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authorBrian Paul <[email protected]>2006-03-26 05:22:17 +0000
committerBrian Paul <[email protected]>2006-03-26 05:22:17 +0000
commitea4fe661d7f3a95d9db17e1475076f1badf8e1a6 (patch)
treeffc663f1a02dea07254e08620f8ad872fb1a3e20 /src/mesa/main/teximage.c
parent4cbd16ed3ffecd743b4921fab3a65f8510d151c9 (diff)
merge from texman branchmesa_20060325
Diffstat (limited to 'src/mesa/main/teximage.c')
-rw-r--r--src/mesa/main/teximage.c9
1 files changed, 6 insertions, 3 deletions
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index 15a12ee4dcc..ff1d51d7d09 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -117,6 +117,7 @@ static void PrintTexture(GLcontext *ctx, const struct gl_texture_image *img)
_mesa_printf("%02x%02x%02x%02x ", data[0], data[1], data[2], data[3]);
data += (img->RowStride - img->Width) * c;
}
+ /* XXX use img->ImageStride here */
_mesa_printf("\n");
}
#endif
@@ -1052,6 +1053,7 @@ clear_teximage_fields(struct gl_texture_image *img)
img->Height = 0;
img->Depth = 0;
img->RowStride = 0;
+ img->ImageStride = 0;
img->Width2 = 0;
img->Height2 = 0;
img->Depth2 = 0;
@@ -1097,6 +1099,7 @@ _mesa_init_teximage_fields(GLcontext *ctx, GLenum target,
img->Height = height;
img->Depth = depth;
img->RowStride = width;
+ img->ImageStride = width * height;
img->Width2 = width - 2 * border; /* == 1 << img->WidthLog2; */
img->Height2 = height - 2 * border; /* == 1 << img->HeightLog2; */
img->Depth2 = depth - 2 * border; /* == 1 << img->DepthLog2; */
@@ -2049,8 +2052,8 @@ _mesa_GetTexImage( GLenum target, GLint level, GLenum format,
GLenum type, GLvoid *pixels )
{
const struct gl_texture_unit *texUnit;
- const struct gl_texture_object *texObj;
- const struct gl_texture_image *texImage;
+ struct gl_texture_object *texObj;
+ struct gl_texture_image *texImage;
GLint maxLevels = 0;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
@@ -2169,7 +2172,7 @@ update_fbo_texture(GLcontext *ctx, struct gl_texture_object *texObj,
att->CubeMapFace == face) {
ASSERT(att->Texture->Image[att->CubeMapFace][att->TextureLevel]);
/* Tell driver about the new renderbuffer texture */
- ctx->Driver.RenderbufferTexture(ctx, ctx->DrawBuffer, att);
+ ctx->Driver.RenderTexture(ctx, ctx->DrawBuffer, att);
}
}
}