diff options
author | Brian Paul <[email protected]> | 2004-04-27 13:39:20 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2004-04-27 13:39:20 +0000 |
commit | 8f04c12e0ad876baa7eb9ed379e2b00150b376e0 (patch) | |
tree | 2d30ddd41662329fd0041dc530bce31945775813 /src/mesa/main/teximage.c | |
parent | 186d4d8cf4bd99c46b388e6ea0c60ec1d039be07 (diff) |
Removed the old teximage code.
Moved all code related to specific texture compression modes into
new texcompress_s3tc.c and texcompress_fxt1.c files (but not implemented).
Diffstat (limited to 'src/mesa/main/teximage.c')
-rw-r--r-- | src/mesa/main/teximage.c | 21 |
1 files changed, 9 insertions, 12 deletions
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index 978148a5221..1dbab88784f 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -255,8 +255,6 @@ _mesa_base_tex_format( GLcontext *ctx, GLint internalFormat ) return GL_RGB; case GL_COMPRESSED_RGBA_FXT1_3DFX: return GL_RGBA; - case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: - return GL_RGB; default: ; /* fallthrough */ } @@ -264,6 +262,8 @@ _mesa_base_tex_format( GLcontext *ctx, GLint internalFormat ) if (ctx->Extensions.EXT_texture_compression_s3tc) { switch (internalFormat) { + case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: + return GL_RGB; case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: @@ -312,7 +312,7 @@ _mesa_base_tex_format( GLcontext *ctx, GLint internalFormat ) case GL_LUMINANCE_ALPHA32F_ARB: return GL_LUMINANCE_ALPHA; default: - ; /* nothing */ + ; /* fallthrough */ } } @@ -474,9 +474,6 @@ is_compressed_format(GLcontext *ctx, GLenum internalFormat) case GL_RGBA4_S3TC: return GL_TRUE; default: - if (ctx->Driver.IsCompressedFormat) { - return ctx->Driver.IsCompressedFormat(ctx, internalFormat); - } return GL_FALSE; } } @@ -1000,8 +997,8 @@ _mesa_init_teximage_fields(GLcontext *ctx, GLenum target, img->MaxLog2 = MAX2(img->WidthLog2, img->HeightLog2); img->IsCompressed = is_compressed_format(ctx, internalFormat); if (img->IsCompressed) - img->CompressedSize = _mesa_compressed_texture_size(ctx, width, height, - depth, internalFormat); + img->CompressedSize = ctx->Driver.CompressedTextureSize(ctx, width, + height, depth, internalFormat); else img->CompressedSize = 0; @@ -2756,8 +2753,8 @@ compressed_texture_error_check(GLcontext *ctx, GLint dimensions, if (level < 0 || level >= maxLevels) return GL_INVALID_VALUE; - expectedSize = _mesa_compressed_texture_size(ctx, width, height, depth, - internalFormat); + expectedSize = ctx->Driver.CompressedTextureSize(ctx, width, height, depth, + internalFormat); if (expectedSize != imageSize) return GL_INVALID_VALUE; @@ -2833,8 +2830,8 @@ compressed_subtexture_error_check(GLcontext *ctx, GLint dimensions, if ((height & 3) != 0 && height != 2 && height != 1) return GL_INVALID_VALUE; - expectedSize = _mesa_compressed_texture_size(ctx, width, height, depth, - format); + expectedSize = ctx->Driver.CompressedTextureSize(ctx, width, height, depth, + format); if (expectedSize != imageSize) return GL_INVALID_VALUE; |