diff options
author | Eric Anholt <[email protected]> | 2013-03-21 09:50:45 -0700 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2013-05-21 15:20:28 -0700 |
commit | c245efe7e8247ba0c845dee7b77e63fdbfc7e1b3 (patch) | |
tree | d15f58982c70f4534990a03f1f6c9fbb30c7d307 /src/mesa/main/texformat.c | |
parent | 36e7c01101b5610b432befcf45e54260a78a67c9 (diff) |
mesa: Remove extension checking from ChooseTexFormat.
This should already be handled by _mesa_base_tex_format() calls in
TexImage*.
Diffstat (limited to 'src/mesa/main/texformat.c')
-rw-r--r-- | src/mesa/main/texformat.c | 1184 |
1 files changed, 533 insertions, 651 deletions
diff --git a/src/mesa/main/texformat.c b/src/mesa/main/texformat.c index 362e210954b..fda5d74c1fe 100644 --- a/src/mesa/main/texformat.c +++ b/src/mesa/main/texformat.c @@ -207,94 +207,72 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target, RETURN_IF_SUPPORTED(MESA_FORMAT_I8); break; - default: - ; /* fallthrough */ - } - - if (ctx->Extensions.ARB_depth_texture) { - switch (internalFormat) { - case GL_DEPTH_COMPONENT: - case GL_DEPTH_COMPONENT24: - case GL_DEPTH_COMPONENT32: - RETURN_IF_SUPPORTED(MESA_FORMAT_Z32); - RETURN_IF_SUPPORTED(MESA_FORMAT_X8_Z24); - RETURN_IF_SUPPORTED(MESA_FORMAT_S8_Z24); - break; - case GL_DEPTH_COMPONENT16: - RETURN_IF_SUPPORTED(MESA_FORMAT_Z16); - RETURN_IF_SUPPORTED(MESA_FORMAT_X8_Z24); - RETURN_IF_SUPPORTED(MESA_FORMAT_S8_Z24); - default: - ; /* fallthrough */ - } - } - - switch (internalFormat) { - case GL_COMPRESSED_ALPHA_ARB: - RETURN_IF_SUPPORTED(MESA_FORMAT_A8); - break; - case GL_COMPRESSED_LUMINANCE_ARB: - RETURN_IF_SUPPORTED(MESA_FORMAT_L8); - break; - case GL_COMPRESSED_LUMINANCE_ALPHA_ARB: - RETURN_IF_SUPPORTED(MESA_FORMAT_AL88); - break; - case GL_COMPRESSED_INTENSITY_ARB: - RETURN_IF_SUPPORTED(MESA_FORMAT_I8); - break; - case GL_COMPRESSED_RGB_ARB: - /* We don't use texture compression for 1D and 1D array textures. - * For 1D textures, compressions doesn't buy us much. - * For 1D ARRAY textures, there's complicated issues with updating - * sub-regions on non-block boundaries with glCopyTexSubImage, among - * other issues. FWIW, the GL_EXT_texture_array extension prohibits - * 1D ARRAY textures in S3TC format. - */ - if (target != GL_TEXTURE_1D && target != GL_TEXTURE_1D_ARRAY) { - if (ctx->Extensions.EXT_texture_compression_s3tc || - ctx->Extensions.ANGLE_texture_compression_dxt) - RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_DXT1); - if (ctx->Extensions.TDFX_texture_compression_FXT1) - RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FXT1); - } - RETURN_IF_SUPPORTED(MESA_FORMAT_RGB888); - RETURN_IF_SUPPORTED(MESA_FORMAT_XRGB8888); - RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888); - break; - case GL_COMPRESSED_RGBA_ARB: - /* We don't use texture compression for 1D and 1D array textures. */ - if (target != GL_TEXTURE_1D && target != GL_TEXTURE_1D_ARRAY) { - if (ctx->Extensions.EXT_texture_compression_s3tc || - ctx->Extensions.ANGLE_texture_compression_dxt) - RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_DXT3); /* Not rgba_dxt1, see spec */ - if (ctx->Extensions.TDFX_texture_compression_FXT1) - RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FXT1); - } - RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA8888); - RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888); - break; - default: - ; /* fallthrough */ - } - - if (ctx->Extensions.ARB_ES2_compatibility) { - switch (internalFormat) { - case GL_RGB565: - RETURN_IF_SUPPORTED(MESA_FORMAT_RGB565); - break; - default: - ; /* fallthrough */ - } - } - - if (ctx->Extensions.MESA_ycbcr_texture) { - if (internalFormat == GL_YCBCR_MESA) { - if (type == GL_UNSIGNED_SHORT_8_8_MESA) - RETURN_IF_SUPPORTED(MESA_FORMAT_YCBCR); - else - RETURN_IF_SUPPORTED(MESA_FORMAT_YCBCR_REV); - } - } + case GL_DEPTH_COMPONENT: + case GL_DEPTH_COMPONENT24: + case GL_DEPTH_COMPONENT32: + RETURN_IF_SUPPORTED(MESA_FORMAT_Z32); + RETURN_IF_SUPPORTED(MESA_FORMAT_X8_Z24); + RETURN_IF_SUPPORTED(MESA_FORMAT_S8_Z24); + break; + case GL_DEPTH_COMPONENT16: + RETURN_IF_SUPPORTED(MESA_FORMAT_Z16); + RETURN_IF_SUPPORTED(MESA_FORMAT_X8_Z24); + RETURN_IF_SUPPORTED(MESA_FORMAT_S8_Z24); + + case GL_COMPRESSED_ALPHA_ARB: + RETURN_IF_SUPPORTED(MESA_FORMAT_A8); + break; + case GL_COMPRESSED_LUMINANCE_ARB: + RETURN_IF_SUPPORTED(MESA_FORMAT_L8); + break; + case GL_COMPRESSED_LUMINANCE_ALPHA_ARB: + RETURN_IF_SUPPORTED(MESA_FORMAT_AL88); + break; + case GL_COMPRESSED_INTENSITY_ARB: + RETURN_IF_SUPPORTED(MESA_FORMAT_I8); + break; + case GL_COMPRESSED_RGB_ARB: + /* We don't use texture compression for 1D and 1D array textures. + * For 1D textures, compressions doesn't buy us much. + * For 1D ARRAY textures, there's complicated issues with updating + * sub-regions on non-block boundaries with glCopyTexSubImage, among + * other issues. FWIW, the GL_EXT_texture_array extension prohibits + * 1D ARRAY textures in S3TC format. + */ + if (target != GL_TEXTURE_1D && target != GL_TEXTURE_1D_ARRAY) { + if (ctx->Extensions.EXT_texture_compression_s3tc || + ctx->Extensions.ANGLE_texture_compression_dxt) + RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_DXT1); + if (ctx->Extensions.TDFX_texture_compression_FXT1) + RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FXT1); + } + RETURN_IF_SUPPORTED(MESA_FORMAT_RGB888); + RETURN_IF_SUPPORTED(MESA_FORMAT_XRGB8888); + RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888); + break; + case