diff options
author | Pierre-Eric Pelloux-Prayer <[email protected]> | 2019-04-29 19:23:36 +0200 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2019-08-06 17:02:52 -0400 |
commit | 58030d2b3ded667585f4f5e7bc459008f7ba7e8f (patch) | |
tree | f3dde92d24711e041a97a2d60dc72d2ee01bed67 /src/mesa/main/texenv.c | |
parent | b4c54894bba085966c52cb515bd72927e4ec4939 (diff) |
mesa: replace _mesa_get_current_fixedfunc_tex_unit with _mesa_get_fixedfunc_tex_unit
The new function implements the same feature but doesn't depend
on ctx->Texture.CurrentUnit.
This change allows to use it from indexed functions.
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/mesa/main/texenv.c')
-rw-r--r-- | src/mesa/main/texenv.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/main/texenv.c b/src/mesa/main/texenv.c index a69c8dd7435..95b44004c32 100644 --- a/src/mesa/main/texenv.c +++ b/src/mesa/main/texenv.c @@ -408,7 +408,7 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) if (target == GL_TEXTURE_ENV) { struct gl_fixedfunc_texture_unit *texUnit = - _mesa_get_current_fixedfunc_tex_unit(ctx); + _mesa_get_fixedfunc_tex_unit(ctx, ctx->Texture.CurrentUnit); /* The GL spec says that we should report an error if the unit is greater * than GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, but in practice, only @@ -670,7 +670,7 @@ _mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ) if (target == GL_TEXTURE_ENV) { struct gl_fixedfunc_texture_unit *texUnit = - _mesa_get_current_fixedfunc_tex_unit(ctx); + _mesa_get_fixedfunc_tex_unit(ctx, ctx->Texture.CurrentUnit); /* The GL spec says that we should report an error if the unit is greater * than GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, but in practice, only @@ -747,7 +747,7 @@ _mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params ) if (target == GL_TEXTURE_ENV) { struct gl_fixedfunc_texture_unit *texUnit = - _mesa_get_current_fixedfunc_tex_unit(ctx); + _mesa_get_fixedfunc_tex_unit(ctx, ctx->Texture.CurrentUnit); /* The GL spec says that we should report an error if the unit is greater * than GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, but in practice, only |