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authorBrian Paul <[email protected]>2005-09-15 01:55:40 +0000
committerBrian Paul <[email protected]>2005-09-15 01:55:40 +0000
commit63b5b8eaff13b671fc1c749741f57fd7ed5890f8 (patch)
treeb1cb62c8223051c43d5b89079b956104b829bf42 /src/mesa/main/texformat.c
parent9a22b555cf533f7801f79af7f568453860784166 (diff)
Remove a bunch texel fetch functions that can be handled by the new
adaptor functions.
Diffstat (limited to 'src/mesa/main/texformat.c')
-rw-r--r--src/mesa/main/texformat.c253
1 files changed, 130 insertions, 123 deletions
diff --git a/src/mesa/main/texformat.c b/src/mesa/main/texformat.c
index 878a10bb7cb..794dea313aa 100644
--- a/src/mesa/main/texformat.c
+++ b/src/mesa/main/texformat.c
@@ -31,15 +31,9 @@
*/
-#include "glheader.h"
#include "colormac.h"
#include "context.h"
-#include "image.h"
-#include "imports.h"
-#include "mtypes.h"
#include "texformat.h"
-#include "teximage.h"
-#include "texstate.h"
#include "texstore.h"
@@ -89,6 +83,19 @@ static void store_null_texel(struct gl_texture_image *texImage,
}
+/**
+ * Notes about the predefined gl_texture_formats:
+ *
+ * 1. There are 1D, 2D and 3D functions for fetching texels from texture
+ * images, returning both GLchan values and GLfloat values. (six
+ * functions in total)
+ * You don't have to provide both the GLchan and GLfloat functions;
+ * just one or the other is OK. Mesa will use an "adaptor" to convert
+ * between GLchan/GLfloat when needed.
+ * Since the adaptors have small performance penalty, we provide both
+ * GLchan and GLfloat functions for some common formats like RGB, RGBA.
+ */
+
/***************************************************************/
/** \name Default GLchan-based formats */
@@ -157,9 +164,9 @@ const struct gl_texture_format _mesa_texformat_alpha = {
fetch_texel_1d_alpha, /* FetchTexel1D */
fetch_texel_2d_alpha, /* FetchTexel2D */
fetch_texel_3d_alpha, /* FetchTexel3D */
- fetch_texel_1d_f_alpha, /* FetchTexel1Df */
- fetch_texel_2d_f_alpha, /* FetchTexel2Df */
- fetch_texel_3d_f_alpha, /* FetchTexel3Df */
+ NULL, /* FetchTexel1Df */
+ NULL, /* FetchTexel2Df */
+ NULL, /* FetchTexel3Df */
store_texel_alpha /* StoreTexel */
};
@@ -180,9 +187,9 @@ const struct gl_texture_format _mesa_texformat_luminance = {
fetch_texel_1d_luminance, /* FetchTexel1D */
fetch_texel_2d_luminance, /* FetchTexel2D */
fetch_texel_3d_luminance, /* FetchTexel3D */
- fetch_texel_1d_f_luminance, /* FetchTexel1Df */
- fetch_texel_2d_f_luminance, /* FetchTexel2Df */
- fetch_texel_3d_f_luminance, /* FetchTexel3Df */
+ NULL, /* FetchTexel1Df */
+ NULL, /* FetchTexel2Df */
+ NULL, /* FetchTexel3Df */
store_texel_luminance /* StoreTexel */
};
@@ -203,9 +210,9 @@ const struct gl_texture_format _mesa_texformat_luminance_alpha = {
