diff options
author | Brian Paul <[email protected]> | 2010-07-07 20:26:33 -0600 |
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committer | Brian Paul <[email protected]> | 2010-07-07 20:26:33 -0600 |
commit | 6988f65e43297ae63bbce30bf882f870b370096c (patch) | |
tree | d3ed95a656903e818ec78271765b4cdafd2d8e93 /src/mesa/main/teximage.c | |
parent | d95b40759e82b11bd4b458ec9e44eb6234da1849 (diff) |
mesa: initial support for new GL 3.0 texture formats
Diffstat (limited to 'src/mesa/main/teximage.c')
-rw-r--r-- | src/mesa/main/teximage.c | 75 |
1 files changed, 75 insertions, 0 deletions
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index f3073220104..50890a3c1e3 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -402,6 +402,81 @@ _mesa_base_tex_format( GLcontext *ctx, GLint internalFormat ) } } + if (ctx->Extensions.ARB_texture_rg) { + switch (internalFormat) { + case GL_R8: + case GL_R16: + case GL_R16F: + case GL_R32F: + case GL_R8I: + case GL_R8UI: + case GL_R16I: + case GL_R16UI: + case GL_R32I: + case GL_R32UI: + return GL_R; + case GL_RG: + case GL_RG_INTEGER: + case GL_RG8: + case GL_RG16: + case GL_RG16F: + case GL_RG32F: + case GL_RG8I: + case GL_RG8UI: + case GL_RG16I: + case GL_RG16UI: + case GL_RG32I: + case GL_RG32UI: + return GL_RG; + default: + ; /* fallthrough */ + } + } + + if (ctx->Extensions.EXT_texture_shared_exponent) { + switch (internalFormat) { + case GL_RGB9_E5_EXT: + return GL_RGB; + default: + ; /* fallthrough */ + } + } + + if (ctx->Extensions.EXT_packed_float) { + switch (internalFormat) { + case GL_R11F_G11F_B10F_EXT: + return GL_RGB; + default: + ; /* fallthrough */ + } + } + + if (ctx->Extensions.ARB_depth_buffer_float) { + switch (internalFormat) { + case GL_DEPTH_COMPONENT32F: + return GL_DEPTH_COMPONENT; + case GL_DEPTH32F_STENCIL8: + return GL_DEPTH_STENCIL; + default: + ; /* fallthrough */ + } + } + + if (ctx->Extensions.EXT_texture_compression_rgtc) { + switch (internalFormat) { + case GL_COMPRESSED_RED: + case GL_COMPRESSED_RED_RGTC1_EXT: + case GL_COMPRESSED_SIGNED_RED_RGTC1_EXT: + return GL_RED; + case GL_COMPRESSED_RG: + case GL_COMPRESSED_RED_GREEN_RGTC2_EXT: + case GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT: + return GL_RG; + default: + ; /* fallthrough */ + } + } + return -1; /* error */ } |