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authorBrian Paul <[email protected]>2012-12-08 15:19:44 -0700
committerBrian Paul <[email protected]>2012-12-14 06:33:08 -0700
commitb29f2d5ff54c5031e5b0f0ae9f89acb4eb38b219 (patch)
treecca1301e76e47c380dc526ce759106dff2cdd948 /src/mesa/main/texcompress_s3tc.c
parent7dc36a50de516d95fc6edc58cf1ab5cd7129e95a (diff)
mesa: remove old swrast-based compressed texel fetch code
Diffstat (limited to 'src/mesa/main/texcompress_s3tc.c')
-rw-r--r--src/mesa/main/texcompress_s3tc.c165
1 files changed, 0 insertions, 165 deletions
diff --git a/src/mesa/main/texcompress_s3tc.c b/src/mesa/main/texcompress_s3tc.c
index 9595c849b53..23a5a086816 100644
--- a/src/mesa/main/texcompress_s3tc.c
+++ b/src/mesa/main/texcompress_s3tc.c
@@ -44,7 +44,6 @@
#include "texcompress.h"
#include "texcompress_s3tc.h"
#include "texstore.h"
-#include "swrast/s_context.h"
#include "format_unpack.h"
@@ -332,170 +331,6 @@ _mesa_texstore_rgba_dxt5(TEXSTORE_PARAMS)
}
-static void
-fetch_texel_2d_rgb_dxt1(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLubyte *texel)
-{
- if (fetch_ext_rgb_dxt1) {
- GLint sliceOffset = k ? texImage->ImageOffsets[k] / 2 : 0;
- fetch_ext_rgb_dxt1(texImage->RowStride,
- texImage->Map + sliceOffset, i, j, texel);
- }
- else
- _mesa_debug(NULL, "attempted to decode s3tc texture without library available: fetch_texel_2d_rgb_dxt1");
-}
-
-
-void
-_mesa_fetch_texel_rgb_dxt1(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- /* just sample as GLubyte and convert to float here */
- GLubyte rgba[4];
- fetch_texel_2d_rgb_dxt1(texImage, i, j, k, rgba);
- texel[RCOMP] = UBYTE_TO_FLOAT(rgba[RCOMP]);
- texel[GCOMP] = UBYTE_TO_FLOAT(rgba[GCOMP]);
- texel[BCOMP] = UBYTE_TO_FLOAT(rgba[BCOMP]);
- texel[ACOMP] = UBYTE_TO_FLOAT(rgba[ACOMP]);
-}
-
-
-static void
-fetch_texel_2d_rgba_dxt1(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLubyte *texel)
-{
- if (fetch_ext_rgba_dxt1) {
- GLint sliceOffset = k ? texImage->ImageOffsets[k] / 2 : 0;
- fetch_ext_rgba_dxt1(texImage->RowStride,
- texImage->Map + sliceOffset, i, j, texel);
- }
- else
- _mesa_debug(NULL, "attempted to decode s3tc texture without library available: fetch_texel_2d_rgba_dxt1\n");
-}
-
-
-void
-_mesa_fetch_texel_rgba_dxt1(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- /* just sample as GLubyte and convert to float here */
- GLubyte rgba[4];
- fetch_texel_2d_rgba_dxt1(texImage, i, j, k, rgba);
- texel[RCOMP] = UBYTE_TO_FLOAT(rgba[RCOMP]);
- texel[GCOMP] = UBYTE_TO_FLOAT(rgba[GCOMP]);
- texel[BCOMP] = UBYTE_TO_FLOAT(rgba[BCOMP]);
- texel[ACOMP] = UBYTE_TO_FLOAT(rgba[ACOMP]);
-}
-
-
-static void
-fetch_texel_2d_rgba_dxt3(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLubyte *texel)
-{
- if (fetch_ext_rgba_dxt3) {
- GLint sliceOffset = k ? texImage->ImageOffsets[k] : 0;
- fetch_ext_rgba_dxt3(texImage->RowStride,
- texImage->Map + sliceOffset, i, j, texel);
- }
- else
- _mesa_debug(NULL, "attempted to decode s3tc texture without library available: fetch_texel_2d_rgba_dxt3\n");
-}
-
-
-void
