diff options
author | Eric Anholt <[email protected]> | 2010-07-26 17:47:59 -0700 |
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committer | Eric Anholt <[email protected]> | 2010-07-26 17:53:27 -0700 |
commit | afe125e0a18ac3886c45c7e6b02b122fb2d327b5 (patch) | |
tree | 78621707e71154c0b388b0baacffc26432b7e992 /src/mesa/main/texfetch.c | |
parent | d64343f1ae84979bd154475badf11af8a9bfc2eb (diff) | |
parent | 5403ca79b225605c79f49866a6497c97da53be3b (diff) |
Merge remote branch 'origin/master' into glsl2
This pulls in multiple i965 driver fixes which will help ensure better
testing coverage during development, and also gets past the conflicts
of the src/mesa/shader -> src/mesa/program move.
Conflicts:
src/mesa/Makefile
src/mesa/main/shaderapi.c
src/mesa/main/shaderobj.h
Diffstat (limited to 'src/mesa/main/texfetch.c')
-rw-r--r-- | src/mesa/main/texfetch.c | 50 |
1 files changed, 50 insertions, 0 deletions
diff --git a/src/mesa/main/texfetch.c b/src/mesa/main/texfetch.c index 24d29137b0c..fe002082cca 100644 --- a/src/mesa/main/texfetch.c +++ b/src/mesa/main/texfetch.c @@ -552,6 +552,54 @@ texfetch_funcs[MESA_FORMAT_COUNT] = fetch_texel_3d_f_intensity_f16, store_texel_intensity_f16 }, + + /* non-normalized, signed int */ + { + MESA_FORMAT_RGBA_INT8, + fetch_texel_1d_rgba_int8, + fetch_texel_2d_rgba_int8, + fetch_texel_3d_rgba_int8, + store_texel_rgba_int8 + }, + { + MESA_FORMAT_RGBA_INT16, + fetch_texel_1d_rgba_int16, + fetch_texel_2d_rgba_int16, + fetch_texel_3d_rgba_int16, + store_texel_rgba_int16 + }, + { + MESA_FORMAT_RGBA_INT32, + fetch_texel_1d_rgba_int32, + fetch_texel_2d_rgba_int32, + fetch_texel_3d_rgba_int32, + store_texel_rgba_int32 + }, + + /* non-normalized, unsigned int */ + { + MESA_FORMAT_RGBA_UINT8, + fetch_texel_1d_rgba_uint8, + fetch_texel_2d_rgba_uint8, + fetch_texel_3d_rgba_uint8, + store_texel_rgba_uint8 + }, + { + MESA_FORMAT_RGBA_UINT16, + fetch_texel_1d_rgba_uint16, + fetch_texel_2d_rgba_uint16, + fetch_texel_3d_rgba_uint16, + store_texel_rgba_uint16 + }, + { + MESA_FORMAT_RGBA_UINT32, + fetch_texel_1d_rgba_uint32, + fetch_texel_2d_rgba_uint32, + fetch_texel_3d_rgba_uint32, + store_texel_rgba_uint32 + }, + + /* dudv */ { MESA_FORMAT_DUDV8, fetch_texel_1d_dudv8, @@ -559,6 +607,8 @@ texfetch_funcs[MESA_FORMAT_COUNT] = fetch_texel_3d_dudv8, NULL }, + + /* signed, normalized */ { MESA_FORMAT_SIGNED_R8, fetch_texel_1d_signed_r8, |