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authorMarek Olšák <[email protected]>2011-06-01 15:48:51 +0200
committerMarek Olšák <[email protected]>2011-07-10 21:41:16 +0200
commit1165280cbd37dee1e499358633478ab869de21df (patch)
tree55441c9632082be450bf3b609ad8015514b65e65 /src/mesa/main/texformat.c
parentf0a7e28e29b5005c20ac02a7eec6511f6d7fd1c4 (diff)
mesa: initial ARB_depth_buffer_float support
Using GL_NONE as DataType of Z32_FLOAT_X24S8, not sure what I should put there. The spec says the type is n/a. Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/main/texformat.c')
-rw-r--r--src/mesa/main/texformat.c13
1 files changed, 13 insertions, 0 deletions
diff --git a/src/mesa/main/texformat.c b/src/mesa/main/texformat.c
index 8cbb021d8b0..c919a74e047 100644
--- a/src/mesa/main/texformat.c
+++ b/src/mesa/main/texformat.c
@@ -416,6 +416,19 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
}
}
+ if (ctx->Extensions.ARB_depth_buffer_float) {
+ switch (internalFormat) {
+ case GL_DEPTH_COMPONENT32F:
+ ASSERT(ctx->TextureFormatSupported[MESA_FORMAT_Z32_FLOAT]);
+ return MESA_FORMAT_Z32_FLOAT;
+ case GL_DEPTH32F_STENCIL8:
+ ASSERT(ctx->TextureFormatSupported[MESA_FORMAT_Z32_FLOAT_X24S8]);
+ return MESA_FORMAT_Z32_FLOAT_X24S8;
+ default:
+ ; /* fallthrough */
+ }
+ }
+
if (ctx->Extensions.ATI_envmap_bumpmap) {
switch (internalFormat) {
case GL_DUDV_ATI: