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authorEduardo Lima Mitev <[email protected]>2016-11-23 14:09:59 +0100
committerEduardo Lima Mitev <[email protected]>2016-11-24 08:24:07 +0100
commit116fed80ff1e65802ecf0244a10a68b83e979258 (patch)
treebc716287afed1840d3f39fd226c477083b19fed9 /src/mesa/main/texgetimage.c
parent89cbe0d21f8ed47f992b04b4a5595c4801d2b397 (diff)
mesa/getteximage: Add validation of target to glGetTextureImage
There is an specific list of texture targets that can be used with glGetTextureImage. From OpenGL 4.5 spec, section '8.11 Texture Queries', page 234 of the PDF: "An INVALID_ENUM error is generated if the effective target is not one of TEXTURE_1D , TEXTURE_2D , TEXTURE_3D , TEXTURE_1D_- ARRAY , TEXTURE_2D_ARRAY , TEXTURE_CUBE_MAP_ARRAY , TEXTURE_- RECTANGLE , one of the targets from table 8.19 (for GetTexImage and GetnTexImage only), or TEXTURE_CUBE_MAP (for GetTextureImage only)." We are currently not validating the target for glGetTextureImage. As an example, calling this function on a texture with target GL_TEXTURE_2D_MULTISAMPLE should return INVALID_ENUM, but instead it hits an assertion down the road in the i965 driver. Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/mesa/main/texgetimage.c')
-rw-r--r--src/mesa/main/texgetimage.c5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c
index 0186819994e..d5cb1636605 100644
--- a/src/mesa/main/texgetimage.c
+++ b/src/mesa/main/texgetimage.c
@@ -1429,6 +1429,11 @@ _mesa_GetTextureImage(GLuint texture, GLint level, GLenum format, GLenum type,
return;
}
+ if (!legal_getteximage_target(ctx, texObj->Target, true)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "%s", caller);
+ return;
+ }
+
get_texture_image_dims(texObj, texObj->Target, level,
&width, &height, &depth);