fetch_texel_1d_luminance_alpha, /* FetchTexel1D */
fetch_texel_2d_luminance_alpha, /* FetchTexel2D */
fetch_texel_3d_luminance_alpha, /* FetchTexel3D */
- fetch_texel_1d_f_luminance_alpha, /* FetchTexel1Df */
- fetch_texel_2d_f_luminance_alpha, /* FetchTexel2Df */
- fetch_texel_3d_f_luminance_alpha, /* FetchTexel3Df */
+ NULL, /* FetchTexel1Df */
+ NULL, /* FetchTexel2Df */
+ NULL, /* FetchTexel3Df */
store_texel_luminance_alpha /* StoreTexel */
};
@@ -226,9 +233,9 @@ const struct gl_texture_format _mesa_texformat_intensity = {
fetch_texel_1d_intensity, /* FetchTexel1D */
fetch_texel_2d_intensity, /* FetchTexel2D */
fetch_texel_3d_intensity, /* FetchTexel3D */
- fetch_texel_1d_f_intensity, /* FetchTexel1Df */
- fetch_texel_2d_f_intensity, /* FetchTexel2Df */
- fetch_texel_3d_f_intensity, /* FetchTexel3Df */
+ NULL, /* FetchTexel1Df */
+ NULL, /* FetchTexel2Df */
+ NULL, /* FetchTexel3Df */
store_texel_intensity /* StoreTexel */
};
@@ -246,9 +253,9 @@ const struct gl_texture_format _mesa_texformat_depth_component_float32 = {
sizeof(GLfloat) * 8, /* DepthBits */
sizeof(GLfloat), /* TexelBytes */
_mesa_texstore_depth_component_float32,/* StoreTexImageFunc */
- fetch_null_texel, /* FetchTexel1D */
- fetch_null_texel, /* FetchTexel1D */
- fetch_null_texel, /* FetchTexel1D */
+ NULL, /* FetchTexel1D */
+ NULL, /* FetchTexel1D */
+ NULL, /* FetchTexel1D */
fetch_texel_1d_f_depth_component_f32,/* FetchTexel1Df */
fetch_texel_2d_f_depth_component_f32,/* FetchTexel2Df */
fetch_texel_3d_f_depth_component_f32,/* FetchTexel3Df */
@@ -269,9 +276,9 @@ const struct gl_texture_format _mesa_texformat_depth_component16 = {
sizeof(GLushort) * 8, /* DepthBits */
sizeof(GLushort), /* TexelBytes */
_mesa_texstore_depth_component16, /* StoreTexImageFunc */
- fetch_null_texel, /* FetchTexel1D */
- fetch_null_texel, /* FetchTexel1D */
- fetch_null_texel, /* FetchTexel1D */
+ NULL, /* FetchTexel1D */
+ NULL, /* FetchTexel1D */
+ NULL, /* FetchTexel1D */
fetch_texel_1d_f_depth_component16, /* FetchTexel1Df */
fetch_texel_2d_f_depth_component16, /* FetchTexel2Df */
fetch_texel_3d_f_depth_component16, /* FetchTexel3Df */
@@ -292,9 +299,9 @@ const struct gl_texture_format _mesa_texformat_rgba_float32 = {
0, /* DepthBits */
4 * sizeof(GLfloat), /* TexelBytes */
_mesa_texstore_rgba_float32, /* StoreTexImageFunc */
- fetch_texel_1d_rgba_f32, /* FetchTexel1D */
- fetch_texel_2d_rgba_f32, /* FetchTexel1D */
- fetch_texel_3d_rgba_f32, /* FetchTexel1D */
+ NULL, /* FetchTexel1D */
+ NULL, /* FetchTexel1D */
+ NULL, /* FetchTexel1D */
fetch_texel_1d_f_rgba_f32, /* FetchTexel1Df */
fetch_texel_2d_f_rgba_f32, /* FetchTexel2Df */
fetch_texel_3d_f_rgba_f32, /* FetchTexel3Df */
