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authorDave Airlie <[email protected]>2015-04-05 13:19:18 +1000
committerDave Airlie <[email protected]>2015-04-23 10:11:26 +1000
commit782e71cc078308dddd5d6f9505bff0cb8e67f455 (patch)
tree709dce5d40f64874735cb0907c54cb6738d87703 /src/mesa/main/texgetimage.c
parent1948880720a631f959c6fa7f5bc533f26619a31a (diff)
mesa: finish implementing ARB_texture_stencil8 (v5)
Parts of this were implemented previously, so finish it off. v2: fix getteximage falling into the integer check add fixes for the FBO paths, (fbo-stencil8 test). v3: fix getteximage path harder. v4: remove swapbytes from getteximage path (Ilia) v5: brown paper bag the swapbytes removal. (Ilia) Reviewed-by: Ilia Mirkin <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/mesa/main/texgetimage.c')
-rw-r--r--src/mesa/main/texgetimage.c50
1 files changed, 49 insertions, 1 deletions
diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c
index 908bb9b1ce6..92b4d6795c6 100644
--- a/src/mesa/main/texgetimage.c
+++ b/src/mesa/main/texgetimage.c
@@ -175,6 +175,51 @@ get_tex_depth_stencil(struct gl_context *ctx, GLuint dimensions,
}
}
+/**
+ * glGetTexImage for stencil pixels.
+ */
+static void
+get_tex_stencil(struct gl_context *ctx, GLuint dimensions,
+ GLenum format, GLenum type, GLvoid *pixels,
+ struct gl_texture_image *texImage)
+{
+ const GLint width = texImage->Width;
+ const GLint height = texImage->Height;
+ const GLint depth = texImage->Depth;
+ GLint img, row;
+
+ assert(format == GL_STENCIL_INDEX);
+
+ for (img = 0; img < depth; img++) {
+ GLubyte *srcMap;
+ GLint rowstride;
+
+ /* map src texture buffer */
+ ctx->Driver.MapTextureImage(ctx, texImage, img,
+ 0, 0, width, height, GL_MAP_READ_BIT,
+ &srcMap, &rowstride);
+
+ if (srcMap) {
+ for (row = 0; row < height; row++) {
+ const GLubyte *src = srcMap + row * rowstride;
+ void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels,
+ width, height, format, type,
+ img, row, 0);
+ _mesa_unpack_ubyte_stencil_row(texImage->TexFormat,
+ width,
+ (const GLuint *) src,
+ dest);
+ }
+
+ ctx->Driver.UnmapTextureImage(ctx, texImage, img);
+ }
+ else {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage");
+ break;
+ }
+ }
+}
+
/**
* glGetTexImage for YCbCr pixels.
@@ -684,6 +729,9 @@ _mesa_GetTexImage_sw(struct gl_context *ctx,
else if (format == GL_DEPTH_STENCIL_EXT) {
get_tex_depth_stencil(ctx, dimensions, format, type, pixels, texImage);
}
+ else if (format == GL_STENCIL_INDEX) {
+ get_tex_stencil(ctx, dimensions, format, type, pixels, texImage);
+ }
else if (format == GL_YCBCR_MESA) {
get_tex_ycbcr(ctx, dimensions, format, type, pixels, texImage);
}
@@ -879,7 +927,7 @@ getteximage_error_check(struct gl_context *ctx,
"glGetTex%sImage(format mismatch)", suffix);
return GL_TRUE;
}
- else if (_mesa_is_enum_format_integer(format) !=
+ else if (!_mesa_is_stencil_format(format) && _mesa_is_enum_format_integer(format) !=
_mesa_is_format_integer(texImage->TexFormat)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glGetTex%sImage(format mismatch)", suffix);