diff options
author | Brian Paul <[email protected]> | 2006-05-08 23:52:32 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2006-05-08 23:52:32 +0000 |
commit | c3c19be8e0d0b13916cc128cf3c8e839935c912a (patch) | |
tree | 9d880143c625d673af6e896339249e64a8786ffe /src/mesa/main/teximage.c | |
parent | 5999c5b620236fb6a996cf56759aec31f01c126b (diff) |
More updates for texture compression.
Added _mesa_compressed_texture_size_glenum() for validating the imageSize
parameter to glCompressedTex[Sub]Image1/2/3() which does _not_ call
ctx->Driver.CompressedTextureSize() - since that could return a padded size.
Diffstat (limited to 'src/mesa/main/teximage.c')
-rw-r--r-- | src/mesa/main/teximage.c | 53 |
1 files changed, 28 insertions, 25 deletions
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index 4b9b1b8728d..f993e219581 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -533,22 +533,17 @@ is_depthstencil_format(GLenum format) static GLboolean is_compressed_format(GLcontext *ctx, GLenum internalFormat) { - (void) ctx; - switch (internalFormat) { - case GL_COMPRESSED_RGB_FXT1_3DFX: - case GL_COMPRESSED_RGBA_FXT1_3DFX: - case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: - case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: - case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: - case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: - case GL_RGB_S3TC: - case GL_RGB4_S3TC: - case GL_RGBA_S3TC: - case GL_RGBA4_S3TC: + GLint supported[100]; /* 100 should be plenty */ + GLuint i, n; + + n = _mesa_get_compressed_formats(ctx, supported); + ASSERT(n < 100); + for (i = 0; i < n; i++) { + if ((GLint) internalFormat == supported[i]) { return GL_TRUE; - default: - return GL_FALSE; + } } + return GL_FALSE; } @@ -642,6 +637,8 @@ void _mesa_free_texture_image_data(GLcontext *ctx, struct gl_texture_image *texImage) { + (void) ctx; + if (texImage->Data && !texImage->IsClientData) { /* free the old texture data */ _mesa_free_texmemory(texImage->Data); @@ -2840,7 +2837,7 @@ compressed_texture_error_check(GLcontext *ctx, GLint dimensions, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize) { - GLint /**expectedSize,**/ maxLevels = 0, maxTextureSize; + GLint expectedSize, maxLevels = 0, maxTextureSize; if (dimensions == 1) { /* 1D compressed textures not allowed */ @@ -2875,9 +2872,11 @@ compressed_texture_error_check(GLcontext *ctx, GLint dimensions, maxTextureSize = 1 << (maxLevels - 1); + /* This will detect any invalid internalFormat value */ if (!is_compressed_format(ctx, internalFormat)) return GL_INVALID_ENUM; + /* This should really never fail */ if (_mesa_base_tex_format(ctx, internalFormat) < 0) return GL_INVALID_ENUM; @@ -2909,13 +2908,10 @@ compressed_texture_error_check(GLcontext *ctx, GLint dimensions, if (level < 0 || level >= maxLevels) return GL_INVALID_VALUE; -#if 0 - /* XXX need to renable this code someday! */ - expectedSize = ctx->Driver.CompressedTextureSize(ctx, width, height, depth, - internalFormat); + expectedSize = _mesa_compressed_texture_size_glenum(ctx, width, height, + depth, internalFormat); if (expectedSize != imageSize) return GL_INVALID_VALUE; -#endif return GL_NO_ERROR; } @@ -2971,6 +2967,7 @@ compressed_subtexture_error_check(GLcontext *ctx, GLint dimensions, maxTextureSize = 1 << (maxLevels - 1); + /* this will catch any invalid compressed format token */ if (!is_compressed_format(ctx, format)) return GL_INVALID_ENUM; @@ -2996,8 +2993,8 @@ compressed_subtexture_error_check(GLcontext *ctx, GLint dimensions, if ((height & 3) != 0 && height != 2 && height != 1) return GL_INVALID_VALUE; - expectedSize = ctx->Driver.CompressedTextureSize(ctx, width, height, depth, - format); + expectedSize = _mesa_compressed_texture_size_glenum(ctx, width, height, + depth, format); if (expectedSize != imageSize) return GL_INVALID_VALUE; @@ -3265,7 +3262,9 @@ _mesa_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); error = compressed_subtexture_error_check(ctx, 1, target, level, - xoffset, 0, 0, width, 1, 1, format, imageSize); + xoffset, 0, 0, /* pos */ + width, 1, 1, /* size */ + format, imageSize); if (error) { _mesa_error(ctx, error, "glCompressedTexSubImage1D"); return; @@ -3314,7 +3313,9 @@ _mesa_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); error = compressed_subtexture_error_check(ctx, 2, target, level, - xoffset, yoffset, 0, width, height, 1, format, imageSize); + xoffset, yoffset, 0, /* pos */ + width, height, 1, /* size */ + format, imageSize); if (error) { /* XXX proxy target? */ _mesa_error(ctx, error, "glCompressedTexSubImage2D"); @@ -3365,7 +3366,9 @@ _mesa_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); error = compressed_subtexture_error_check(ctx, 3, target, level, - xoffset, yoffset, zoffset, width, height, depth, format, imageSize); + xoffset, yoffset, zoffset,/*pos*/ + width, height, depth, /*size*/ + format, imageSize); if (error) { _mesa_error(ctx, error, "glCompressedTexSubImage2D"); return; |