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authorSamuel Pitoiset <[email protected]>2017-03-08 14:30:40 +0100
committerSamuel Pitoiset <[email protected]>2017-03-09 01:57:20 +0100
commit2568d9d0cd79d16eebb4c3ac28a0214562bc0da3 (patch)
tree601ddd6d06e647511cd49c828927716fd2fdb658 /src/mesa/main/teximage.c
parente6902be90079500cb421f7eb886cdcc49bb58a60 (diff)
mesa/main: remove unused _mesa_new_texture_image()
Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Alejandro PiƱeiro <[email protected]>
Diffstat (limited to 'src/mesa/main/teximage.c')
-rw-r--r--src/mesa/main/teximage.c17
1 files changed, 0 insertions, 17 deletions
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index 89f692194d4..efbf30b8280 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -154,23 +154,6 @@ set_tex_image(struct gl_texture_object *tObj,
/**
- * Allocate a texture image structure.
- *
- * Called via ctx->Driver.NewTextureImage() unless overriden by a device
- * driver.
- *
- * \return a pointer to gl_texture_image struct with all fields initialized to
- * zero.
- */
-struct gl_texture_image *
-_mesa_new_texture_image( struct gl_context *ctx )
-{
- (void) ctx;
- return CALLOC_STRUCT(gl_texture_image);
-}
-
-
-/**
* Free a gl_texture_image and associated data.
* This function is a fallback called via ctx->Driver.DeleteTextureImage().
*