diff options
author | Brian Paul <[email protected]> | 2012-02-08 20:10:15 -0700 |
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committer | Brian Paul <[email protected]> | 2012-02-10 08:06:57 -0700 |
commit | 07459ba50979a99e12720bd9e41a1aa3b8d24e41 (patch) | |
tree | 2cfe8cc84f3b802f9008bb2feeaf6936f6d45b0a /src/mesa/main/texgetimage.c | |
parent | 9d9111108eadd65708899284b1cfa9ca425f3ac8 (diff) |
mesa: push row stride adjustment down into _mesa_decompress_image()
There's a mismatch in row strides for compressed textures between
what Driver.MapTextureImage() returns and what the software fetch-texel
functions use. Move it down a layer. The next step would be to fix
this in the fetch-texel functions.
Diffstat (limited to 'src/mesa/main/texgetimage.c')
-rw-r--r-- | src/mesa/main/texgetimage.c | 11 |
1 files changed, 0 insertions, 11 deletions
diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c index bff003d24a4..a69c4ff70e8 100644 --- a/src/mesa/main/texgetimage.c +++ b/src/mesa/main/texgetimage.c @@ -246,23 +246,12 @@ get_tex_rgba_compressed(struct gl_context *ctx, GLuint dimensions, { GLubyte *srcMap; GLint srcRowStride; - GLuint bytes, bw, bh; - - bytes = _mesa_get_format_bytes(texFormat); - _mesa_get_format_block_size(texFormat, &bw, &bh); ctx->Driver.MapTextureImage(ctx, texImage, 0, 0, 0, width, height, GL_MAP_READ_BIT, &srcMap, &srcRowStride); if (srcMap) { - /* XXX This line is a bit of a hack to work around the - * mismatch of compressed row strides as returned by - * MapTextureImage() vs. what the texture decompression code - * uses. This will be fixed in the future. - */ - srcRowStride = srcRowStride * bh / bytes; - _mesa_decompress_image(texFormat, width, height, srcMap, srcRowStride, tempImage); |