@@ -315,9 +322,9 @@ const struct gl_texture_format _mesa_texformat_rgba_float16 = {
0, /* DepthBits */
4 * sizeof(GLhalfARB), /* TexelBytes */
_mesa_texstore_rgba_float16, /* StoreTexImageFunc */
- fetch_texel_1d_rgba_f16, /* FetchTexel1D */
- fetch_texel_2d_rgba_f16, /* FetchTexel1D */
- fetch_texel_3d_rgba_f16, /* FetchTexel1D */
+ NULL, /* FetchTexel1D */
+ NULL, /* FetchTexel1D */
+ NULL, /* FetchTexel1D */
fetch_texel_1d_f_rgba_f16, /* FetchTexel1Df */
fetch_texel_2d_f_rgba_f16, /* FetchTexel2Df */
fetch_texel_3d_f_rgba_f16, /* FetchTexel3Df */
@@ -338,9 +345,9 @@ const struct gl_texture_format _mesa_texformat_rgb_float32 = {
0, /* DepthBits */
3 * sizeof(GLfloat), /* TexelBytes */
_mesa_texstore_rgba_float32,/*yes*/ /* StoreTexImageFunc */
- fetch_texel_1d_rgb_f32, /* FetchTexel1D */
- fetch_texel_2d_rgb_f32, /* FetchTexel1D */
- fetch_texel_3d_rgb_f32, /* FetchTexel1D */
+ NULL, /* FetchTexel1D */
+ NULL, /* FetchTexel1D */
+ NULL, /* FetchTexel1D */
fetch_texel_1d_f_rgb_f32, /* FetchTexel1Df */
fetch_texel_2d_f_rgb_f32, /* FetchTexel2Df */
fetch_texel_3d_f_rgb_f32, /* FetchTexel3Df */
@@ -361,9 +368,9 @@ const struct gl_texture_format _mesa_texformat_rgb_float16 = {
0, /* DepthBits */
3 * sizeof(GLhalfARB), /* TexelBytes */
_mesa_texstore_rgba_float16,/*yes*/ /* StoreTexImageFunc */
- fetch_texel_1d_rgb_f16, /* FetchTexel1D */
- fetch_texel_2d_rgb_f16, /* FetchTexel1D */
- fetch_texel_3d_rgb_f16, /* FetchTexel1D */
+ NULL, /* FetchTexel1D */
+ NULL, /* FetchTexel1D */
+ NULL, /* FetchTexel1D */
fetch_texel_1d_f_rgb_f16, /* FetchTexel1Df */
fetch_texel_2d_f_rgb_f16, /* FetchTexel2Df */
fetch_texel_3d_f_rgb_f16, /* FetchTexel3Df */
@@ -384,9 +391,9 @@ const struct gl_texture_format _mesa_texformat_alpha_float32 = {
0, /* DepthBits */
1 * sizeof(GLfloat), /* TexelBytes */
_mesa_texstore_rgba_float32,/*yes*/ /* StoreTexImageFunc */
- fetch_texel_1d_alpha_f32, /* FetchTexel1D */
- fetch_texel_2d_alpha_f32, /* FetchTexel1D */
- fetch_texel_3d_alpha_f32, /* FetchTexel1D */
+ NULL, /* FetchTexel1D */
+ NULL, /* FetchTexel1D */
+ NULL, /* FetchTexel1D */
fetch_texel_1d_f_alpha_f32, /* FetchTexel1Df */
fetch_texel_2d_f_alpha_f32, /* FetchTexel2Df */
fetch_texel_3d_f_alpha_f32, /* FetchTexel3Df */
@@ -407,9 +414,9 @@ const struct gl_texture_format _mesa_texformat_alpha_float16 = {
0, /* DepthBits */
1 * sizeof(GLhalfARB), /* TexelBytes */
_mesa_texstore_rgba_float16,/*yes*/ /* StoreTexImageFunc */
- fetch_texel_1d_alpha_f16, /* FetchTexel1D */
- fetch_texel_2d_alpha_f16, /* FetchTexel1D */
- fetch_texel_3d_alpha_f16, /* FetchTexel1D */
+ NULL, /* FetchTexel1D */
+ NULL, /* FetchTexel1D */
+ NULL, /* FetchTexel1D */
fetch_texel_1d_f_alpha_f16, /* FetchTexel1Df */
fetch_texel_2d_f_alpha_f16, /* FetchTexel2Df */
