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authorBrian Paul <[email protected]>2006-07-19 16:13:15 +0000
committerBrian Paul <[email protected]>2006-07-19 16:13:15 +0000
commitad15866ef0e77478508eeb534b28f0136462b644 (patch)
treec3b6beed6f71dcd2a12f4fbd6b778d7689e3fd5e /src/mesa/main/teximage.c
parent0749e2723b32ba430539791b94acd95dcf939a1d (diff)
For glGetTexImage(), move the _mesa_validate_pbo_access() error check into
_mesa_GetTexImage() so it's not needed in the fallback or driver functions.
Diffstat (limited to 'src/mesa/main/teximage.c')
-rw-r--r--src/mesa/main/teximage.c12
1 files changed, 12 insertions, 0 deletions
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index f8528dd96e5..2ada4a89420 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -2162,6 +2162,18 @@ _mesa_GetTexImage( GLenum target, GLint level, GLenum format,
return;
}
+ if (ctx->Pack.BufferObj->Name) {
+ /* packing texture image into a PBO */
+ const GLuint dimensions = (target == GL_TEXTURE_3D) ? 3 : 2;
+ if (!_mesa_validate_pbo_access(dimensions, &ctx->Pack, texImage->Width,
+ texImage->Height, texImage->Depth,
+ format, type, pixels)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetTexImage(invalid PBO access)");
+ return;
+ }
+ }
+
/* typically, this will call _mesa_get_teximage() */
ctx->Driver.GetTexImage(ctx, target, level, format, type, pixels,
texObj, texImage);