diff options
author | Iago Toral Quiroga <[email protected]> | 2014-11-07 11:17:29 +0100 |
---|---|---|
committer | Iago Toral Quiroga <[email protected]> | 2015-01-12 11:20:29 +0100 |
commit | 4468386a3c8126cf94691c5f0ee12b0b157f314c (patch) | |
tree | 2abd536a7053c563353f2935ab0d88682061a309 /src/mesa/main/texcompress_s3tc.c | |
parent | 43a76a9e4416a2ff0b09bb0bc2a39bd4c61148b4 (diff) |
mesa: Remove _mesa_make_temp_ubyte_image
Now that we have _mesa_format_convert we don't need this.
texstore_rgba will use the GL_COLOR_INDEX to RGBA conversion
helpers instead and compressed formats that used
_mesa_make_temp_ubyte_image to create an ubyte RGBA temporary
image can call _mesa_texstore with a RGBA/ubyte dst to
achieve the same goal.
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/mesa/main/texcompress_s3tc.c')
-rw-r--r-- | src/mesa/main/texcompress_s3tc.c | 68 |
1 files changed, 44 insertions, 24 deletions
diff --git a/src/mesa/main/texcompress_s3tc.c b/src/mesa/main/texcompress_s3tc.c index 254f84ef728..bfb53dce48d 100644 --- a/src/mesa/main/texcompress_s3tc.c +++ b/src/mesa/main/texcompress_s3tc.c @@ -142,14 +142,19 @@ _mesa_texstore_rgb_dxt1(TEXSTORE_PARAMS) srcPacking->RowLength != srcWidth || srcPacking->SwapBytes) { /* convert image to RGB/GLubyte */ - tempImage = _mesa_make_temp_ubyte_image(ctx, dims, - baseInternalFormat, - _mesa_get_format_base_format(dstFormat), - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, - srcPacking); + GLubyte *tempImageSlices[1]; + int rgbRowStride = 3 * srcWidth * sizeof(GLubyte); + tempImage = malloc(srcWidth * srcHeight * 3 * sizeof(GLubyte)); if (!tempImage) return GL_FALSE; /* out of memory */ + tempImageSlices[0] = (GLubyte *) tempImage; + _mesa_texstore(ctx, dims, + baseInternalFormat, + MESA_FORMAT_RGB_UNORM8, + rgbRowStride, tempImageSlices, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, + srcPacking); pixels = tempImage; srcFormat = GL_RGB; } @@ -194,14 +199,19 @@ _mesa_texstore_rgba_dxt1(TEXSTORE_PARAMS) srcPacking->RowLength != srcWidth || srcPacking->SwapBytes) { /* convert image to RGBA/GLubyte */ - tempImage = _mesa_make_temp_ubyte_image(ctx, dims, - baseInternalFormat, - _mesa_get_format_base_format(dstFormat), - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, - srcPacking); + GLubyte *tempImageSlices[1]; + int rgbaRowStride = 4 * srcWidth * sizeof(GLubyte); + tempImage = malloc(srcWidth * srcHeight * 4 * sizeof(GLubyte)); if (!tempImage) return GL_FALSE; /* out of memory */ + tempImageSlices[0] = (GLubyte *) tempImage; + _mesa_texstore(ctx, dims, + baseInternalFormat, + MESA_FORMAT_R8G8B8A8_UNORM, + rgbaRowStride, tempImageSlices, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, + srcPacking); pixels = tempImage; srcFormat = GL_RGBA; } @@ -246,14 +256,19 @@ _mesa_texstore_rgba_dxt3(TEXSTORE_PARAMS) srcPacking->RowLength != srcWidth || srcPacking->SwapBytes) { /* convert image to RGBA/GLubyte */ - tempImage = _mesa_make_temp_ubyte_image(ctx, dims, - baseInternalFormat, - _mesa_get_format_base_format(dstFormat), - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, - srcPacking); + GLubyte *tempImageSlices[1]; + int rgbaRowStride = 4 * srcWidth * sizeof(GLubyte); + tempImage = malloc(srcWidth * srcHeight * 4 * sizeof(GLubyte)); if (!tempImage) return GL_FALSE; /* out of memory */ + tempImageSlices[0] = (GLubyte *) tempImage; + _mesa_texstore(ctx, dims, + baseInternalFormat, + MESA_FORMAT_R8G8B8A8_UNORM, + rgbaRowStride, tempImageSlices, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, + srcPacking); pixels = tempImage; } else { @@ -297,14 +312,19 @@ _mesa_texstore_rgba_dxt5(TEXSTORE_PARAMS) srcPacking->RowLength != srcWidth || srcPacking->SwapBytes) { /* convert image to RGBA/GLubyte */ - tempImage = _mesa_make_temp_ubyte_image(ctx, dims, - baseInternalFormat, - _mesa_get_format_base_format(dstFormat), - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, - srcPacking); + GLubyte *tempImageSlices[1]; + int rgbaRowStride = 4 * srcWidth * sizeof(GLubyte); + tempImage = malloc(srcWidth * srcHeight * 4 * sizeof(GLubyte)); if (!tempImage) return GL_FALSE; /* out of memory */ + tempImageSlices[0] = (GLubyte *) tempImage; + _mesa_texstore(ctx, dims, + baseInternalFormat, + MESA_FORMAT_R8G8B8A8_UNORM, + rgbaRowStride, tempImageSlices, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, + srcPacking); pixels = tempImage; } else { |