fetch_texel_3d_f_alpha_f16, /* FetchTexel3Df */
@@ -430,9 +437,9 @@ const struct gl_texture_format _mesa_texformat_luminance_float32 = {
0, /* DepthBits */
1 * sizeof(GLfloat), /* TexelBytes */
_mesa_texstore_rgba_float32,/*yes*/ /* StoreTexImageFunc */
- fetch_texel_1d_luminance_f32, /* FetchTexel1D */
- fetch_texel_2d_luminance_f32, /* FetchTexel2D */
- fetch_texel_3d_luminance_f32, /* FetchTexel3D */
+ NULL, /* FetchTexel1D */
+ NULL, /* FetchTexel2D */
+ NULL, /* FetchTexel3D */
fetch_texel_1d_f_luminance_f32, /* FetchTexel1Df */
fetch_texel_2d_f_luminance_f32, /* FetchTexel2Df */
fetch_texel_3d_f_luminance_f32, /* FetchTexel3Df */
@@ -453,9 +460,9 @@ const struct gl_texture_format _mesa_texformat_luminance_float16 = {
0, /* DepthBits */
1 * sizeof(GLhalfARB), /* TexelBytes */
_mesa_texstore_rgba_float16,/*yes*/ /* StoreTexImageFunc */
- fetch_texel_1d_luminance_f16, /* FetchTexel1D */
- fetch_texel_2d_luminance_f16, /* FetchTexel2D */
- fetch_texel_3d_luminance_f16, /* FetchTexel3D */
+ NULL, /* FetchTexel1D */
+ NULL, /* FetchTexel2D */
+ NULL, /* FetchTexel3D */
fetch_texel_1d_f_luminance_f16, /* FetchTexel1Df */
fetch_texel_2d_f_luminance_f16, /* FetchTexel2Df */
fetch_texel_3d_f_luminance_f16, /* FetchTexel3Df */
@@ -476,9 +483,9 @@ const struct gl_texture_format _mesa_texformat_luminance_alpha_float32 = {
0, /* DepthBits */
2 * sizeof(GLfloat), /* TexelBytes */
_mesa_texstore_rgba_float32, /* StoreTexImageFunc */
- fetch_texel_1d_luminance_alpha_f32, /* FetchTexel1D */
- fetch_texel_2d_luminance_alpha_f32, /* FetchTexel2D */
- fetch_texel_3d_luminance_alpha_f32, /* FetchTexel3D */
+ NULL, /* FetchTexel1D */
+ NULL, /* FetchTexel2D */
+ NULL, /* FetchTexel3D */
fetch_texel_1d_f_luminance_alpha_f32,/* FetchTexel1Df */
fetch_texel_2d_f_luminance_alpha_f32,/* FetchTexel2Df */
fetch_texel_3d_f_luminance_alpha_f32,/* FetchTexel3Df */
@@ -499,9 +506,9 @@ const struct gl_texture_format _mesa_texformat_luminance_alpha_float16 = {
0, /* DepthBits */
2 * sizeof(GLhalfARB), /* TexelBytes */
_mesa_texstore_rgba_float16, /* StoreTexImageFunc */
- fetch_texel_1d_luminance_alpha_f16, /* FetchTexel1D */
- fetch_texel_2d_luminance_alpha_f16, /* FetchTexel2D */
- fetch_texel_3d_luminance_alpha_f16, /* FetchTexel3D */
+ NULL, /* FetchTexel1D */
+ NULL, /* FetchTexel2D */
+ NULL, /* FetchTexel3D */
fetch_texel_1d_f_luminance_alpha_f16,/* FetchTexel1Df */
fetch_texel_2d_f_luminance_alpha_f16,/* FetchTexel2Df */
fetch_texel_3d_f_luminance_alpha_f16,/* FetchTexel3Df */
@@ -522,9 +529,9 @@ const struct gl_texture_format _mesa_texformat_intensity_float32 = {
0, /* DepthBits */
1 * sizeof(GLfloat), /* TexelBytes */
_mesa_texstore_rgba_float32,/*yes*/ /* StoreTexImageFunc */
- fetch_texel_1d_intensity_f32, /* FetchTexel1D */
