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authorBrian Paul <[email protected]>2009-09-30 20:28:45 -0600
committerBrian Paul <[email protected]>2009-09-30 20:28:45 -0600
commit1f7c914ad0beea8a29c1a171c7cd1a12f2efe0fa (patch)
tree1126fbf352c0f86b86afda83a7a0ca58e6243723 /src/mesa/main/texformat.h
parente2e7bd6c1f979179e6840cf0e8db72fc72751650 (diff)
mesa: replace gl_texture_format with gl_format
Now gl_texture_image::TexFormat is a simple MESA_FORMAT_x enum. ctx->Driver.ChooseTexture format also returns a MESA_FORMAT_x. gl_texture_format will go away next.
Diffstat (limited to 'src/mesa/main/texformat.h')
-rw-r--r--src/mesa/main/texformat.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/main/texformat.h b/src/mesa/main/texformat.h
index 638eadff971..9095726ac29 100644
--- a/src/mesa/main/texformat.h
+++ b/src/mesa/main/texformat.h
@@ -39,7 +39,7 @@
#include "mtypes.h"
#include "formats.h"
-
+#if 0
/** GLchan-valued formats */
/*@{*/
extern const struct gl_texture_format _mesa_texformat_rgba;
@@ -143,9 +143,9 @@ extern const struct gl_texture_format _mesa_texformat_rgba_dxt5;
/*@{*/
extern const struct gl_texture_format _mesa_null_texformat;
/*@}*/
+#endif
-
-extern const struct gl_texture_format *
+extern gl_format
_mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat,
GLenum format, GLenum type );