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authorJason Ekstrand <[email protected]>2014-06-27 09:40:10 -0700
committerJason Ekstrand <[email protected]>2014-06-30 12:02:25 -0700
commit4000c0112a49c28793844f454278b50e00943173 (patch)
treed398a8d1ecc3ae5f81b0f8259f68e549de2d279c /src/mesa/main/texenv.h
parent7577cdd8300068bdf1eda426951d7141450283aa (diff)
Remove the ATI_envmap_bumpmap extension
As far as I can tell, the Intel mesa driver is the only driver in the world still supporting this legacy extension. If someone wants to do bump mapping, they can use shaders. Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> [v1] Reviewed-by: Chris Forbes <[email protected]> [v2] Reviewed-by: Ian Romanick <[email protected]> [v3]
Diffstat (limited to 'src/mesa/main/texenv.h')
-rw-r--r--src/mesa/main/texenv.h12
1 files changed, 0 insertions, 12 deletions
diff --git a/src/mesa/main/texenv.h b/src/mesa/main/texenv.h
index 46a7ec4e28e..4aa3cb179d1 100644
--- a/src/mesa/main/texenv.h
+++ b/src/mesa/main/texenv.h
@@ -48,16 +48,4 @@ _mesa_TexEnvi( GLenum target, GLenum pname, GLint param );
extern void GLAPIENTRY
_mesa_TexEnviv( GLenum target, GLenum pname, const GLint *param );
-extern void GLAPIENTRY
-_mesa_TexBumpParameterivATI( GLenum pname, const GLint *param );
-
-extern void GLAPIENTRY
-_mesa_TexBumpParameterfvATI( GLenum pname, const GLfloat *param );
-
-extern void GLAPIENTRY
-_mesa_GetTexBumpParameterivATI( GLenum pname, GLint *param );
-
-extern void GLAPIENTRY
-_mesa_GetTexBumpParameterfvATI( GLenum pname, GLfloat *param );
-
#endif /* TEXENV_H */