- fetch_texel_2d_intensity_f32, /* FetchTexel2D */
- fetch_texel_3d_intensity_f32, /* FetchTexel3D */
+ NULL, /* FetchTexel1D */
+ NULL, /* FetchTexel2D */
+ NULL, /* FetchTexel3D */
fetch_texel_1d_f_intensity_f32, /* FetchTexel1Df */
fetch_texel_2d_f_intensity_f32, /* FetchTexel2Df */
fetch_texel_3d_f_intensity_f32, /* FetchTexel3Df */
@@ -545,9 +552,9 @@ const struct gl_texture_format _mesa_texformat_intensity_float16 = {
0, /* DepthBits */
1 * sizeof(GLhalfARB), /* TexelBytes */
_mesa_texstore_rgba_float16,/*yes*/ /* StoreTexImageFunc */
- fetch_texel_1d_intensity_f16, /* FetchTexel1D */
- fetch_texel_2d_intensity_f16, /* FetchTexel2D */
- fetch_texel_3d_intensity_f16, /* FetchTexel3D */
+ NULL, /* FetchTexel1D */
+ NULL, /* FetchTexel2D */
+ NULL, /* FetchTexel3D */
fetch_texel_1d_f_intensity_f16, /* FetchTexel1Df */
fetch_texel_2d_f_intensity_f16, /* FetchTexel2Df */
fetch_texel_3d_f_intensity_f16, /* FetchTexel3Df */
@@ -579,9 +586,9 @@ const struct gl_texture_format _mesa_texformat_rgba8888 = {
fetch_texel_1d_rgba8888, /* FetchTexel1D */
fetch_texel_2d_rgba8888, /* FetchTexel2D */
fetch_texel_3d_rgba8888, /* FetchTexel3D */
- fetch_texel_1d_f_rgba8888, /* FetchTexel1Df */
- fetch_texel_2d_f_rgba8888, /* FetchTexel2Df */
- fetch_texel_3d_f_rgba8888, /* FetchTexel3Df */
+ NULL, /* FetchTexel1Df */
+ NULL, /* FetchTexel2Df */
+ NULL, /* FetchTexel3Df */
store_texel_rgba8888 /* StoreTexel */
};
@@ -602,9 +609,9 @@ const struct gl_texture_format _mesa_texformat_rgba8888_rev = {
fetch_texel_1d_rgba8888_rev, /* FetchTexel1D */
fetch_texel_2d_rgba8888_rev, /* FetchTexel2D */
fetch_texel_3d_rgba8888_rev, /* FetchTexel3D */
- fetch_texel_1d_f_rgba8888_rev, /* FetchTexel1Df */
- fetch_texel_2d_f_rgba8888_rev, /* FetchTexel2Df */
- fetch_texel_3d_f_rgba8888_rev, /* FetchTexel3Df */
+ NULL, /* FetchTexel1Df */
+ NULL, /* FetchTexel2Df */
+ NULL, /* FetchTexel3Df */
store_texel_rgba8888_rev /* StoreTexel */
};
@@ -625,9 +632,9 @@ const struct gl_texture_format _mesa_texformat_argb8888 = {
fetch_texel_1d_argb8888, /* FetchTexel1D */
fetch_texel_2d_argb8888, /* FetchTexel2D */
fetch_texel_3d_argb8888, /* FetchTexel3D */
- fetch_texel_1d_f_argb8888, /* FetchTexel1Df */
- fetch_texel_2d_f_argb8888, /* FetchTexel2Df */
- fetch_texel_3d_f_argb8888, /* FetchTexel3Df */
+ NULL, /* FetchTexel1Df */
+ NULL, /* FetchTexel2Df */
+ NULL, /* FetchTexel3Df */
store_texel_argb8888 /* StoreTexel */
};
@@ -648,9 +655,9 @@ const struct gl_texture_format _mesa_texformat_argb8888_rev = {
fetch_texel_1d_argb8888_rev, /* FetchTexel1D */
fetch_texel_2d_argb8888_rev, /* FetchTexel2D */
fetch_texel_3d_argb8888_rev, /* FetchTexel3D */
- fetch_texel_1d_f_argb8888_rev, /* FetchTexel1Df */
- fetch_texel_2d_f_argb8888_rev, /* FetchTexel2Df */
