diff options
author | Brian Paul <[email protected]> | 2001-06-15 14:18:46 +0000 |
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committer | Brian Paul <[email protected]> | 2001-06-15 14:18:46 +0000 |
commit | e4276667dafc8de0c6e64af8300fc7598437de6e (patch) | |
tree | 64045f32665046d09c91138bdc9369083bc1ed31 /src/mesa/main/texformat.h | |
parent | 65c6ca91795a71cf38dbe5f49f2d73fd9d4049cd (diff) |
Enable GL_ARB_texture_compression for XMesa/GLX driver. Texture
compression isn't really implmented. Just updated glTexImageXD()
to accept compressed internal format tokens.
Diffstat (limited to 'src/mesa/main/texformat.h')
-rw-r--r-- | src/mesa/main/texformat.h | 9 |
1 files changed, 8 insertions, 1 deletions
diff --git a/src/mesa/main/texformat.h b/src/mesa/main/texformat.h index ac6dbc0cb72..1360c9ee1c6 100644 --- a/src/mesa/main/texformat.h +++ b/src/mesa/main/texformat.h @@ -1,4 +1,4 @@ -/* $Id: texformat.h,v 1.6 2001/04/04 21:54:21 brianp Exp $ */ +/* $Id: texformat.h,v 1.7 2001/06/15 14:18:46 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -90,6 +90,13 @@ extern const struct gl_texture_format * _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, GLenum format, GLenum type ); +extern GLint +_mesa_base_compressed_texformat(GLcontext *ctx, GLint intFormat); + +extern GLint +_mesa_compressed_texture_size(GLcontext *ctx, + const struct gl_texture_image *texImage); + /* The default formats, GLchan per component: */ |