diff options
author | Marek Olšák <[email protected]> | 2010-12-21 23:46:32 +0100 |
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committer | Marek Olšák <[email protected]> | 2010-12-23 16:54:58 +0100 |
commit | bae9d511f343c7bd5eb66d1d1d18d32b47e738e3 (patch) | |
tree | de35f27d177317ca075b6ad18445ddee0f30d9f6 /src/mesa/main/texfetch.c | |
parent | 621e5254ef6714520f106bd3707fe6ddc279aa0c (diff) |
mesa: implement new texture format AL44
Radeon GPUs can do this. R600 can even do render-to-texture.
Packing and extracting aren't implemented, but we shouldn't hit them (I think).
Tested with swrast, softpipe, and r300g.
Diffstat (limited to 'src/mesa/main/texfetch.c')
-rw-r--r-- | src/mesa/main/texfetch.c | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/mesa/main/texfetch.c b/src/mesa/main/texfetch.c index dff5963117e..5c7e728c136 100644 --- a/src/mesa/main/texfetch.c +++ b/src/mesa/main/texfetch.c @@ -237,6 +237,13 @@ texfetch_funcs[MESA_FORMAT_COUNT] = store_texel_argb1555_rev }, { + MESA_FORMAT_AL44, + fetch_texel_1d_f_al44, + fetch_texel_2d_f_al44, + fetch_texel_3d_f_al44, + store_texel_al44 + }, + { MESA_FORMAT_AL88, fetch_texel_1d_f_al88, fetch_texel_2d_f_al88, |