-_mesa_fetch_texel_rgba_dxt3(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- /* just sample as GLubyte and convert to float here */
- GLubyte rgba[4];
- fetch_texel_2d_rgba_dxt3(texImage, i, j, k, rgba);
- texel[RCOMP] = UBYTE_TO_FLOAT(rgba[RCOMP]);
- texel[GCOMP] = UBYTE_TO_FLOAT(rgba[GCOMP]);
- texel[BCOMP] = UBYTE_TO_FLOAT(rgba[BCOMP]);
- texel[ACOMP] = UBYTE_TO_FLOAT(rgba[ACOMP]);
-}
-
-
-static void
-fetch_texel_2d_rgba_dxt5(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLubyte *texel)
-{
- if (fetch_ext_rgba_dxt5) {
- GLint sliceOffset = k ? texImage->ImageOffsets[k] : 0;
- fetch_ext_rgba_dxt5(texImage->RowStride,
- texImage->Map + sliceOffset, i, j, texel);
- }
- else
- _mesa_debug(NULL, "attempted to decode s3tc texture without library available: fetch_texel_2d_rgba_dxt5\n");
-}
-
-
-void
-_mesa_fetch_texel_rgba_dxt5(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- /* just sample as GLubyte and convert to float here */
- GLubyte rgba[4];
- fetch_texel_2d_rgba_dxt5(texImage, i, j, k, rgba);
- texel[RCOMP] = UBYTE_TO_FLOAT(rgba[RCOMP]);
- texel[GCOMP] = UBYTE_TO_FLOAT(rgba[GCOMP]);
- texel[BCOMP] = UBYTE_TO_FLOAT(rgba[BCOMP]);
- texel[ACOMP] = UBYTE_TO_FLOAT(rgba[ACOMP]);
-}
-
-void
-_mesa_fetch_texel_srgb_dxt1(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- /* just sample as GLubyte and convert to float here */
- GLubyte rgba[4];
- fetch_texel_2d_rgb_dxt1(texImage, i, j, k, rgba);
- texel[RCOMP] = _mesa_nonlinear_to_linear(rgba[RCOMP]);
- texel[GCOMP] = _mesa_nonlinear_to_linear(rgba[GCOMP]);
- texel[BCOMP] = _mesa_nonlinear_to_linear(rgba[BCOMP]);
- texel[ACOMP] = UBYTE_TO_FLOAT(rgba[ACOMP]);
-}
-
-void
-_mesa_fetch_texel_srgba_dxt1(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- /* just sample as GLubyte and convert to float here */
- GLubyte rgba[4];
- fetch_texel_2d_rgba_dxt1(texImage, i, j, k, rgba);
- texel[RCOMP] = _mesa_nonlinear_to_linear(rgba[RCOMP]);
- texel[GCOMP] = _mesa_nonlinear_to_linear(rgba[GCOMP]);
- texel[BCOMP] = _mesa_nonlinear_to_linear(rgba[BCOMP]);
- texel[ACOMP] = UBYTE_TO_FLOAT(rgba[ACOMP]);
-}
-
-void
-_mesa_fetch_texel_srgba_dxt3(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- /* just sample as GLubyte and convert to float here */
- GLubyte rgba[4];
- fetch_texel_2d_rgba_dxt3(texImage, i, j, k, rgba);
- texel[RCOMP] = _mesa_nonlinear_to_linear(rgba[RCOMP]);
- texel[GCOMP] = _mesa_nonlinear_to_linear(rgba[GCOMP]);
- texel[BCOMP] = _mesa_nonlinear_to_linear(rgba[BCOMP]);
- texel[ACOMP] = UBYTE_TO_FLOAT(rgba[ACOMP]);
-}
-
-void
-_mesa_fetch_texel_srgba_dxt5(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- /* just sample as GLubyte and convert to float here */
- GLubyte rgba[4];
- fetch_texel_2d_rgba_dxt5(texImage, i, j, k, rgba);
- texel[RCOMP] = _mesa_nonlinear_to_linear(rgba[RCOMP]);
- texel[GCOMP] = _mesa_nonlinear_to_linear(rgba[GCOMP]);
- texel[BCOMP] = _mesa_nonlinear_to_linear(rgba[BCOMP]);
- texel[ACOMP] = UBYTE_TO_FLOAT(rgba[ACOMP]);
-}
-
-
/** Report problem with dxt texture decompression, once */
static void
problem(const char *func)