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authorMarek Olšák <[email protected]>2017-03-23 22:42:56 +0100
committerMarek Olšák <[email protected]>2017-03-29 15:44:00 +0200
commitd68150f15d41756fa7153cd6b597ff52ec85a933 (patch)
tree39148e97f68982d67585e715aad7cdea438681a3 /src/mesa/main/texgen.c
parent226ff6aa30701fb1b4e69e07c5d76c4d9b5e5d77 (diff)
mesa: split _NEW_TEXTURE into _NEW_TEXTURE_OBJECT & _NEW_TEXTURE_STATE
No performance testing has been done, because it makes sense to make this change regardless of that. Also, _NEW_TEXTURE is still used in many places, but the obvious occurences are replaced here. It's now possible to split _NEW_TEXTURE_OBJECT further. Reviewed-by: Edward O'Callaghan <[email protected]> Reviewed-by: Timothy Arceri <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/mesa/main/texgen.c')
-rw-r--r--src/mesa/main/texgen.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/main/texgen.c b/src/mesa/main/texgen.c
index 24ba295746a..1b8d187cd3b 100644
--- a/src/mesa/main/texgen.c
+++ b/src/mesa/main/texgen.c
@@ -133,7 +133,7 @@ _mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params )
return;
}
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE_STATE);
texgen->Mode = mode;
texgen->_ModeBit = bit;
}
@@ -147,7 +147,7 @@ _mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params )
}
if (TEST_EQ_4V(texgen->ObjectPlane, params))
return;
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE_STATE);
COPY_4FV(texgen->ObjectPlane, params);
}
break;
@@ -169,7 +169,7 @@ _mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params )
ctx->ModelviewMatrixStack.Top->inv);
if (TEST_EQ_4V(texgen->EyePlane, tmp))
return;
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE_STATE);
COPY_4FV(texgen->EyePlane, tmp);
}
break;