diff options
author | Brian Paul <[email protected]> | 2010-02-04 16:49:35 -0700 |
---|---|---|
committer | Brian Paul <[email protected]> | 2010-02-04 16:53:27 -0700 |
commit | 4ac9c80e5beea26e13ccf12ce6bd9ee051c229f5 (patch) | |
tree | 80b3ca588ae0befc950beec84fe3fdc89fd2890d /src/mesa/main/texenvprogram.c | |
parent | 0f763c5b000ad87c43da12bec014d5e367ae64fe (diff) |
mesa: change ctx->Driver.ProgramStringNotify() to return GLboolean
GL_TRUE indicates that the driver accepts the program.
GL_FALSE indicates the program can't be compiled/translated by the
driver for some reason (too many resources used, etc).
Propogate this result up to the GL API: set GL_INVALID_OPERATION
error if glProgramString() was called. Set shader program link
status to GL_FALSE if glLinkProgram() was called.
At this point, drivers still don't do any program checking and
always return GL_TRUE.
Diffstat (limited to 'src/mesa/main/texenvprogram.c')
-rw-r--r-- | src/mesa/main/texenvprogram.c | 11 |
1 files changed, 9 insertions, 2 deletions
diff --git a/src/mesa/main/texenvprogram.c b/src/mesa/main/texenvprogram.c index 499b7330d0a..414607e2288 100644 --- a/src/mesa/main/texenvprogram.c +++ b/src/mesa/main/texenvprogram.c @@ -1535,8 +1535,15 @@ create_new_program(GLcontext *ctx, struct state_key *key, /* Notify driver the fragment program has (actually) changed. */ if (ctx->Driver.ProgramStringNotify) { - ctx->Driver.ProgramStringNotify( ctx, GL_FRAGMENT_PROGRAM_ARB, - &p.program->Base ); + GLboolean ok = ctx->Driver.ProgramStringNotify(ctx, + GL_FRAGMENT_PROGRAM_ARB, + &p.program->Base); + /* Driver should be able to handle any texenv programs as long as + * the driver correctly reported max number of texture units correctly, + * etc. + */ + ASSERT(ok); + (void) ok; /* silence unused var warning */ } if (DISASSEM) { |