- fetch_texel_3d_f_argb8888_rev, /* FetchTexel3Df */
+ NULL, /* FetchTexel1Df */
+ NULL, /* FetchTexel2Df */
+ NULL, /* FetchTexel3Df */
store_texel_argb8888_rev /* StoreTexel */
};
@@ -671,9 +678,9 @@ const struct gl_texture_format _mesa_texformat_rgb888 = {
fetch_texel_1d_rgb888, /* FetchTexel1D */
fetch_texel_2d_rgb888, /* FetchTexel2D */
fetch_texel_3d_rgb888, /* FetchTexel3D */
- fetch_texel_1d_f_rgb888, /* FetchTexel1Df */
- fetch_texel_2d_f_rgb888, /* FetchTexel2Df */
- fetch_texel_3d_f_rgb888, /* FetchTexel3Df */
+ NULL, /* FetchTexel1Df */
+ NULL, /* FetchTexel2Df */
+ NULL, /* FetchTexel3Df */
store_texel_rgb888 /* StoreTexel */
};
@@ -694,9 +701,9 @@ const struct gl_texture_format _mesa_texformat_bgr888 = {
fetch_texel_1d_bgr888, /* FetchTexel1D */
fetch_texel_2d_bgr888, /* FetchTexel2D */
fetch_texel_3d_bgr888, /* FetchTexel3D */
- fetch_texel_1d_f_bgr888, /* FetchTexel1Df */
- fetch_texel_2d_f_bgr888, /* FetchTexel2Df */
- fetch_texel_3d_f_bgr888, /* FetchTexel3Df */
+ NULL, /* FetchTexel1Df */
+ NULL, /* FetchTexel2Df */
+ NULL, /* FetchTexel3Df */
store_texel_bgr888 /* StoreTexel */
};
@@ -717,9 +724,9 @@ const struct gl_texture_format _mesa_texformat_rgb565 = {
fetch_texel_1d_rgb565, /* FetchTexel1D */
fetch_texel_2d_rgb565, /* FetchTexel2D */
fetch_texel_3d_rgb565, /* FetchTexel3D */
- fetch_texel_1d_f_rgb565, /* FetchTexel1Df */
- fetch_texel_2d_f_rgb565, /* FetchTexel2Df */
- fetch_texel_3d_f_rgb565, /* FetchTexel3Df */
+ NULL, /* FetchTexel1Df */
+ NULL, /* FetchTexel2Df */
+ NULL, /* FetchTexel3Df */
store_texel_rgb565 /* StoreTexel */
};
@@ -740,9 +747,9 @@ const struct gl_texture_format _mesa_texformat_rgb565_rev = {
fetch_texel_1d_rgb565_rev, /* FetchTexel1D */
fetch_texel_2d_rgb565_rev, /* FetchTexel2D */
fetch_texel_3d_rgb565_rev, /* FetchTexel3D */
- fetch_texel_1d_f_rgb565_rev, /* FetchTexel1Df */
- fetch_texel_2d_f_rgb565_rev, /* FetchTexel2Df */
- fetch_texel_3d_f_rgb565_rev, /* FetchTexel3Df */
+ NULL, /* FetchTexel1Df */
+ NULL, /* FetchTexel2Df */
+ NULL, /* FetchTexel3Df */
store_texel_rgb565_rev /* StoreTexel */
};
@@ -763,9 +770,9 @@ const struct gl_texture_format _mesa_texformat_argb4444 = {
fetch_texel_1d_argb4444, /* FetchTexel1D */
fetch_texel_2d_argb4444, /* FetchTexel2D */
fetch_texel_3d_argb4444, /* FetchTexel3D */
- fetch_texel_1d_f_argb4444, /* FetchTexel1Df */
- fetch_texel_2d_f_argb4444, /* FetchTexel2Df */
- fetch_texel_3d_f_argb4444, /* FetchTexel3Df */
+ NULL, /* FetchTexel1Df */
+ NULL, /* FetchTexel2Df */
+ NULL, /* FetchTexel3Df */
store_texel_argb4444 /* StoreTexel */
};
@@ -786,9 +793,9 @@ const struct gl_texture_format _mesa_texformat_argb4444_rev = {
fetch_texel_1d_argb4444_rev, /* FetchTexel1D */
