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authorBrian Paul <[email protected]>2001-06-15 14:18:46 +0000
committerBrian Paul <[email protected]>2001-06-15 14:18:46 +0000
commite4276667dafc8de0c6e64af8300fc7598437de6e (patch)
tree64045f32665046d09c91138bdc9369083bc1ed31 /src/mesa/main/teximage.c
parent65c6ca91795a71cf38dbe5f49f2d73fd9d4049cd (diff)
Enable GL_ARB_texture_compression for XMesa/GLX driver. Texture
compression isn't really implmented. Just updated glTexImageXD() to accept compressed internal format tokens.
Diffstat (limited to 'src/mesa/main/teximage.c')
-rw-r--r--src/mesa/main/teximage.c75
1 files changed, 67 insertions, 8 deletions
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index 0b535d1ecbd..eae4077c4ef 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -1,4 +1,4 @@
-/* $Id: teximage.c,v 1.97 2001/06/13 14:56:14 brianp Exp $ */
+/* $Id: teximage.c,v 1.98 2001/06/15 14:18:46 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -307,10 +307,14 @@ is_index_format(GLenum format)
static GLboolean
is_compressed_format(GLcontext *ctx, GLenum internalFormat)
{
- if (ctx->Driver.IsCompressedFormat) {
- return (*ctx->Driver.IsCompressedFormat)(ctx, internalFormat);
- }
- return GL_FALSE;
+ if (ctx->Driver.BaseCompressedTexFormat) {
+ GLint b = (*ctx->Driver.BaseCompressedTexFormat)(ctx, internalFormat);
+ if (b > 0)
+ return GL_TRUE;
+ else
+ return GL_FALSE;
+ }
+ return GL_FALSE;
}
@@ -593,6 +597,7 @@ _mesa_init_teximage_fields(GLcontext *ctx,
{
ASSERT(img);
img->Format = _mesa_base_tex_format( ctx, internalFormat );
+ ASSERT(img->Format > 0);
img->IntFormat = internalFormat;
img->Border = border;
img->Width = width;
@@ -761,6 +766,8 @@ texture_error_check( GLcontext *ctx, GLenum target,
return GL_TRUE;
}
+ ASSERT(iformat > 0);
+
if (!is_compressed_format( ctx, internalFormat ) &&
!_mesa_is_legal_format_and_type( format, type )) {
/* Yes, generate GL_INVALID_OPERATION, not GL_INVALID_ENUM, if there
@@ -796,6 +803,7 @@ subtexture_error_check( GLcontext *ctx, GLuint dimensions,
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
struct gl_texture_image *destTex;
GLint maxLevels = 0;
+ GLboolean compressed;
if (dimensions == 1) {
if (target != GL_TEXTURE_1D) {
@@ -898,14 +906,33 @@ subtexture_error_check( GLcontext *ctx, GLuint dimensions,
}
}
- if (!is_compressed_format(ctx, destTex->IntFormat) &&
- !_mesa_is_legal_format_and_type(format, type)) {
+ compressed = is_compressed_format(ctx, destTex->IntFormat);
+
+ if (!compressed && !_mesa_is_legal_format_and_type(format, type)) {
char message[100];
sprintf(message, "glTexSubImage%dD(format or type)", dimensions);
_mesa_error(ctx, GL_INVALID_ENUM, message);
return GL_TRUE;
}
+ if (compressed) {
+ if (xoffset != -destTex->Border) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glTexSubImage1/2/3D(xoffset != -border");
+ return GL_TRUE;
+ }
+ if (dimensions > 1 && yoffset != -destTex->Border) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glTexSubImage2/3D(yoffset != -border");
+ return GL_TRUE;
+ }
+ if (dimensions > 2 && zoffset != -destTex->Border) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glTexSubImage3D(zoffset != -border");
+ return GL_TRUE;
+ }
+ }
+
return GL_FALSE;
}
@@ -1019,6 +1046,7 @@ copytexsubimage_error_check( GLcontext *ctx, GLuint dimensions,
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
struct gl_texture_image *teximage;
GLint maxLevels = 0;
+ GLboolean compressed;
if (dimensions == 1) {
if (target != GL_TEXTURE_1D) {
@@ -1126,6 +1154,25 @@ copytexsubimage_error_check( GLcontext *ctx, GLuint dimensions,
}
}
+ compressed = is_compressed_format(ctx, teximage->IntFormat);
+ if (compressed) {
+ if (xoffset != -teximage->Border) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glCopyTexSubImage1/2/3D(xoffset != -border");
+ return GL_TRUE;
+ }
+ if (dimensions > 1 && yoffset != -teximage->Border) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glCopyTexSubImage2/3D(yoffset != -border");
+ return GL_TRUE;
+ }
+ if (dimensions > 2 && zoffset != -teximage->Border) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glCopyTexSubImage3D(zoffset != -border");
+ return GL_TRUE;
+ }
+ }
+
/* if we get here, the parameters are OK */
return GL_FALSE;
}
@@ -1329,6 +1376,10 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat,
}
ASSERT(texImage->FetchTexel);
+ if (texImage->IsCompressed) {
+ ASSERT(texImage->CompressedSize > 0);
+ }
+
/* state update */
texObj->Complete = GL_FALSE;
ctx->NewState |= _NEW_TEXTURE;
@@ -1442,6 +1493,10 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat,
}
ASSERT(texImage->FetchTexel);
+ if (texImage->IsCompressed) {
+ ASSERT(texImage->CompressedSize > 0);
+ }
+
/* state update */
texObj->Complete = GL_FALSE;
ctx->NewState |= _NEW_TEXTURE;
@@ -1551,6 +1606,10 @@ _mesa_TexImage3D( GLenum target, GLint level, GLenum internalFormat,
}
ASSERT(texImage->FetchTexel);
+ if (texImage->IsCompressed) {
+ ASSERT(texImage->CompressedSize > 0);
+ }
+
/* state update */
texObj->Complete = GL_FALSE;
ctx->NewState |= _NEW_TEXTURE;
@@ -2416,7 +2475,7 @@ _mesa_GetCompressedTexImageARB(GLenum target, GLint level, GLvoid *img)
texImage = _mesa_select_tex_image(ctx, texUnit, target, level);
if (!texImage) {
- /* invalid mipmap level */
+ /* probably invalid mipmap level */
_mesa_error(ctx, GL_INVALID_VALUE, "glGetCompressedTexImageARB(level)");
return;
}