summaryrefslogtreecommitdiffstats
path: root/src/mesa/main/texfetch.c
diff options
context:
space:
mode:
authorDave Airlie <[email protected]>2011-01-10 13:37:38 +1000
committerDave Airlie <[email protected]>2011-01-11 08:32:33 +1000
commita988ddf3798e0ec568704e4a72b46030079c7e45 (patch)
treefb1472345ff57c82010bf2410b75afd2d496918c /src/mesa/main/texfetch.c
parent31351dc029ff0e12a250e3ffc509f4f01e025a24 (diff)
mesa/swrast: handle sRGB FBOs correctly (v2)
From reading EXT_texture_sRGB and EXT_framebuffer_sRGB and interactions with FBO I've found that swrast is converting the sRGB values to linear for blending when an sRGB texture is bound as an FBO. According to the spec and further explained in the framebuffer_sRGB spec this behaviour is not required unless the GL_FRAMEBUFFER_SRGB is enabled and the Visual/config exposes GL_FRAMEBUFFER_SRGB_CAPABLE_EXT. This patch fixes swrast to use a separate Fetch call for FBOs bound to SRGB and avoid the conversions. v2: export _mesa_get_texture_dimensions as per Brian's comments. Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/mesa/main/texfetch.c')
-rw-r--r--src/mesa/main/texfetch.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/texfetch.c b/src/mesa/main/texfetch.c
index 77bbc91795f..113512090b2 100644
--- a/src/mesa/main/texfetch.c
+++ b/src/mesa/main/texfetch.c
@@ -759,7 +759,7 @@ texfetch_funcs[MESA_FORMAT_COUNT] =
};
-static FetchTexelFuncF
+FetchTexelFuncF
_mesa_get_texel_fetch_func(gl_format format, GLuint dims)
{
#ifdef DEBUG