diff options
author | Brian Paul <[email protected]> | 2001-04-20 16:46:04 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2001-04-20 16:46:04 +0000 |
commit | 1c85aa33321821b44bea83d3dee702ab4e05f406 (patch) | |
tree | 567f84afc974e718489a64860e7625eb18dcf0f2 /src/mesa/main/texformat.c | |
parent | 3518a7950f3d1d57edb0a5d346c28bccade6fb61 (diff) |
Fixed a texture conversion problem: sometimes need to produce an intermediate
texture image in the base internal format between user->Mesa format
conversion. See comments in texstore.c
Diffstat (limited to 'src/mesa/main/texformat.c')
-rw-r--r-- | src/mesa/main/texformat.c | 44 |
1 files changed, 22 insertions, 22 deletions
diff --git a/src/mesa/main/texformat.c b/src/mesa/main/texformat.c index 1700eee4b54..d9ec9376ae1 100644 --- a/src/mesa/main/texformat.c +++ b/src/mesa/main/texformat.c @@ -1,4 +1,4 @@ -/* $Id: texformat.c,v 1.9 2001/04/04 23:56:33 brianp Exp $ */ +/* $Id: texformat.c,v 1.10 2001/04/20 16:46:04 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -74,7 +74,7 @@ static void fetch_null_texel( const struct gl_texture_image *texImage, const struct gl_texture_format _mesa_texformat_rgba = { MESA_FORMAT_RGBA, /* MesaFormat */ - GL_RGBA, /* IntFormat */ + GL_RGBA, /* BaseFormat */ CHAN_TYPE, /* Type */ CHAN_BITS, /* RedBits */ CHAN_BITS, /* GreenBits */ @@ -92,7 +92,7 @@ const struct gl_texture_format _mesa_texformat_rgba = { const struct gl_texture_format _mesa_texformat_rgb = { MESA_FORMAT_RGB, /* MesaFormat */ - GL_RGB, /* IntFormat */ + GL_RGB, /* BaseFormat */ CHAN_TYPE, /* Type */ CHAN_BITS, /* RedBits */ CHAN_BITS, /* GreenBits */ @@ -110,7 +110,7 @@ const struct gl_texture_format _mesa_texformat_rgb = { const struct gl_texture_format _mesa_texformat_alpha = { MESA_FORMAT_ALPHA, /* MesaFormat */ - GL_ALPHA, /* IntFormat */ + GL_ALPHA, /* BaseFormat */ CHAN_TYPE, /* Type */ 0, /* RedBits */ 0, /* GreenBits */ @@ -128,7 +128,7 @@ const struct gl_texture_format _mesa_texformat_alpha = { const struct gl_texture_format _mesa_texformat_luminance = { MESA_FORMAT_LUMINANCE, /* MesaFormat */ - GL_LUMINANCE, /* IntFormat */ + GL_LUMINANCE, /* BaseFormat */ CHAN_TYPE, /* Type */ 0, /* RedBits */ 0, /* GreenBits */ @@ -146,7 +146,7 @@ const struct gl_texture_format _mesa_texformat_luminance = { const struct gl_texture_format _mesa_texformat_luminance_alpha = { MESA_FORMAT_LUMINANCE_ALPHA, /* MesaFormat */ - GL_LUMINANCE_ALPHA, /* IntFormat */ + GL_LUMINANCE_ALPHA, /* BaseFormat */ CHAN_TYPE, /* Type */ 0, /* RedBits */ 0, /* GreenBits */ @@ -164,7 +164,7 @@ const struct gl_texture_format _mesa_texformat_luminance_alpha = { const struct gl_texture_format _mesa_texformat_intensity = { MESA_FORMAT_INTENSITY, /* MesaFormat */ - GL_INTENSITY, /* IntFormat */ + GL_INTENSITY, /* BaseFormat */ CHAN_TYPE, /* Type */ 0, /* RedBits */ 0, /* GreenBits */ @@ -182,7 +182,7 @@ const struct gl_texture_format _mesa_texformat_intensity = { const struct gl_texture_format _mesa_texformat_color_index = { MESA_FORMAT_COLOR_INDEX, /* MesaFormat */ - GL_COLOR_INDEX, /* IntFormat */ + GL_COLOR_INDEX, /* BaseFormat */ CHAN_TYPE, /* Type */ 0, /* RedBits */ 0, /* GreenBits */ @@ -200,7 +200,7 @@ const struct gl_texture_format _mesa_texformat_color_index = { const struct gl_texture_format _mesa_texformat_depth_component = { MESA_FORMAT_DEPTH_COMPONENT, /* MesaFormat */ - GL_DEPTH_COMPONENT, /* IntFormat */ + GL_DEPTH_COMPONENT, /* BaseFormat */ GL_FLOAT, /* Type */ 0, /* RedBits */ 0, /* GreenBits */ @@ -223,7 +223,7 @@ const struct gl_texture_format _mesa_texformat_depth_component = { const struct gl_texture_format _mesa_texformat_rgba8888 = { MESA_FORMAT_RGBA8888, /* MesaFormat */ - GL_RGBA, /* IntFormat */ + GL_RGBA, /* BaseFormat */ GL_UNSIGNED_INT_8_8_8_8, /* Type */ 8, /* RedBits */ 8, /* GreenBits */ @@ -241,7 +241,7 @@ const struct gl_texture_format _mesa_texformat_rgba8888 = { const struct gl_texture_format _mesa_texformat_argb8888 = { MESA_FORMAT_ARGB8888, /* MesaFormat */ - GL_RGBA, /* IntFormat */ + GL_RGBA, /* BaseFormat */ GL_UNSIGNED_INT_8_8_8_8_REV, /* Type */ 8, /* RedBits */ 8, /* GreenBits */ @@ -259,7 +259,7 @@ const struct gl_texture_format _mesa_texformat_argb8888 = { const struct gl_texture_format _mesa_texformat_rgb888 = { MESA_FORMAT_RGB888, /* MesaFormat */ - GL_BGR, /* IntFormat */ + GL_RGB, /* BaseFormat */ GL_UNSIGNED_BYTE, /* Type */ 8, /* RedBits */ 8, /* GreenBits */ @@ -277,7 +277,7 @@ const struct gl_texture_format _mesa_texformat_rgb888 = { const struct gl_texture_format _mesa_texformat_rgb565 = { MESA_FORMAT_RGB565, /* MesaFormat */ - GL_RGB, /* IntFormat */ + GL_RGB, /* BaseFormat */ GL_UNSIGNED_SHORT_5_6_5, /* Type */ 5, /* RedBits */ 6, /* GreenBits */ @@ -295,7 +295,7 @@ const struct gl_texture_format _mesa_texformat_rgb565 = { const struct gl_texture_format _mesa_texformat_argb4444 = { MESA_FORMAT_ARGB4444, /* MesaFormat */ - GL_RGBA, /* IntFormat */ + GL_RGBA, /* BaseFormat */ GL_UNSIGNED_SHORT_4_4_4_4_REV, /* Type */ 4, /* RedBits */ 4, /* GreenBits */ @@ -313,7 +313,7 @@ const struct gl_texture_format _mesa_texformat_argb4444 = { const struct gl_texture_format _mesa_texformat_argb1555 = { MESA_FORMAT_ARGB1555, /* MesaFormat */ - GL_RGBA, /* IntFormat */ + GL_RGBA, /* BaseFormat */ GL_UNSIGNED_SHORT_1_5_5_5_REV, /* Type */ 5, /* RedBits */ 5, /* GreenBits */ @@ -331,7 +331,7 @@ const struct gl_texture_format _mesa_texformat_argb1555 = { const struct gl_texture_format _mesa_texformat_al88 = { MESA_FORMAT_AL88, /* MesaFormat */ - GL_LUMINANCE_ALPHA, /* IntFormat */ + GL_LUMINANCE_ALPHA, /* BaseFormat */ GL_UNSIGNED_BYTE, /* Type */ 0, /* RedBits */ 0, /* GreenBits */ @@ -349,7 +349,7 @@ const struct gl_texture_format _mesa_texformat_al88 = { const struct gl_texture_format _mesa_texformat_rgb332 = { MESA_FORMAT_RGB332, /* MesaFormat */ - GL_RGB, /* IntFormat */ + GL_RGB, /* BaseFormat */ GL_UNSIGNED_BYTE_3_3_2, /* Type */ 3, /* RedBits */ 3, /* GreenBits */ @@ -367,7 +367,7 @@ const struct gl_texture_format _mesa_texformat_rgb332 = { const struct gl_texture_format _mesa_texformat_a8 = { MESA_FORMAT_A8, /* MesaFormat */ - GL_ALPHA, /* IntFormat */ + GL_ALPHA, /* BaseFormat */ GL_UNSIGNED_BYTE, /* Type */ 0, /* RedBits */ 0, /* GreenBits */ @@ -385,7 +385,7 @@ const struct gl_texture_format _mesa_texformat_a8 = { const struct gl_texture_format _mesa_texformat_l8 = { MESA_FORMAT_L8, /* MesaFormat */ - GL_LUMINANCE, /* IntFormat */ + GL_LUMINANCE, /* BaseFormat */ GL_UNSIGNED_BYTE, /* Type */ 0, /* RedBits */ 0, /* GreenBits */ @@ -403,7 +403,7 @@ const struct gl_texture_format _mesa_texformat_l8 = { const struct gl_texture_format _mesa_texformat_i8 = { MESA_FORMAT_I8, /* MesaFormat */ - GL_INTENSITY, /* IntFormat */ + GL_INTENSITY, /* BaseFormat */ GL_UNSIGNED_BYTE, /* Type */ 0, /* RedBits */ 0, /* GreenBits */ @@ -421,7 +421,7 @@ const struct gl_texture_format _mesa_texformat_i8 = { const struct gl_texture_format _mesa_texformat_ci8 = { MESA_FORMAT_CI8, /* MesaFormat */ - GL_COLOR_INDEX, /* IntFormat */ + GL_COLOR_INDEX, /* BaseFormat */ GL_UNSIGNED_BYTE, /* Type */ 0, /* RedBits */ 0, /* GreenBits */ @@ -444,7 +444,7 @@ const struct gl_texture_format _mesa_texformat_ci8 = { const struct gl_texture_format _mesa_null_texformat = { -1, /* MesaFormat */ - 0, /* IntFormat */ + 0, /* BaseFormat */ 0, /* Type */ 0, /* RedBits */ 0, /* GreenBits */ |