_1D:
+ return ctx->Texture.Proxy1D;
+ case GL_TEXTURE_2D:
+ return texUnit->CurrentD[2];
+ case GL_PROXY_TEXTURE_2D:
+ return ctx->Texture.Proxy2D;
+ case GL_TEXTURE_3D:
+ return texUnit->CurrentD[3];
+ case GL_PROXY_TEXTURE_3D:
+ return ctx->Texture.Proxy3D;
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
+ return ctx->Extensions.HaveTextureCubeMap
+ ? texUnit->CurrentCubeMap : NULL;
+ case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
+ return ctx->Extensions.HaveTextureCubeMap
+ ? ctx->Texture.ProxyCubeMap : NULL;
+ default:
+ gl_problem(NULL, "bad target in _mesa_select_tex_object()");
+ return NULL;
+ }
+}
+
+
+/*
* Return the texture image struct which corresponds to target and level
* for the given texture unit.
*/
@@ -1349,7 +1360,7 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat,
}
texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
- texObj = select_tex_object(texUnit, target);
+ texObj = _mesa_select_tex_object(ctx, texUnit, target);
texImage = _mesa_select_tex_image(ctx, texUnit, target, level);
if (!texImage) {
@@ -1917,7 +1928,7 @@ _mesa_TexSubImage2D( GLenum target, GLint level,
}
texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
- texObj = select_tex_object(texUnit, target);
+ texObj = _mesa_select_tex_object(ctx, texUnit, target);
texImage = texObj->Image[level];
assert(texImage);