fetch_texel_2d_argb4444_rev, /* FetchTexel2D */
fetch_texel_3d_argb4444_rev, /* FetchTexel3D */
- fetch_texel_1d_f_argb4444_rev, /* FetchTexel1Df */
- fetch_texel_2d_f_argb4444_rev, /* FetchTexel2Df */
- fetch_texel_3d_f_argb4444_rev, /* FetchTexel3Df */
+ NULL, /* FetchTexel1Df */
+ NULL, /* FetchTexel2Df */
+ NULL, /* FetchTexel3Df */
store_texel_argb4444_rev /* StoreTexel */
};
@@ -809,9 +816,9 @@ const struct gl_texture_format _mesa_texformat_argb1555 = {
fetch_texel_1d_argb1555, /* FetchTexel1D */
fetch_texel_2d_argb1555, /* FetchTexel2D */
fetch_texel_3d_argb1555, /* FetchTexel3D */
- fetch_texel_1d_f_argb1555, /* FetchTexel1Df */
- fetch_texel_2d_f_argb1555, /* FetchTexel2Df */
- fetch_texel_3d_f_argb1555, /* FetchTexel3Df */
+ NULL, /* FetchTexel1Df */
+ NULL, /* FetchTexel2Df */
+ NULL, /* FetchTexel3Df */
store_texel_argb1555 /* StoreTexel */
};
@@ -832,9 +839,9 @@ const struct gl_texture_format _mesa_texformat_argb1555_rev = {
fetch_texel_1d_argb1555_rev, /* FetchTexel1D */
fetch_texel_2d_argb1555_rev, /* FetchTexel2D */
fetch_texel_3d_argb1555_rev, /* FetchTexel3D */
- fetch_texel_1d_f_argb1555_rev, /* FetchTexel1Df */
- fetch_texel_2d_f_argb1555_rev, /* FetchTexel2Df */
- fetch_texel_3d_f_argb1555_rev, /* FetchTexel3Df */
+ NULL, /* FetchTexel1Df */
+ NULL, /* FetchTexel2Df */
+ NULL, /* FetchTexel3Df */
store_texel_argb1555_rev /* StoreTexel */
};
@@ -855,9 +862,9 @@ const struct gl_texture_format _mesa_texformat_al88 = {
fetch_texel_1d_al88, /* FetchTexel1D */
fetch_texel_2d_al88, /* FetchTexel2D */
fetch_texel_3d_al88, /* FetchTexel3D */
- fetch_texel_1d_f_al88, /* FetchTexel1Df */
- fetch_texel_2d_f_al88, /* FetchTexel2Df */
- fetch_texel_3d_f_al88, /* FetchTexel3Df */
+ NULL, /* FetchTexel1Df */
+ NULL, /* FetchTexel2Df */
+ NULL, /* FetchTexel3Df */
store_texel_al88 /* StoreTexel */
};
@@ -878,9 +885,9 @@ const struct gl_texture_format _mesa_texformat_al88_rev = {
fetch_texel_1d_al88_rev, /* FetchTexel1D */
fetch_texel_2d_al88_rev, /* FetchTexel2D */
fetch_texel_3d_al88_rev, /* FetchTexel3D */
- fetch_texel_1d_f_al88_rev, /* FetchTexel1Df */
- fetch_texel_2d_f_al88_rev, /* FetchTexel2Df */
- fetch_texel_3d_f_al88_rev, /* FetchTexel3Df */
+ NULL, /* FetchTexel1Df */
+ NULL, /* FetchTexel2Df */
+ NULL, /* FetchTexel3Df */
store_texel_al88_rev /* StoreTexel */
};
@@ -901,9 +908,9 @@ const struct gl_texture_format _mesa_texformat_rgb332 = {
fetch_texel_1d_rgb332, /* FetchTexel1D */
fetch_texel_2d_rgb332, /* FetchTexel2D */
fetch_texel_3d_rgb332, /* FetchTexel3D */
- fetch_texel_1d_f_rgb332, /* FetchTexel1Df */
- fetch_texel_2d_f_rgb332, /* FetchTexel2Df */
- fetch_texel_3d_f_rgb332, /* FetchTexel3Df */
+ NULL, /* FetchTexel1Df */
+ NULL, /* FetchTexel2Df */
+ NULL, /* FetchTexel3Df */
store_texel_rgb332 /* StoreTexel */
};
@@ -924,9 +931,9 @@ const struct gl_texture_format _mesa_texformat_a8 = {
fetch_texel_1d_a8, /* FetchTexel1D */
fetch_texel_2d_a8, /* FetchTexel2D */
fetch_texel_3d_a8, /* FetchTexel3D */
- fetch_texel_1d_f_a8, /* FetchTexel1Df */
- fetch_texel_2d_f_a8, /* FetchTexel2Df */
- fetch_texel_3d_f_a8, /* FetchTexel3Df */
+ NULL, /* FetchTexel1Df */
+ NULL, /* FetchTexel2Df */
+ NULL, /* FetchTexel3Df */
store_texel_a8 /* StoreTexel */
};
@@ -947,9 +954,9 @@ const struct gl_texture_format _mesa_texformat_l8 = {
fetch_texel_1d_l8, /* FetchTexel1D */
fetch_texel_2d_l8, /* FetchTexel2D */
fetch_texel_3d_l8, /* FetchTexel3D */
- fetch_texel_1d_f_l8, /* FetchTexel1Df */
- fetch_texel_2d_f_l8, /* FetchTexel2Df */
- fetch_texel_3d_f_l8, /* FetchTexel3Df */
+ NULL, /* FetchTexel1Df */
+ NULL, /* FetchTexel2Df */
+ NULL, /* FetchTexel3Df */
store_texel_l8 /* StoreTexel */
};
@@ -970,9 +977,9 @@ const struct gl_texture_format _mesa_texformat_i8 = {
fetch_texel_1d_i8, /* FetchTexel1D */
fetch_texel_2d_i8, /* FetchTexel2D */
fetch_texel_3d_i8, /* FetchTexel3D */
- fetch_texel_1d_f_i8, /* FetchTexel1Df */
- fetch_texel_2d_f_i8, /* FetchTexel2Df */
- fetch_texel_3d_f_i8, /* FetchTexel3Df */
+ NULL, /* FetchTexel1Df */
+ NULL, /* FetchTexel2Df */
+ NULL, /* FetchTexel3Df */
store_texel_i8 /* StoreTexel */
};
@@ -993,9 +1000,9 @@ const struct gl_texture_format _mesa_texformat_ci8 = {
fetch_texel_1d_ci8, /* FetchTexel1D */
fetch_texel_2d_ci8, /* FetchTexel2D */
fetch_texel_3d_ci8, /* FetchTexel3D */
- fetch_texel_1d_f_ci8, /* FetchTexel1Df */
- fetch_texel_2d_f_ci8, /* FetchTexel2Df */
- fetch_texel_3d_f_ci8, /* FetchTexel3Df */
+ NULL, /* FetchTexel1Df */
+ NULL, /* FetchTexel2Df */
+ NULL, /* FetchTexel3Df */
store_texel_ci8 /* StoreTexel */
};
@@ -1016,9 +1023,9 @@ const struct gl_texture_format _mesa_texformat_ycbcr = {
fetch_texel_1d_ycbcr, /* FetchTexel1D */
fetch_texel_2d_ycbcr, /* FetchTexel2D */
fetch_texel_3d_ycbcr, /* FetchTexel3D */
- fetch_texel_1d_f_ycbcr, /* FetchTexel1Df */
- fetch_texel_2d_f_ycbcr, /* FetchTexel2Df */
- fetch_texel_3d_f_ycbcr, /* FetchTexel3Df */
+ NULL, /* FetchTexel1Df */
+ NULL, /* FetchTexel2Df */
+ NULL, /* FetchTexel3Df */
store_texel_ycbcr /* StoreTexel */
};
@@ -1039,9 +1046,9 @@ const struct gl_texture_format _mesa_texformat_ycbcr_rev = {
fetch_texel_1d_ycbcr_rev, /* FetchTexel1D */
fetch_texel_2d_ycbcr_rev, /* FetchTexel2D */
fetch_texel_3d_ycbcr_rev, /* FetchTexel3D */
- fetch_texel_1d_f_ycbcr_rev, /* FetchTexel1Df */
- fetch_texel_2d_f_ycbcr_rev, /* FetchTexel2Df */
- fetch_texel_3d_f_ycbcr_rev, /* FetchTexel3Df */
+ NULL, /* FetchTexel1Df */
+ NULL, /* FetchTexel2Df */
+ NULL, /* FetchTexel3Df */
store_texel_ycbcr_rev /* StoreTexel */
};