GL_COMPRESSED_RGBA_ARB: + /* We don't use texture compression for 1D and 1D array textures. */ + if (target != GL_TEXTURE_1D && target != GL_TEXTURE_1D_ARRAY) { + if (ctx->Extensions.EXT_texture_compression_s3tc || + ctx->Extensions.ANGLE_texture_compression_dxt) + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_DXT3); /* Not rgba_dxt1, see spec */ + if (ctx->Extensions.TDFX_texture_compression_FXT1) + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FXT1); + } + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA8888); + RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888); + break; + + case GL_RGB565: + RETURN_IF_SUPPORTED(MESA_FORMAT_RGB565); + break; + + case GL_YCBCR_MESA: + if (type == GL_UNSIGNED_SHORT_8_8_MESA) + RETURN_IF_SUPPORTED(MESA_FORMAT_YCBCR); + else + RETURN_IF_SUPPORTED(MESA_FORMAT_YCBCR_REV); + break; /* For non-generic compressed format we assert two things: * @@ -304,7 +282,6 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target, * 2. The driver only enables the extension if it supports all of the * formats that are part of that extension. */ - switch (internalFormat) { case GL_COMPRESSED_RGB_FXT1_3DFX: return MESA_FORMAT_RGB_FXT1; case GL_COMPRESSED_RGBA_FXT1_3DFX: @@ -369,569 +346,474 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target, return MESA_FORMAT_SRGBA_DXT3; case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT: return MESA_FORMAT_SRGBA_DXT5; - default: - ; /* fallthrough */ - } - - if (ctx->Extensions.ARB_texture_float) { - switch (internalFormat) { - case GL_ALPHA16F_ARB: - RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_FLOAT16); - RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_FLOAT32); - RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16); - RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32); - break; - case GL_ALPHA32F_ARB: - RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_FLOAT32); - RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32); - RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_FLOAT16); - RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16); - break; - case GL_LUMINANCE16F_ARB: - RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_FLOAT16); - RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_FLOAT32); - RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16); - RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32); - break; - case GL_LUMINANCE32F_ARB: - RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_FLOAT32); - RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32); - RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_FLOAT16); - RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16); - break; - case GL_LUMINANCE_ALPHA16F_ARB: - RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16); - RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32); - RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16); - RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32); - break; - case GL_LUMINANCE_ALPHA32F_ARB: - RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32); - RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32); - RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16); - RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16); - break; - case GL_INTENSITY16F_ARB: - RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_FLOAT16); - RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_FLOAT32); - RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16); - RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32); - break; - case GL_INTENSITY32F_ARB: - RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_FLOAT32); - RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32); - RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_FLOAT16); - RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16); - break; - case GL_RGB16F_ARB: - RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FLOAT16); - RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR16161616_FLOAT); - RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16); - RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FLOAT32); - RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32); - break; - case GL_RGB32F_ARB: - RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FLOAT32); - RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR32323232_FLOAT); - RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32); - RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FLOAT16); - RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16); - break; - case GL_RGBA16F_ARB: - RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16); - RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32); - break; - case GL_RGBA32F_ARB: - RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32); - RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16); - break; - default: - ; /* fallthrough */ - } - } - - if (ctx->Extensions.EXT_texture_shared_exponent) { - switch (internalFormat) { - case GL_RGB9_E5: - ASSERT(ctx->TextureFormatSupported[MESA_FORMAT_RGB9_E5_FLOAT]); - return MESA_FORMAT_RGB9_E5_FLOAT; - default: - ; /* fallthrough */ - } - } - - if (ctx->Extensions.EXT_packed_float) { - switch (internalFormat) { - case GL_R11F_G11F_B10F: - ASSERT(ctx->TextureFormatSupported[MESA_FORMAT_R11_G11_B10_FLOAT]); - return MESA_FORMAT_R11_G11_B10_FLOAT; - default: - ; /* fallthrough */ - } - } - - if (ctx->Extensions.EXT_packed_depth_stencil) { - switch (internalFormat) { - case GL_DEPTH_STENCIL_EXT: - case GL_DEPTH24_STENCIL8_EXT: - RETURN_IF_SUPPORTED(MESA_FORMAT_Z24_S8); - RETURN_IF_SUPPORTED(MESA_FORMAT_S8_Z24); - break; - default: - ; /* fallthrough */ - } - } - - if (ctx->Extensions.ARB_depth_buffer_float) { - switch (internalFormat) { - case GL_DEPTH_COMPONENT32F: - ASSERT(ctx->TextureFormatSupported[MESA_FORMAT_Z32_FLOAT]); - return MESA_FORMAT_Z32_FLOAT; - case GL_DEPTH32F_STENCIL8: - ASSERT(ctx->TextureFormatSupported[MESA_FORMAT_Z32_FLOAT_X24S8]); - return MESA_FORMAT_Z32_FLOAT_X24S8; - default: - ; /* fallthrough */ - } - } - - if (ctx->Extensions.ATI_envmap_bumpmap) { - switch (internalFormat) { - case GL_DUDV_ATI: - case GL_DU8DV8_ATI: - RETURN_IF_SUPPORTED(MESA_FORMAT_DUDV8); - break; - default: - ; /* fallthrough */ - } - } - - if (ctx->Extensions.EXT_texture_snorm) { - switch (internalFormat) { - case GL_RED_SNORM: - case GL_R8_SNORM: - RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_R8); - break; - case GL_RG_SNORM: - case GL_RG8_SNORM: - RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RG88_REV); - break; - case GL_RGB_SNORM: - case GL_RGB8_SNORM: - RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBX8888); - /* FALLTHROUGH */ - case GL_RGBA_SNORM: - case GL_RGBA8_SNORM: - RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888); - RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV); - break; - case GL_ALPHA_SNORM: - case GL_ALPHA8_SNORM: - RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_A8); - RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888); - RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV); - break; - case GL_LUMINANCE_SNORM: - case GL_LUMINANCE8_SNORM: - RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_L8); - RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBX8888); - RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888); - RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV); - break; - case GL_LUMINANCE_ALPHA_SNORM: - case GL_LUMINANCE8_ALPHA8_SNORM: - RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_AL88); - RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888); - RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV); - break; - case GL_INTENSITY_SNORM: - case GL_INTENSITY8_SNORM: - RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_I8); - RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888); - RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV); - break; - case GL_R16_SNORM: - RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_R16); - break; - case GL_RG16_SNORM: - RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_GR1616); - break; - case GL_RGB16_SNORM: - RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGB_16); - RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR16161616_SNORM); - /* FALLTHROUGH */ - case GL_RGBA16_SNORM: - RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA_16); - RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888); - RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV); - break; - case GL_ALPHA16_SNORM: - RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_A16); - RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA_16); - RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888); - RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV); - break; - case GL_LUMINANCE16_SNORM: - RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_L16); - /* FALLTHROUGH */ - case GL_LUMINANCE16_ALPHA16_SNORM: - RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_AL1616); - RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA_16); - RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888); - RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV); - break; - case GL_INTENSITY16_SNORM: - RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_I16); - RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA_16); - RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888); - RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV); - break; - default: - ; /* fall-through */ - } - } - - if (ctx->Extensions.EXT_texture_sRGB) { - switch (internalFormat) { - case GL_SRGB_EXT: - case GL_SRGB8_EXT: - RETURN_IF_SUPPORTED(MESA_FORMAT_SRGB8); - RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8); - break; - case GL_SRGB_ALPHA_EXT: - case GL_SRGB8_ALPHA8_EXT: - RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA8); - RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8); - break; - case GL_SLUMINANCE_EXT: - case GL_SLUMINANCE8_EXT: - RETURN_IF_SUPPORTED(MESA_FORMAT_SL8); - RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8); - break; - case GL_SLUMINANCE_ALPHA_EXT: - case GL_SLUMINANCE8_ALPHA8_EXT: - RETURN_IF_SUPPORTED(MESA_FORMAT_SLA8); - RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8); - break; - case GL_COMPRESSED_SLUMINANCE_EXT: - RETURN_IF_SUPPORTED(MESA_FORMAT_SL8); - RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8); - break; - case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT: - RETURN_IF_SUPPORTED(MESA_FORMAT_SLA8); - RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8); - break; - case GL_COMPRESSED_SRGB_EXT: - if (ctx->Extensions.EXT_texture_compression_s3tc) - RETURN_IF_SUPPORTED(MESA_FORMAT_SRGB_DXT1); - RETURN_IF_SUPPORTED(MESA_FORMAT_SRGB8); - RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8); - break; - case