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authorBrian Paul <[email protected]>2001-04-04 21:54:20 +0000
committerBrian Paul <[email protected]>2001-04-04 21:54:20 +0000
commit7d58f44f73be59bd3583e6dfeedf56c43f7fbd55 (patch)
treeff9f85c072c0fb669a959f12f74ca5f2b2bfc1e4 /src/mesa/main/texformat.h
parentbb0830da9e35666f26bb0e5e530d18d8b9ec8e71 (diff)
More texture image changes.
1. Added ctx->Driver.ChooseTextureFormat() function. Examines user's internalFormat, format, type params and returns a gl_texture_format. 2. _mesa_store_teximage[123]d() calls ctx->Driver.ChooseTextureFormat(), allocates storage and transfers the image into the desired format. 3. _mesa_transfer_teximage() now takes a gl_texture_format to describe the destination format. Any combination of input format/type and output gl_texture_format is accepted. Uses optimized _mesa_convert_- texsubimage[123]d() functions when possible. 3. DRI driver's TexImage[123]D functions should be a lot simpler now.
Diffstat (limited to 'src/mesa/main/texformat.h')
-rw-r--r--src/mesa/main/texformat.h11
1 files changed, 7 insertions, 4 deletions
diff --git a/src/mesa/main/texformat.h b/src/mesa/main/texformat.h
index 6f686265ef2..ac6dbc0cb72 100644
--- a/src/mesa/main/texformat.h
+++ b/src/mesa/main/texformat.h
@@ -1,4 +1,4 @@
-/* $Id: texformat.h,v 1.5 2001/03/22 06:26:18 gareth Exp $ */
+/* $Id: texformat.h,v 1.6 2001/04/04 21:54:21 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -83,9 +83,12 @@ enum _format {
};
-extern void
-_mesa_init_tex_format( GLcontext *ctx, GLenum internalFormat,
- struct gl_texture_image *texImage );
+extern GLboolean
+_mesa_is_hardware_tex_format( const struct gl_texture_format *format );
+
+extern const struct gl_texture_format *
+_mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat,
+ GLenum format, GLenum type );
/* The default formats, GLchan per component: