diff options
author | Chad Versace <[email protected]> | 2011-05-23 13:47:17 -0700 |
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committer | Chad Versace <[email protected]> | 2011-05-25 07:41:31 -0700 |
commit | 4e0654ec2924c941fe03f57665fbf44e1b600db8 (patch) | |
tree | d8681a5274ec60225ef13608832f8da343f52aa6 /src/mesa/main/texformat.c | |
parent | 76f77cb07edf9c6a548f782c709de70aa0a41458 (diff) |
mesa: Add MESA_FORMAT_X8_Z24 to _mesa_choose_tex_format
Prefer MESA_FORMAT_X8_Z24 over MESA_FORMAT_S8_Z24 for textures with
internal format GL_DEPTH_COMPONENT*.
i965 needs MESA_FORMAT_X8_Z24 for HiZ and separate stencil.
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Signed-off-by: Chad Versace <[email protected]>
Diffstat (limited to 'src/mesa/main/texformat.c')
-rw-r--r-- | src/mesa/main/texformat.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/mesa/main/texformat.c b/src/mesa/main/texformat.c index 456687b0c5c..8cbb021d8b0 100644 --- a/src/mesa/main/texformat.c +++ b/src/mesa/main/texformat.c @@ -217,10 +217,12 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat, case GL_DEPTH_COMPONENT24: case GL_DEPTH_COMPONENT32: RETURN_IF_SUPPORTED(MESA_FORMAT_Z32); + RETURN_IF_SUPPORTED(MESA_FORMAT_X8_Z24); RETURN_IF_SUPPORTED(MESA_FORMAT_S8_Z24); break; case GL_DEPTH_COMPONENT16: RETURN_IF_SUPPORTED(MESA_FORMAT_Z16); + RETURN_IF_SUPPORTED(MESA_FORMAT_X8_Z24); RETURN_IF_SUPPORTED(MESA_FORMAT_S8_Z24); default: ; /* fallthrough */ |