GL_COMPRESSED_SRGB_ALPHA_EXT: - if (ctx->Extensions.EXT_texture_compression_s3tc) - RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA_DXT3); /* Not srgba_dxt1, see spec */ - RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA8); - RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8); - break; - default: - ; /* fallthrough */ - } - } - - if (ctx->Extensions.EXT_texture_integer) { - switch (internalFormat) { - case GL_ALPHA8UI_EXT: - RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_UINT8); - RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8); - break; - case GL_ALPHA16UI_EXT: - RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_UINT16); - RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT16); - break; - case GL_ALPHA32UI_EXT: - RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_UINT32); - RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT32); - break; - case GL_ALPHA8I_EXT: - RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_INT8); - RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT8); - break; - case GL_ALPHA16I_EXT: - RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_INT16); - RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT16); - break; - case GL_ALPHA32I_EXT: - RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_INT32); - RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT32); - break; - case GL_LUMINANCE8UI_EXT: - RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_UINT8); - RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8); - break; - case GL_LUMINANCE16UI_EXT: - RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_UINT16); - RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT16); - break; - case GL_LUMINANCE32UI_EXT: - RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_UINT32); - RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT32); - break; - case GL_LUMINANCE8I_EXT: - RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_INT8); - RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT8); - break; - case GL_LUMINANCE16I_EXT: - RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_INT16); - RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT16); - break; - case GL_LUMINANCE32I_EXT: - RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_INT32); - RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT32); - break; - case GL_LUMINANCE_ALPHA8UI_EXT: - RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_UINT8); - RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8); - break; - case GL_LUMINANCE_ALPHA16UI_EXT: - RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_UINT16); - RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT16); - break; - case GL_LUMINANCE_ALPHA32UI_EXT: - RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_UINT32); - RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT32); - break; - case GL_LUMINANCE_ALPHA8I_EXT: - RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_INT8); - RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT8); - break; - case GL_LUMINANCE_ALPHA16I_EXT: - RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_INT16); - RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT16); - break; - case GL_LUMINANCE_ALPHA32I_EXT: - RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_INT32); - RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT32); - break; - case GL_INTENSITY8UI_EXT: - RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_UINT8); - RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8); - break; - case GL_INTENSITY16UI_EXT: - RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_UINT16); - RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT16); - break; - case GL_INTENSITY32UI_EXT: - RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_UINT32); - RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT32); - break; - case GL_INTENSITY8I_EXT: - RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_INT8); - RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT8); - break; - case GL_INTENSITY16I_EXT: - RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_INT16); - RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT16); - break; - case GL_INTENSITY32I_EXT: - RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_INT32); - RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT32); - break; - } - } - - if (ctx->Version >= 30 || - ctx->Extensions.EXT_texture_integer) { - switch (internalFormat) { - case GL_RGB8UI_EXT: - RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_UINT8); - RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR8888_UINT); - RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8); - break; - case GL_RGB16UI_EXT: - RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_UINT16); - RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR16161616_UINT); - RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT16); - break; - case GL_RGB32UI_EXT: - RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_UINT32); - RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR32323232_UINT); - RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT32); - break; - case GL_RGB8I_EXT: - RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_INT8); - RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR8888_SINT); - RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT8); - break; - case