diff options
author | Laura Ekstrand <[email protected]> | 2015-03-04 14:34:27 -0800 |
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committer | Laura Ekstrand <[email protected]> | 2015-03-09 13:33:54 -0700 |
commit | 0f6372946b8bf52658140508d6501fe1bfd180d0 (patch) | |
tree | fd512e1755aa31ef28e9a8a79398810cdbf27007 /src/mesa/main/teximage.c | |
parent | 6b78a1fb89670fd050747c79a20ecb1b2cd2dc2e (diff) |
main: Cosmetic changes for Texture Buffers.
Adds a useful comment and some whitespace. Fixes an error message.
v2: Review from Anuj Phogat
- Split rebase of Tex[ture]Buffer[Range]
Reviewed-by: Anuj Phogat <[email protected]>
Diffstat (limited to 'src/mesa/main/teximage.c')
-rw-r--r-- | src/mesa/main/teximage.c | 11 |
1 files changed, 9 insertions, 2 deletions
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index 706c76b046c..b4b5ac56c0c 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -5354,6 +5354,14 @@ _mesa_TexBufferRange(GLenum target, GLenum internalFormat, GLuint buffer, buffer); return; } else { + + /* OpenGL 4.5 core spec (02.02.2015) says in Section 8.9 Buffer + * Textures (PDF page 254): + * "If buffer is zero, then any buffer object attached to the buffer + * texture is detached, the values offset and size are ignored and + * the state for offset and size for the buffer texture are reset to + * zero." + */ offset = 0; size = 0; } @@ -5382,8 +5390,7 @@ _mesa_TextureBuffer(GLuint texture, GLenum internalFormat, GLuint buffer) bufObj = NULL; /* Get the texture object by Name. */ - texObj = _mesa_lookup_texture_err(ctx, texture, - "glTextureBuffer(texture)"); + texObj = _mesa_lookup_texture_err(ctx, texture, "glTextureBuffer"); if (!texObj) return; |