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authorBrian Paul <[email protected]>2003-04-03 20:57:49 +0000
committerBrian Paul <[email protected]>2003-04-03 20:57:49 +0000
commit78233887446a8f5fe66d674caf1b7ee838647ac1 (patch)
tree3ecb062cc05a387fdf2e75682d3428d8446815fa /src/mesa/main/texformat_tmp.h
parentbb5ebf17248d1d389525d4fcd9e238fb13b695bf (diff)
some texture compression odds & ends
Diffstat (limited to 'src/mesa/main/texformat_tmp.h')
-rw-r--r--src/mesa/main/texformat_tmp.h48
1 files changed, 44 insertions, 4 deletions
diff --git a/src/mesa/main/texformat_tmp.h b/src/mesa/main/texformat_tmp.h
index 0c50c2db1dc..83715d3fdb3 100644
--- a/src/mesa/main/texformat_tmp.h
+++ b/src/mesa/main/texformat_tmp.h
@@ -1,10 +1,8 @@
-/* $Id: texformat_tmp.h,v 1.10 2002/10/29 20:28:50 brianp Exp $ */
-
/*
* Mesa 3-D graphics library
- * Version: 4.1
+ * Version: 5.1
*
- * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -356,6 +354,48 @@ static void FETCH(ycbcr_rev)( const struct gl_texture_image *texImage,
}
+#if DIM == 2
+static void FETCH(rgb_dxt1)( const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLvoid *texel )
+{
+ /* Extract the (i,j) pixel from texImage->Data and return it
+ * in texel[RCOMP], texel[GCOMP], texel[BCOMP], texel[ACOMP].
+ */
+}
+#endif
+
+#if DIM == 2
+static void FETCH(rgba_dxt1)( const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLvoid *texel )
+{
+ /* Extract the (i,j) pixel from texImage->Data and return it
+ * in texel[RCOMP], texel[GCOMP], texel[BCOMP], texel[ACOMP].
+ */
+}
+#endif
+
+#if DIM == 2
+static void FETCH(rgba_dxt3)( const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLvoid *texel )
+{
+ /* Extract the (i,j) pixel from texImage->Data and return it
+ * in texel[RCOMP], texel[GCOMP], texel[BCOMP], texel[ACOMP].
+ */
+}
+#endif
+
+#if DIM == 2
+static void FETCH(rgba_dxt5)( const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLvoid *texel )
+{
+ /* Extract the (i,j) pixel from texImage->Data and return it
+ * in texel[RCOMP], texel[GCOMP], texel[BCOMP], texel[ACOMP].
+ */
+}
+#endif
+
+
+
/* big-endian */
#if 0