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authorJason Ekstrand <[email protected]>2014-06-27 09:40:10 -0700
committerJason Ekstrand <[email protected]>2014-06-30 12:02:25 -0700
commit4000c0112a49c28793844f454278b50e00943173 (patch)
treed398a8d1ecc3ae5f81b0f8259f68e549de2d279c /src/mesa/main/texgetimage.c
parent7577cdd8300068bdf1eda426951d7141450283aa (diff)
Remove the ATI_envmap_bumpmap extension
As far as I can tell, the Intel mesa driver is the only driver in the world still supporting this legacy extension. If someone wants to do bump mapping, they can use shaders. Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> [v1] Reviewed-by: Chris Forbes <[email protected]> [v2] Reviewed-by: Ian Romanick <[email protected]> [v3]
Diffstat (limited to 'src/mesa/main/texgetimage.c')
-rw-r--r--src/mesa/main/texgetimage.c5
1 files changed, 0 insertions, 5 deletions
diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c
index 8c0d3a18ee5..f1e09c986aa 100644
--- a/src/mesa/main/texgetimage.c
+++ b/src/mesa/main/texgetimage.c
@@ -859,11 +859,6 @@ getteximage_error_check(struct gl_context *ctx, GLenum target, GLint level,
_mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
return GL_TRUE;
}
- else if (_mesa_is_dudv_format(format)
- && !_mesa_is_dudv_format(baseFormat)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
- return GL_TRUE;
- }
else if (_mesa_is_enum_format_integer(format) !=
_mesa_is_format_integer(texImage->TexFormat)) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");