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authorBrian Paul <[email protected]>2011-12-29 06:36:55 -0700
committerBrian Paul <[email protected]>2012-01-07 15:04:23 -0700
commit56b57aa360a8bad0c4b68fbdf7c64ac33f9e7661 (patch)
treea448d03e61122b0c68aaac023a3004f1144e1b8f /src/mesa/main/teximage.c
parent4c0f1fb5ec6117f07c9c911d7f74ff0d18c51d98 (diff)
mesa: rework ctx->Driver.CopyTexSubImage() parameters
Replace target, level parameters with gl_texture_image. Add gl_renderbuffer parameter to indicate source buffer for the copy. This removes some redundant code in the drivers to find the source renderbuffer and the destination texture image (which we already had in _mesa_CopyTexSubImage). Signed-off-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/main/teximage.c')
-rw-r--r--src/mesa/main/teximage.c46
1 files changed, 35 insertions, 11 deletions
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index 6dd70b96c3a..9475e84f52d 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -2752,6 +2752,25 @@ _mesa_TexSubImage3D( GLenum target, GLint level,
/**
+ * For glCopyTexSubImage, return the source renderbuffer to copy texel data
+ * from. This depends on whether the texture contains color or depth values.
+ */
+static struct gl_renderbuffer *
+get_copy_tex_image_source(struct gl_context *ctx, gl_format texFormat)
+{
+ if (_mesa_get_format_bits(texFormat, GL_DEPTH_BITS) > 0) {
+ /* reading from depth/stencil buffer */
+ return ctx->ReadBuffer->Attachment[BUFFER_DEPTH].Renderbuffer;
+ }
+ else {
+ /* copying from color buffer */
+ return ctx->ReadBuffer->_ColorReadBuffer;
+ }
+}
+
+
+
+/**
* Implement the glCopyTexImage1/2D() functions.
*/
static void
@@ -2828,13 +2847,16 @@ copyteximage(struct gl_context *ctx, GLuint dims,
if (_mesa_clip_copytexsubimage(ctx, &dstX, &dstY, &srcX, &srcY,
&width, &height)) {
+ struct gl_renderbuffer *srcRb =
+ get_copy_tex_image_source(ctx, texImage->TexFormat);
+
if (dims == 1)
- ctx->Driver.CopyTexSubImage1D(ctx, target, level, dstX,
- srcX, srcY, width);
+ ctx->Driver.CopyTexSubImage1D(ctx, texImage, dstX,
+ srcRb, srcX, srcY, width);
else
- ctx->Driver.CopyTexSubImage2D(ctx, target, level, dstX, dstY,
- srcX, srcY, width, height);
+ ctx->Driver.CopyTexSubImage2D(ctx, texImage, dstX, dstY,
+ srcRb, srcX, srcY, width, height);
}
check_gen_mipmap(ctx, target, texObj, level);
@@ -2930,20 +2952,22 @@ copytexsubimage(struct gl_context *ctx, GLuint dims, GLenum target, GLint level,
if (_mesa_clip_copytexsubimage(ctx, &xoffset, &yoffset, &x, &y,
&width, &height)) {
+ struct gl_renderbuffer *srcRb =
+ get_copy_tex_image_source(ctx, texImage->TexFormat);
+
switch (dims) {
case 1:
- ctx->Driver.CopyTexSubImage1D(ctx, target, level,
- xoffset, x, y, width);
+ ctx->Driver.CopyTexSubImage1D(ctx, texImage, xoffset,
+ srcRb, x, y, width);
break;
case 2:
- ctx->Driver.CopyTexSubImage2D(ctx, target, level,
- xoffset, yoffset,
- x, y, width, height);
+ ctx->Driver.CopyTexSubImage2D(ctx, texImage, xoffset, yoffset,
+ srcRb, x, y, width, height);
break;
case 3:
- ctx->Driver.CopyTexSubImage3D(ctx, target, level,
+ ctx->Driver.CopyTexSubImage3D(ctx, texImage,
xoffset, yoffset, zoffset,
- x, y, width, height);
+ srcRb, x, y, width, height);
break;
default:
_mesa_problem(ctx, "bad dims in copytexsubimage()");