GL_RGB16I_EXT: - RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_INT16); - RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR16161616_SINT); - RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT16); - break; - case GL_RGB32I_EXT: - RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_INT32); - RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR32323232_SINT); - RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT32); - break; - case GL_RGBA8UI_EXT: - RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8); - break; - case GL_RGBA16UI_EXT: - RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT16); - break; - case GL_RGBA32UI_EXT: - RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT32); - break; - case GL_RGBA8I_EXT: - RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT8); - break; - case GL_RGBA16I_EXT: - RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT16); - break; - case GL_RGBA32I_EXT: - RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT32); - break; - } - } - - if (ctx->Extensions.ARB_texture_rg) { - switch (internalFormat) { - case GL_R8: - case GL_RED: - RETURN_IF_SUPPORTED(MESA_FORMAT_R8); - break; - - case GL_COMPRESSED_RED: - if (target != GL_TEXTURE_1D && target != GL_TEXTURE_1D_ARRAY) - RETURN_IF_SUPPORTED(MESA_FORMAT_RED_RGTC1); - RETURN_IF_SUPPORTED(MESA_FORMAT_R8); - break; - - case GL_R16: - RETURN_IF_SUPPORTED(MESA_FORMAT_R16); - break; - - case GL_RG: - case GL_RG8: - RETURN_IF_SUPPORTED(MESA_FORMAT_GR88); - break; - - case GL_COMPRESSED_RG: - if (target != GL_TEXTURE_1D && target != GL_TEXTURE_1D_ARRAY) - RETURN_IF_SUPPORTED(MESA_FORMAT_RG_RGTC2); - RETURN_IF_SUPPORTED(MESA_FORMAT_GR88); - break; - - case GL_RG16: - RETURN_IF_SUPPORTED(MESA_FORMAT_GR1616); - break; - - default: - ; /* fallthrough */ - } - } - - if (ctx->Extensions.ARB_texture_rg && ctx->Extensions.ARB_texture_float) { - switch (internalFormat) { - case GL_R16F: - RETURN_IF_SUPPORTED(MESA_FORMAT_R_FLOAT16); - RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT16); - RETURN_IF_SUPPORTED(MESA_FORMAT_R_FLOAT32); - RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT32); - RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16); - RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32); - break; - case GL_R32F: - RETURN_IF_SUPPORTED(MESA_FORMAT_R_FLOAT32); - RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT32); - RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32); - RETURN_IF_SUPPORTED(MESA_FORMAT_R_FLOAT16); - RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT16); - RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16); - break; - case GL_RG16F: - RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT16); - RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT32); - RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16); - RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32); - break; - case GL_RG32F: - RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT32); - RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32); - RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT16); - RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16); - break; - - default: - ; /* fallthrough */ - } - } - - if (ctx->Version >= 30 || - (ctx->Extensions.ARB_texture_rg && - ctx->Extensions.EXT_texture_integer)) { - switch (internalFormat) { - case GL_R8UI: - RETURN_IF_SUPPORTED(MESA_FORMAT_R_UINT8); - break; - case GL_RG8UI: - RETURN_IF_SUPPORTED(MESA_FORMAT_RG_UINT8); - break; - case GL_R16UI: - RETURN_IF_SUPPORTED(MESA_FORMAT_R_UINT16); - break; - case GL_RG16UI: - RETURN_IF_SUPPORTED(MESA_FORMAT_RG_UINT16); - break; - case GL_R32UI: - RETURN_IF_SUPPORTED(MESA_FORMAT_R_UINT32); - break; - case GL_RG32UI: - RETURN_IF_SUPPORTED(MESA_FORMAT_RG_UINT32); - break; - case GL_R8I: - RETURN_IF_SUPPORTED(MESA_FORMAT_R_INT8); - break; - case GL_RG8I: - RETURN_IF_SUPPORTED(MESA_FORMAT_RG_INT8); - break; - case GL_R16I: - RETURN_IF_SUPPORTED(MESA_FORMAT_R_INT16); - break; - case GL_RG16I: - RETURN_IF_SUPPORTED(MESA_FORMAT_RG_INT16); - break; - case GL_R32I: - RETURN_IF_SUPPORTED(MESA_FORMAT_R_INT32); - break; - case GL_RG32I: - RETURN_IF_SUPPORTED(MESA_FORMAT_RG_INT32); - break; - default: - break; - } - } - - if (ctx->Extensions.ARB_texture_rgb10_a2ui) { - switch (internalFormat) { - case GL_RGB10_A2UI: - RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB2101010_UINT); - RETURN_IF_SUPPORTED(MESA_FORMAT_ABGR2101010_UINT); - break; - default: - break; - } - } - /* GL_BGRA can be an internal format *only* in OpenGL ES (1.x or 2.0). - */ - if (_mesa_is_gles(ctx)) { - switch (internalFormat) { - case GL_BGRA: - RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888); - break; - default: - ; /* fallthrough */ - } + case GL_ALPHA16F_ARB: + RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_FLOAT16); + RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_FLOAT32); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32); + break; + case GL_ALPHA32F_ARB: + RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_FLOAT32); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32); + RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_FLOAT16); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16); + break; + case GL_LUMINANCE16F_ARB: + RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_FLOAT16); + RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_FLOAT32); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32); + break; + case GL_LUMINANCE32F_ARB: + RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_FLOAT32); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32); + RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_FLOAT16); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16); + break; + case GL_LUMINANCE_ALPHA16F_ARB: + RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16); + RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32); + break; + case GL_LUMINANCE_ALPHA32F_ARB: + RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32); + RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16); + break; + case GL_INTENSITY16F_ARB: + RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_FLOAT16); + RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_FLOAT32); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32); + break; + case GL_INTENSITY32F_ARB: + RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_FLOAT32); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32); + RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_FLOAT16); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16); + break; + case GL_RGB16F_ARB: + RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FLOAT16); + RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR16161616_FLOAT); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FLOAT32); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32); + break; + case GL_RGB32F_ARB: + RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FLOAT32); + RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR32323232_FLOAT); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FLOAT16); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16); + break; + case GL_RGBA16F_ARB: + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32); + break; + case GL_RGBA32F_ARB: + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16); + break; + + case GL_RGB9_E5: + /* GL_EXT_texture_shared_exponent -- just one format to support */ + ASSERT(ctx->TextureFormatSupported[MESA_FORMAT_RGB9_E5_FLOAT]); + return MESA_FORMAT_RGB9_E5_FLOAT; + + case GL_R11F_G11F_B10F: + /* GL_EXT_texture_packed_float -- just one format to support */ + ASSERT(ctx->TextureFormatSupported[MESA_FORMAT_R11_G11_B10_FLOAT]); + return MESA_FORMAT_R11_G11_B10_FLOAT; + + case GL_DEPTH_STENCIL_EXT: + case GL_DEPTH24_STENCIL8_EXT: + RETURN_IF_SUPPORTED(MESA_FORMAT_Z24_S8); + RETURN_IF_SUPPORTED(MESA_FORMAT_S8_Z24); + break; + + case GL_DEPTH_COMPONENT32F: + ASSERT(ctx->TextureFormatSupported[MESA_FORMAT_Z32_FLOAT]); + return MESA_FORMAT_Z32_FLOAT; + case GL_DEPTH32F_STENCIL8: + ASSERT(ctx->TextureFormatSupported[MESA_FORMAT_Z32_FLOAT_X24S8]); + return MESA_FORMAT_Z32_FLOAT_X24S8; + + case GL_DUDV_ATI: + case GL_DU8DV8_ATI: + RETURN_IF_SUPPORTED(MESA_FORMAT_DUDV8); + break; + + case GL_RED_SNORM: + case GL_R8_SNORM: + RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_R8); + break; + case GL_RG_SNORM: + case GL_RG8_SNORM: + RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RG88_REV); + break; + case GL_RGB_SNORM: + case GL_RGB8_SNORM: + RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBX8888); + /* FALLTHROUGH */ + case GL_RGBA_SNORM: + case GL_RGBA8_SNORM: + RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888); + RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV); + break; + case GL_ALPHA_SNORM: + case GL_ALPHA8_SNORM: + RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_A8); + RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888); + RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV); + break; + case GL_LUMINANCE_SNORM: + case GL_LUMINANCE8_SNORM: + RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_L8); + RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBX8888); + RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888); + RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV); + break; + case GL_LUMINANCE_ALPHA_SNORM: + case GL_LUMINANCE8_ALPHA8_SNORM: + RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_AL88); + RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888); + RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV); + break; + case GL_INTENSITY_SNORM: + case GL_INTENSITY8_SNORM: + RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_I8); + RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888); + RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV); + break; + case GL_R16_SNORM: + RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_R16); + break; + case GL_RG16_SNORM: + RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_GR1616); + break; + case GL_RGB16_SNORM: + RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGB_16); + RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR16161616_SNORM); + /* FALLTHROUGH */ + case GL_RGBA16_SNORM: + RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA_16); + RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888); + RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV); + break; + case GL_ALPHA16_SNORM: + RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_A16); + RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA_16); + RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888); + RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV); + break; + case GL_LUMINANCE16_SNORM: + RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_L16); + /* FALLTHROUGH */ + case GL_LUMINANCE16_ALPHA16_SNORM: + RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_AL1616); + RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA_16); + RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888); + RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV); + break; + case GL_INTENSITY16_SNORM: + RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_I16); + RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA_16); + RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888); + RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV); + break; + + case GL_SRGB_EXT: + case GL_SRGB8_EXT: + RETURN_IF_SUPPORTED(MESA_FORMAT_SRGB8); + RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8); + break; + case GL_SRGB_ALPHA_EXT: + case GL_SRGB8_ALPHA8_EXT: + RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA8); + RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8); + break; + case GL_SLUMINANCE_EXT: + case GL_SLUMINANCE8_EXT: + RETURN_IF_SUPPORTED(MESA_FORMAT_SL8); + RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8); + break; + case GL_SLUMINANCE_ALPHA_EXT: + case GL_SLUMINANCE8_ALPHA8_EXT: + RETURN_IF_SUPPORTED(MESA_FORMAT_SLA8); + RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8); + break; + case GL_COMPRESSED_SLUMINANCE_EXT: + RETURN_IF_SUPPORTED(MESA_FORMAT_SL8); + RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8); + break; + case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT: + RETURN_IF_SUPPORTED(MESA_FORMAT_SLA8); + RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8); + break; + case GL_COMPRESSED_SRGB_EXT: + RETURN_IF_SUPPORTED(MESA_FORMAT_SRGB_DXT1); + RETURN_IF_SUPPORTED(MESA_FORMAT_SRGB8); + RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8); + break; + case GL_COMPRESSED_SRGB_ALPHA_EXT: + RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA_DXT3); /* Not srgba_dxt1, see spec */ + RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA8); + RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8); + break; + + case GL_ALPHA8UI_EXT: + RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_UINT8); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8); + break; + case GL_ALPHA16UI_EXT: + RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_UINT16); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT16); + break; + case GL_ALPHA32UI_EXT: + RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_UINT32); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT32); + break; + case GL_ALPHA8I_EXT: + RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_INT8); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT8); + break; + case GL_ALPHA16I_EXT: + RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_INT16); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT16); + break; + case GL_ALPHA32I_EXT: + RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_INT32); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT32); + break; + case GL_LUMINANCE8UI_EXT: + RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_UINT8); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8); + break; + case GL_LUMINANCE16UI_EXT: + RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_UINT16); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT16); + break; + case GL_LUMINANCE32UI_EXT: + RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_UINT32); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT32); + break; + case GL_LUMINANCE8I_EXT: + RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_INT8); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT8); + break; + case GL_LUMINANCE16I_EXT: + RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_INT16); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT16); + break; + case GL_LUMINANCE32I_EXT: + RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_INT32); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT32); + break; + case GL_LUMINANCE_ALPHA8UI_EXT: + RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_UINT8); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8); + break; + case GL_LUMINANCE_ALPHA16UI_EXT: + RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_UINT16); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT16); + break; + case GL_LUMINANCE_ALPHA32UI_EXT: + RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_UINT32); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT32); + break; + case GL_LUMINANCE_ALPHA8I_EXT: + RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_INT8); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT8); + break; + case GL_LUMINANCE_ALPHA16I_EXT: + RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_INT16); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT16); + break; + case GL_LUMINANCE_ALPHA32I_EXT: + RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_INT32); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT32); + break; + case GL_INTENSITY8UI_EXT: + RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_UINT8); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8); + break; + case GL_INTENSITY16UI_EXT: + RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_UINT16); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT16); + break; + case GL_INTENSITY32UI_EXT: + RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_UINT32); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT32); + break; + case GL_INTENSITY8I_EXT: + RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_INT8); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT8); + break; + case GL_INTENSITY16I_EXT: + RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_INT16); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT16); + break; + case GL_INTENSITY32I_EXT: + RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_INT32); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT32); + break; + + case GL_RGB8UI_EXT: + RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_UINT8); + RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR8888_UINT); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8); + break; + case GL_RGB16UI_EXT: + RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_UINT16); + RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR16161616_UINT); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT16); + break; + case GL_RGB32UI_EXT: + RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_UINT32); + RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR32323232_UINT); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT32); + break; + case GL_RGB8I_EXT: + RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_INT8); + RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR8888_SINT); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT8); + break; + case GL_RGB16I_EXT: + RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_INT16); + RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR16161616_SINT); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT16); + break; + case GL_RGB32I_EXT: + RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_INT32); + RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR32323232_SINT); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT32); + break; + case GL_RGBA8UI_EXT: + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8); + break; + case GL_RGBA16UI_EXT: + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT16); + break; + case GL_RGBA32UI_EXT: + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT32); + break; + case GL_RGBA8I_EXT: + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT8); + break; + case GL_RGBA16I_EXT: + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT16); + break; + case GL_RGBA32I_EXT: + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT32); + break; + + case GL_R8: + case GL_RED: + RETURN_IF_SUPPORTED(MESA_FORMAT_R8); + break; + + case GL_COMPRESSED_RED: + if (target != GL_TEXTURE_1D && target != GL_TEXTURE_1D_ARRAY) + RETURN_IF_SUPPORTED(MESA_FORMAT_RED_RGTC1); + RETURN_IF_SUPPORTED(MESA_FORMAT_R8); + break; + + case GL_R16: + RETURN_IF_SUPPORTED(MESA_FORMAT_R16); + break; + + case GL_RG: + case GL_RG8: + RETURN_IF_SUPPORTED(MESA_FORMAT_GR88); + break; + + case GL_COMPRESSED_RG: + if (target != GL_TEXTURE_1D && target != GL_TEXTURE_1D_ARRAY) + RETURN_IF_SUPPORTED(MESA_FORMAT_RG_RGTC2); + RETURN_IF_SUPPORTED(MESA_FORMAT_GR88); + break; + + case GL_RG16: + RETURN_IF_SUPPORTED(MESA_FORMAT_GR1616); + break; + + case GL_R16F: + RETURN_IF_SUPPORTED(MESA_FORMAT_R_FLOAT16); + RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT16); + RETURN_IF_SUPPORTED(MESA_FORMAT_R_FLOAT32); + RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT32); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32); + break; + case GL_R32F: + RETURN_IF_SUPPORTED(MESA_FORMAT_R_FLOAT32); + RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT32); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32); + RETURN_IF_SUPPORTED(MESA_FORMAT_R_FLOAT16); + RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT16); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16); + break; + case GL_RG16F: + RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT16); + RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT32); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32); + break; + case GL_RG32F: + RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT32); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32); + RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT16); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16); + break; + + case GL_R8UI: + RETURN_IF_SUPPORTED(MESA_FORMAT_R_UINT8); + break; + case GL_RG8UI: + RETURN_IF_SUPPORTED(MESA_FORMAT_RG_UINT8); + break; + case GL_R16UI: + RETURN_IF_SUPPORTED(MESA_FORMAT_R_UINT16); + break; + case GL_RG16UI: + RETURN_IF_SUPPORTED(MESA_FORMAT_RG_UINT16); + break; + case GL_R32UI: + RETURN_IF_SUPPORTED(MESA_FORMAT_R_UINT32); + break; + case GL_RG32UI: + RETURN_IF_SUPPORTED(MESA_FORMAT_RG_UINT32); + break; + case GL_R8I: + RETURN_IF_SUPPORTED(MESA_FORMAT_R_INT8); + break; + case GL_RG8I: + RETURN_IF_SUPPORTED(MESA_FORMAT_RG_INT8); + break; + case GL_R16I: + RETURN_IF_SUPPORTED(MESA_FORMAT_R_INT16); + break; + case GL_RG16I: + RETURN_IF_SUPPORTED(MESA_FORMAT_RG_INT16); + break; + case GL_R32I: + RETURN_IF_SUPPORTED(MESA_FORMAT_R_INT32); + break; + case GL_RG32I: + RETURN_IF_SUPPORTED(MESA_FORMAT_RG_INT32); + break; + + case GL_RGB10_A2UI: + RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB2101010_UINT); + RETURN_IF_SUPPORTED(MESA_FORMAT_ABGR2101010_UINT); + break; + + case GL_BGRA: + RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888); + break; } _mesa_problem(ctx, "unexpected format %s in _mesa_choose_tex_format()", |