diff options
author | Brian Paul <[email protected]> | 2016-02-11 07:45:50 -0700 |
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committer | Brian Paul <[email protected]> | 2016-02-12 15:10:15 -0700 |
commit | 6a08673c5eb4d55522888c3c2fd6af6946ce1264 (patch) | |
tree | c98fc156bb6cb0aa1c029631ce3880d74267e26e /src/mesa/main/texgetimage.c | |
parent | ae70d0d68c06c3624fef345f70f9576b29a243bd (diff) |
mesa: remove _ARB suffix from cube map enums
Just minor clean-up so we're consistent everywhere.
Reviewed-by: Roland Scheidegger <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src/mesa/main/texgetimage.c')
-rw-r--r-- | src/mesa/main/texgetimage.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c index b273aaac2a1..06bc8f1ba15 100644 --- a/src/mesa/main/texgetimage.c +++ b/src/mesa/main/texgetimage.c @@ -869,12 +869,12 @@ legal_getteximage_target(struct gl_context *ctx, GLenum target, bool dsa) * the targets from table 8.19 (for GetTexImage and GetnTexImage *only*), * or TEXTURE_CUBE_MAP (for GetTextureImage *only*)." (Emphasis added.) */ - case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB: + case GL_TEXTURE_CUBE_MAP_POSITIVE_X: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: return dsa ? GL_FALSE : ctx->Extensions.ARB_texture_cube_map; case GL_TEXTURE_CUBE_MAP: return dsa ? GL_TRUE : GL_FALSE; @@ -886,7 +886,7 @@ legal_getteximage_target(struct gl_context *ctx, GLenum target, bool dsa) /** * Wrapper for _mesa_select_tex_image() which can handle target being - * GL_TEXTURE_CUBE_MAP_ARB in which case we use zoffset to select a cube face. + * GL_TEXTURE_CUBE_MAP in which case we use zoffset to select a cube face. * This can happen for glGetTextureImage and glGetTextureSubImage (DSA * functions). */ |